Player Matchup

Neith
Neith
Gold IV
DarkDanderlion
Neith
Gold IV
Level 158
God Stats
43W - 39L
1,652 SR
Queue Stats
708W - 720L
1,357 MMR
Solo
Scylla
Scylla
Silver I
Designerclown19
Scylla
Silver I
Level 49
God Stats
1W - 3L
1,559 SR
Queue Stats
33W - 32L
1,473 MMR
Solo
King Arthur
King Arthur
Bronze IV
Jeycmena
King Arthur
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Loki
Loki
Gold V
Lanimenn
Loki
Gold V
Level 157
God Stats
2W - 1L
1,954 SR
Queue Stats
134W - 140L
1,344 MMR
Solo
Cabrakan
Cabrakan
Gold V
wisdomorwar
Cabrakan
Gold V
Level 158
God Stats
28W - 26L
1,764 SR
Queue Stats
128W - 128L
1,246 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,686 SR
1,384 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,675 SR
1,388 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
 
Chaac
Bronze V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
AllegedSkills
Hachiman
Silver II
Level 59
God Stats
5W - 1L
1,798 SR
Queue Stats
28W - 34L
1,243 MMR
Solo
Poseidon
Poseidon
Silver III
hortler
Poseidon
Silver III
Level 121
God Stats
4W - 1L
1,634 SR
Queue Stats
11W - 7L
1,484 MMR
Party 1
Arachne
Arachne
Bronze V
sly313
Arachne
Bronze V
Level 121
God Stats
8W - 0L
1,945 SR
Queue Stats
16W - 18L
1,215 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
11,136
557
10,651
12,075
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 0
9,000
450
9,000
7,915
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Jeycmena
King Arthur
15
0 / 6 / 5
9,647
482
12,462
16,793
11,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
15
5 / 7 / 4
9,662
483
11,185
15,365
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
wisdomorwar
Cabrakan
14
4 / 6 / 3
9,886
494
10,570
20,694
18,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
NemesisCliodhnaAphrodite

VS

Bans
HerculesBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 3 / 12
10,877
544
9,724
17,248
18,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
 
Chaac
15
1 / 4 / 9
10,284
514
10,877
23,070
12,938
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
AllegedSkills
Hachiman
16
2 / 3 / 5
10,126
506
8,714
14,438
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
hortler
Poseidon
20
10 / 0 / 7
12,803
640
16,252
11,483
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
sly313
Arachne
18
10 / 1 / 9
12,002
600
9,461
17,103
7,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
11
Kills
28
28
Deaths
11
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
12
3.67
W
Chaac
 
Chaac
1
4
9
1.38
W
Hachiman
AllegedSkills
Hachiman
2
3
5
1.5
L
2
5
4
0.8
L
0
4
0
0
L
King Arthur
Jeycmena
King Arthur
0
6
5
0.42
L
Loki
5
7
4
1
W
Poseidon
hortler
Poseidon
10
0
7
13.5
W
Arachne
sly313
Arachne
10
1
9
14.5
L
Cabrakan
wisdomorwar
Cabrakan
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,868
Damage
55,028
72,842
Taken
83,342
41,681
Mitigated
48,669
18,083
Healing
22,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,724
941
0
2,200
17,248
18,447
0
5,344
11,904
26,140
0
W
Chaac
 
Chaac
10,877
1,817
0
8,213
23,070
12,938
0
5,944
17,126
0
58,664
W
Hachiman
AllegedSkills
Hachiman
8,714
4,892
0
4,356
14,438
4,780
1,085
2,926
11,512
0
69,123
L
10,651
3,144
0
2,830
12,075
4,713
823
4,950
7,050
0
95,167
L
9,000
170
0
531
7,915
2,383
0
2,541
5,206
58,878
0
L
King Arthur
Jeycmena
King Arthur
12,462
1,212
0
3,055
16,793
11,525
0
1,548
15,241
12,144
57,741
L
Loki
11,185
3,043
0
3,134
15,365
4,826
0
6,848
8,361
0
64,241
W
Poseidon
hortler
Poseidon
16,252
2,623
0
2,953
11,483
4,996
0
2,048
9,435
99,273
0
W
Arachne
sly313
Arachne
9,461
6,855
0
4,323
17,103
7,508
85
5,645
11,458
0
91,728
L
Cabrakan
wisdomorwar
Cabrakan
10,570
1,277
3,153
5,380
20,694
18,234
0
9,456
11,008
33,526
3,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
56,092
589
Minions Killed
516
0
Camps Cleared
0
1,863,573
Distance Traveled
2,128,687
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,877
544
20
1
0
393,054
8
W
Chaac
10,284
514
103
5
0
413,776
3
W
Hachiman
10,126
506
108
5
0
377,338
10
L
Neith
11,136
557
173
9
0
350,029
8
L
Scylla
9,000
450
137
7
0
394,387
6
L
King Arthur
9,647
482
130
7
0
374,888
3
L
Loki
9,662
483
101
5
0
382,089
3
W
Poseidon
12,803
640
175
9
0
478,966
4
W
Arachne
12,002
600
110
6
0
465,553
6
L
Cabrakan
9,886
494
48
2
0
362,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role