Player Matchup

Fenrir
Fenrir
CozyBoyE
Fenrir
Level 119
God Stats
4W - 2L
1,507 SR
Queue Stats
56W - 63L
1,434 Elo+
Solo
Nu Wa
Nu Wa
HalfTrakHero
Nu Wa
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
303W - 152L
1,713 Elo+
Party 2
Ullr
Ullr
Im a BIOTIC God
Ullr
Level 104
God Stats
44W - 18L
1,723 SR
Queue Stats
269W - 121L
1,740 Elo+
Party 2
Artemis
Artemis
Xbys_Dragon
Artemis
Level 126
God Stats
53W - 28L
1,751 SR
Queue Stats
316W - 302L
1,495 Elo+
Solo
Ymir
Ymir
sheekee
Ymir
Level 46
God Stats
8W - 3L
1,820 SR
Queue Stats
205W - 73L
1,753 Elo+
Party 2
Team Averages
Level 109
1,660 SR
1,627 Elo+

VS

Team Averages
Level 83
1,650 SR
1,572 Elo+
Artemis
Artemis
Maecenatism
Artemis
Level 48
God Stats
14W - 17L
1,535 SR
Queue Stats
369W - 321L
1,612 Elo+
Party 1
Shiva
Shiva
PRAAA KILLAS
Shiva
Level 120
God Stats
13W - 6L
1,716 SR
Queue Stats
124W - 128L
1,555 Elo+
Solo
Geb
Geb
Steve25--
Geb
Level 127
God Stats
2W - 2L
1,820 SR
Queue Stats
273W - 233L
1,668 Elo+
Party 1
Discordia
Discordia
UltraBecker
Discordia
Level 6
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 3
Ao Kuang
Ao Kuang
Vc ThuG 740
Ao Kuang
Level 115
God Stats
1W - 1L
1,453 SR
Queue Stats
6W - 14L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CozyBoyE
Fenrir
19
7 / 4 / 13
13,112
1,093
14,631
16,325
11,317
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
15 / 3 / 19
15,677
1,306
27,129
11,678
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 1 / 15
13,880
1,157
9,505
7,576
3,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Xbys_Dragon
Artemis
20
8 / 5 / 20
14,622
1,219
26,206
14,202
5,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
sheekee
Ymir
20
5 / 0 / 31
14,957
1,246
16,942
16,892
23,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Maecenatism
Artemis
18
4 / 6 / 3
13,081
1,090
7,867
11,945
3,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 5 / 7
11,666
972
7,118
26,732
18,923
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 4 / 7
12,903
1,075
13,435
13,538
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
UltraBecker
Discordia
19
1 / 12 / 7
12,615
1,051
13,517
18,156
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Vc ThuG 740
Ao Kuang
18
7 / 16 / 2
13,928
1,161
18,244
30,603
11,098
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
39
43
Kills
13
13
Deaths
43
98
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CozyBoyE
Fenrir
7
4
13
3.38
W
15
3
19
8.17
W
8
1
15
15.5
L
Artemis
Maecenatism
Artemis
4
6
3
0.92
L
0
5
7
0.7
L
1
4
7
1.13
L
Discordia
UltraBecker
Discordia
1
12
7
0.38
L
Ao Kuang
Vc ThuG 740
Ao Kuang
7
16
2
0.5
W
Artemis
Xbys_Dragon
Artemis
8
5
20
3.6
W
Ymir
sheekee
Ymir
5
0
31
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,413
Damage
60,181
66,673
Taken
100,974
48,683
Mitigated
50,859
8,221
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CozyBoyE
Fenrir
14,631
2,511
10
1,163
16,325
11,317
0
9,227
7,098
0
19,706
W
27,129
6,724
130
2,856
11,678
4,463
0
8,808
2,870
52,653
0
W
9,505
4,218
0
541
7,576
3,105
0
5,676
1,900
0
29,751
L
Artemis
Maecenatism
Artemis
7,867
3,660
0
678
11,945
3,882
0
5,704
6,241
0
39,349
L
7,118
1,921
285
553
26,732
18,923
0
10,409
16,323
0
24,720
L
13,435
1,031
0
1,035
13,538
12,018
0
5,244
8,294
37,233
0
L
Discordia
UltraBecker
Discordia
13,517
712
0
160
18,156
4,938
0
10,520
7,636
44,827
0
L
Ao Kuang
Vc ThuG 740
Ao Kuang
18,244
8,125
385
3,557
30,603
11,098
0
12,194
18,409
44,451
0
W
Artemis
Xbys_Dragon
Artemis
26,206
19,246
0
2,432
14,202
5,953
0
8,719
5,483
0
58,539
W
Ymir
sheekee
Ymir
16,942
3,271
463
626
16,892
23,845
0
12,766
4,126
33,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,248
Gold Earned
64,193
223
Minions Killed
236
9
Camps Cleared
7
1,110,331
Distance Traveled
958,668
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,112
1,093
4
0
4
216,874
0
W
Nu Wa
15,677
1,306
48
4
1
219,239
0
W
Ullr
13,880
1,157
47
4
1
240,751
0
L
Artemis
13,081
1,090
71
6
2
177,672
0
L
Shiva
11,666
972
36
3
0
159,909
0
L
Geb
12,903
1,075
24
2
0
206,294
1
L
Discordia
12,615
1,051
72
6
0
218,722
1
L
Ao Kuang
13,928
1,161
33
3
5
196,071
0
W
Artemis
14,622
1,219
84
7
1
190,970
0
W
Ymir
14,957
1,246
40
3
2
242,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role