Player Matchup

Hera
Hera
EspartanoOficial
Hera
Level 128
God Stats
1W - 0L
1,571 SR
Queue Stats
87W - 73L
1,335 Elo+
Solo
Artemis
Artemis
Killabun
Artemis
Level 156
God Stats
3W - 0L
1,796 SR
Queue Stats
381W - 444L
1,381 Elo+
Solo
Atlas
Atlas
NWOAdonay
Atlas
Level 65
God Stats
24W - 27L
1,486 SR
Queue Stats
515W - 548L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
UnwoundRug7
Gilgamesh
Level 105
God Stats
24W - 35L
1,357 SR
Queue Stats
74W - 93L
1,215 Elo+
Solo
Loki
Loki
chubbychubz99
Loki
Level 62
God Stats
20W - 20L
1,667 SR
Queue Stats
231W - 232L
1,406 Elo+
Solo
Team Averages
Level 103
1,575 SR
1,349 Elo+

VS

Team Averages
Level 98
1,419 SR
1,462 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Cherrios20
Susano
Level 129
God Stats
0W - 1L
1,302 SR
Queue Stats
77W - 68L
1,432 Elo+
Solo
Ullr
Ullr
Crowncollector
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Baron Samedi
Baron Samedi
ELS evenly
Baron Samedi
Level 83
God Stats
14W - 14L
1,509 SR
Queue Stats
220W - 220L
1,381 Elo+
Solo
Skadi
Skadi
Shadow Raven731
Skadi
Level 113
God Stats
5W - 8L
1,286 SR
Queue Stats
233W - 244L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,614
551
5,920
7,749
2,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Killabun
Artemis
12
4 / 4 / 4
6,991
583
7,020
7,180
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
NWOAdonay
Atlas
13
5 / 0 / 0
7,011
584
6,175
7,031
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
UnwoundRug7
Gilgamesh
11
3 / 0 / 4
7,029
586
3,702
9,634
3,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 0 / 6
6,439
537
2,665
8,112
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 3 / 3
6,343
529
4,657
13,662
7,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Cherrios20
Susano
9
1 / 3 / 2
5,686
474
4,306
8,620
2,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 5 / 3
5,768
481
3,475
7,422
1,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ELS evenly
Baron Samedi
10
3 / 2 / 1
6,284
524
6,620
4,728
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 4 / 0
6,084
507
2,793
7,519
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
7
7
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
3
3
1.17
L
Susano
Cherrios20
Susano
1
3
2
0.67
L
1
5
3
0.5
L
Baron Samedi
ELS evenly
Baron Samedi
3
2
1
1.75
W
3
3
1
1.17
W
Artemis
Killabun
Artemis
4
4
4
1.5
W
Atlas
NWOAdonay
Atlas
5
0
0
5
L
0
4
0
0
W
Gilgamesh
UnwoundRug7
Gilgamesh
3
0
4
5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,482
Damage
21,851
39,706
Taken
41,951
13,434
Mitigated
15,632
14,216
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,657
382
1,448
3,073
13,662
7,132
48
2,506
10,931
18,544
593
L
Susano
Cherrios20
Susano
4,306
976
0
1,167
8,620
2,412
0
2,284
6,240
0
29,501
L
3,475
1,674
0
664
7,422
1,358
142
0
7,422
0
16,713
L
Baron Samedi
ELS evenly
Baron Samedi
6,620
664
327
1,552
4,728
1,965
0
1,893
2,835
33,979
0
W
5,920
1,559
0
1,510
7,749
2,217
215
5,433
2,316
32,113
0
W
Artemis
Killabun
Artemis
7,020
3,573
0
1,350
7,180
2,033
0
2,444
4,736
0
41,542
W
Atlas
NWOAdonay
Atlas
6,175
1,190
0
2,747
7,031
3,582
666
0
7,031
33,726
0
L
2,793
1,135
0
1,292
7,519
2,765
971
4,986
2,203
0
30,414
W
Gilgamesh
UnwoundRug7
Gilgamesh
3,702
1,019
1,016
2,829
9,634
3,378
0
1,821
7,813
0
34,879
W
2,665
698
0
4,764
8,112
2,224
0
1,468
6,644
0
30,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
30,165
305
Minions Killed
230
0
Camps Cleared
0
1,236,116
Distance Traveled
1,078,336
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,343
529
26
2
0
224,283
3
L
Susano
5,686
474
50
4
0
247,698
3
L
Ullr
5,768
481
34
3
0
215,519
0
L
Baron Samedi
6,284
524
54
5
0
187,744
4
W
Hera
6,614
551
62
5
0
228,908
3
W
Artemis
6,991
583
70
6
0
213,696
2
W
Atlas
7,011
584
56
5
0
235,313
0
L
Skadi
6,084
507
66
6
0
203,092
2
W
Gilgamesh
7,029
586
52
4
0
280,940
0
W
Loki
6,439
537
65
5
0
277,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role