Player Matchup

Achilles
Achilles
DAN1EL UD
Achilles
Level 129
God Stats
2W - 1L
1,788 SR
Queue Stats
25W - 28L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DOUGLAS UD
Morgan Le Fay
Level 108
God Stats
11W - 20L
1,457 SR
Queue Stats
52W - 80L
1,410 Elo+
Party 1
Charybdis
Charybdis
PINTIM UD
Charybdis
Level 109
God Stats
17W - 13L
1,423 SR
Queue Stats
47W - 68L
1,359 Elo+
Party 1
Shiva
Shiva
missjuu
Shiva
Level 142
God Stats
6W - 8L
1,420 SR
Queue Stats
42W - 60L
1,401 Elo+
Party 1
Cerberus
Cerberus
patricmg
Cerberus
Level 37
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 2L
1,609 Elo+
Party 1
Team Averages
Level 105
1,475 SR
1,444 Elo+

VS

Team Averages
Level 106
1,547 SR
1,486 Elo+
Hercules
Hercules
Gh1ggs239
Hercules
Level 96
God Stats
10W - 9L
1,626 SR
Queue Stats
187W - 240L
1,408 Elo+
Party 2
Thoth
Thoth
Otaku_Yuri
Thoth
Level 106
God Stats
1W - 1L
1,565 SR
Queue Stats
81W - 61L
1,560 Elo+
Party 3
Artemis
Artemis
Shmeaglypoo
Artemis
Level 106
God Stats
3W - 1L
1,308 SR
Queue Stats
388W - 427L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
slick0320
Cernunnos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,593 Elo+
Party 3
Baron Samedi
Baron Samedi
wickedlola316
Baron Samedi
Level 102
God Stats
17W - 15L
1,735 SR
Queue Stats
244W - 305L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DAN1EL UD
Achilles
18
4 / 11 / 8
13,284
1,022
16,716
26,977
28,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
DOUGLAS UD
Morgan Le Fay
19
3 / 5 / 7
12,980
998
19,068
15,574
5,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
PINTIM UD
Charybdis
18
1 / 6 / 7
12,744
980
15,569
19,052
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
missjuu
Shiva
19
5 / 4 / 7
13,828
1,064
16,712
32,407
20,810
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
patricmg
Cerberus
19
1 / 7 / 8
12,427
956
5,674
19,381
10,418
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

66

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gh1ggs239
Hercules
20
6 / 2 / 20
14,061
1,082
14,582
24,688
30,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
20
11 / 4 / 15
14,774
1,136
23,890
12,580
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Shmeaglypoo
Artemis
20
5 / 3 / 16
13,508
1,039
21,274
11,710
4,650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
slick0320
Cernunnos
20
10 / 2 / 18
15,301
1,177
34,466
12,291
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
wickedlola316
Baron Samedi
19
1 / 3 / 17
12,293
946
10,395
16,832
24,284
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
119
14
Kills
33
33
Deaths
14
37
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Achilles
DAN1EL UD
Achilles
4
11
8
0.73
L
Morgan Le Fay
DOUGLAS UD
Morgan Le Fay
3
5
7
1.3
W
Hercules
Gh1ggs239
Hercules
6
2
20
8
W
Thoth
11
4
15
4.63
L
Charybdis
PINTIM UD
Charybdis
1
6
7
0.75
W
Artemis
Shmeaglypoo
Artemis
5
3
16
4.33
L
Shiva
missjuu
Shiva
5
4
7
2.13
L
Cerberus
patricmg
Cerberus
1
7
8
0.71
W
Cernunnos
slick0320
Cernunnos
10
2
18
9.5
W
Baron Samedi
wickedlola316
Baron Samedi
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,739
Damage
104,607
113,391
Taken
78,101
69,260
Mitigated
68,293
5,631
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DAN1EL UD
Achilles
16,716
2,569
0
869
26,977
28,108
0
6,953
19,642
0
23,494
L
Morgan Le Fay
DOUGLAS UD
Morgan Le Fay
19,068
2,440
0
814
15,574
5,325
0
5,568
9,874
53,303
0
W
Hercules
Gh1ggs239
Hercules
14,582
4,381
184
6,991
24,688
30,248
0
8,138
16,550
0
30,608
W
Thoth
23,890
627
75
157
12,580
4,290
0
3,896
8,684
44,878
0
L
Charybdis
PINTIM UD
Charybdis
15,569
9,748
0
1,113
19,052
4,599
0
8,385
10,505
0
49,921
W
Artemis
Shmeaglypoo
Artemis
21,274
9,516
0
0
11,710
4,650
0
2,603
9,107
0
45,232
L
Shiva
missjuu
Shiva
16,712
3,437
384
575
32,407
20,810
0
9,412
22,726
0
34,391
L
Cerberus
patricmg
Cerberus
5,674
174
276
1,600
19,381
10,418
0
3,967
15,228
17,628
0
W
Cernunnos
slick0320
Cernunnos
34,466
19,854
0
3,419
12,291
4,821
0
3,959
8,332
0
60,569
W
Baron Samedi
wickedlola316
Baron Samedi
10,395
595
3,194
1,722
16,832
24,284
0
6,146
10,686
21,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,263
Gold Earned
69,937
226
Minions Killed
243
8
Camps Cleared
6
1,250,878
Distance Traveled
1,149,933
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,284
1,022
14
1
0
270,292
1
L
Morgan Le Fay
12,980
998
69
5
1
250,680
0
W
Hercules
14,061
1,082
27
2
1
251,097
0
W
Thoth
14,774
1,136
60
5
1
248,865
0
L
Charybdis
12,744
980
73
6
5
199,211
0
W
Artemis
13,508
1,039
69
5
2
218,904
1
L
Shiva
13,828
1,064
32
2
0
274,636
1
L
Cerberus
12,427
956
38
3
2
256,059
0
W
Cernunnos
15,301
1,177
64
5
2
220,333
0
W
Baron Samedi
12,293
946
23
2
0
210,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role