Player Matchup

Cabrakan
Cabrakan
Platinum IV
 
Cabrakan
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
DJXJD
Thanatos
Platinum IV
Level 128
God Stats
8W - 8L
1,581 SR
Queue Stats
44W - 35L
1,761 MMR
Party 1
Apollo
Apollo
Platinum IV
GJohnson482
Apollo
Platinum IV
Level 160
God Stats
5W - 7L
1,801 SR
Queue Stats
122W - 123L
1,872 MMR
Party 2
Terra
Terra
Gold III
Spikefee1234
Terra
Gold III
Level 126
God Stats
2W - 1L
1,870 SR
Queue Stats
55W - 49L
1,609 MMR
Party 2
Janus
Janus
Platinum III
brookrooks
Janus
Platinum III
Level 157
God Stats
2W - 1L
1,879 SR
Queue Stats
40W - 30L
1,859 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,726 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,564 SR
1,755 MMR
Nemesis
Nemesis
Gold III
AndrewYT
Nemesis
Gold III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,790 MMR
Solo
Artio
Artio
Platinum V
DesiredAtol5515
Artio
Platinum V
Level 156
God Stats
2W - 0L
1,871 SR
Queue Stats
44W - 29L
1,815 MMR
Solo
Agni
Agni
Platinum IV
SidRnr
Agni
Platinum IV
Level 145
God Stats
46W - 35L
1,657 SR
Queue Stats
166W - 162L
1,796 MMR
Solo
Jing Wei
Jing Wei
Gold II
Siltygrain
Jing Wei
Gold II
Level 120
God Stats
9W - 7L
1,521 SR
Queue Stats
133W - 124L
1,658 MMR
Solo
Sylvanus
Sylvanus
Gold I
TheLusho
Sylvanus
Gold I
Level 135
God Stats
1W - 0L
1,268 SR
Queue Stats
115W - 108L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 2 / 5
5,500
500
2,633
7,110
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
DJXJD
Thanatos
9
0 / 2 / 0
5,232
476
1,238
5,988
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
4 / 3 / 0
6,222
566
4,776
6,109
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,632
512
2,721
7,163
4,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
2 / 2 / 0
6,099
554
2,587
4,355
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaErlang ShenAtlasLoki

VS

Bans
AwilixCliodhnaBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AndrewYT
Nemesis
12
3 / 0 / 1
6,607
601
3,228
4,719
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 2
6,827
621
3,301
7,338
4,253
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
SidRnr
Agni
10
0 / 2 / 3
5,901
536
3,649
3,246
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Siltygrain
Jing Wei
12
4 / 2 / 4
7,514
683
5,637
5,643
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TheLusho
Sylvanus
10
3 / 2 / 4
6,121
556
3,776
8,577
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
5
1.25
W
Nemesis
AndrewYT
Nemesis
3
0
1
3.5
L
Thanatos
DJXJD
Thanatos
0
2
0
0
W
2
0
2
3
L
Apollo
4
3
0
1.33
W
Agni
SidRnr
Agni
0
2
3
0.75
W
Jing Wei
Siltygrain
Jing Wei
4
2
4
3
L
0
3
0
0
W
Sylvanus
TheLusho
Sylvanus
3
2
4
2.5
L
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,955
Damage
19,591
30,725
Taken
29,523
13,320
Mitigated
13,816
11,001
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,633
390
0
1,416
7,110
4,512
0
3,066
4,044
12,544
1,054
W
Nemesis
AndrewYT
Nemesis
3,228
1,098
0
532
4,719
1,976
0
549
4,170
0
49,067
L
Thanatos
DJXJD
Thanatos
1,238
270
0
4,273
5,988
2,148
0
786
5,202
0
26,363
W
3,301
766
0
3,615
7,338
4,253
136
2,688
4,650
33,620
0
L
Apollo
4,776
3,338
0
1,491
6,109
1,346
78
1,052
5,057
0
35,906
W
Agni
SidRnr
Agni
3,649
538
0
836
3,246
1,100
0
1,671
1,575
40,189
0
W
Jing Wei
Siltygrain
Jing Wei
5,637
3,652
0
2,875
5,643
1,612
0
765
4,878
0
41,091
L
2,721
512
0
2,696
7,163
4,274
0
3,156
4,007
28,690
0
W
Sylvanus
TheLusho
Sylvanus
3,776
1,313
412
2,546
8,577
4,875
0
2,121
6,456
17,179
8,182
L
Janus
2,587
242
0
1,125
4,355
1,040
0
2,199
2,156
41,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
32,970
324
Minions Killed
351
0
Camps Cleared
0
1,062,312
Distance Traveled
1,090,803
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,500
500
25
2
0
207,966
3
W
Nemesis
6,607
601
92
8
0
261,841
2
L
Thanatos
5,232
476
63
6
0
225,768
4
W
Artio
6,827
621
77
7
0
201,089
3
L
Apollo
6,222
566
77
7
0
200,081
3
W
Agni
5,901
536
80
7
0
212,735
5
W
Jing Wei
7,514
683
74
7
0
211,174
5
L
Terra
5,632
512
66
6
0
212,141
2
W
Sylvanus
6,121
556
28
3
0
203,964
3
L
Janus
6,099
554
93
8
0
216,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role