Player Matchup

Cabrakan
Cabrakan
BMF ss519
Cabrakan
Level 44
God Stats
2W - 1L
1,342 SR
Queue Stats
77W - 72L
1,415 Elo+
Solo
Neith
Neith
MrGars0n
Neith
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 128L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
angelnuez
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Party 2
Freya
Freya
arnoldftballhead
Freya
Level 47
God Stats
1W - 0L
1,305 SR
Queue Stats
12W - 14L
1,409 Elo+
Solo
Loki
Loki
jorgebn_13
Loki
Level 66
God Stats
1W - 0L
1,208 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 2
Team Averages
Level 62
1,371 SR
1,410 Elo+

VS

Team Averages
Level 79
1,443 SR
1,388 Elo+
Sylvanus
Sylvanus
AceEmerald777
Sylvanus
Level 99
God Stats
1W - 3L
1,354 SR
Queue Stats
41W - 46L
1,401 Elo+
Party 1
Thor
Thor
CheekiestRanger
Thor
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 344L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeerBogen295160
Morgan Le Fay
Level 78
God Stats
5W - 6L
1,397 SR
Queue Stats
664W - 672L
1,394 Elo+
Solo
Heimdallr
Heimdallr
Nick_kech
Heimdallr
Level 55
God Stats
7W - 3L
1,606 SR
Queue Stats
18W - 28L
1,373 Elo+
Solo
Achilles
Achilles
jackdonkey13214
Achilles
Level 22
God Stats
2W - 4L
1,358 SR
Queue Stats
14W - 22L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BMF ss519
Cabrakan
13
0 / 3 / 12
8,616
479
6,872
15,708
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
MrGars0n
Neith
15
6 / 1 / 4
9,321
518
12,114
6,791
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
angelnuez
Morgan Le Fay
15
1 / 3 / 3
9,116
506
7,434
10,531
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 7 / 3
9,444
525
6,883
13,302
4,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
8 / 2 / 4
10,966
609
13,048
14,069
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceEmerald777
Sylvanus
12
4 / 2 / 0
8,035
446
7,501
13,802
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 4 / 4
9,128
507
6,896
12,994
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MeerBogen295160
Morgan Le Fay
16
3 / 6 / 2
9,684
538
9,619
14,818
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Nick_kech
Heimdallr
13
0 / 7 / 2
7,410
412
5,801
14,226
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
4 / 1 / 1
9,100
506
8,725
14,263
17,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
16
16
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AceEmerald777
Sylvanus
4
2
0
2
W
Cabrakan
BMF ss519
Cabrakan
0
3
12
2
L
5
4
4
1.75
L
Morgan Le Fay
MeerBogen295160
Morgan Le Fay
3
6
2
0.67
W
Neith
MrGars0n
Neith
6
1
4
8
L
Heimdallr
Nick_kech
Heimdallr
0
7
2
0.14
W
Morgan Le Fay
angelnuez
Morgan Le Fay
1
3
3
0.83
W
5
7
3
0.93
L
Achilles
4
1
1
4.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,351
Damage
38,542
60,401
Taken
70,103
33,128
Mitigated
46,492
21,159
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AceEmerald777
Sylvanus
7,501
1,747
1,470
4,894
13,802
13,220
0
4,368
9,434
23,961
0
W
Cabrakan
BMF ss519
Cabrakan
6,872
2,005
0
2,120
15,708
16,628
561
3,714
11,880
19,003
0
L
6,896
1,338
0
3,972
12,994
4,576
0
2,021
10,973
0
54,179
L
Morgan Le Fay
MeerBogen295160
Morgan Le Fay
9,619
972
0
2,713
14,818
5,605
1,253
3,608
11,210
63,529
0
W
Neith
MrGars0n
Neith
12,114
4,813
770
4,388
6,791
2,789
1,742
1,816
4,975
0
65,235
L
Heimdallr
Nick_kech
Heimdallr
5,801
2,213
0
2,393
14,226
5,526
112
4,355
9,871
0
46,173
W
Morgan Le Fay
angelnuez
Morgan Le Fay
7,434
926
106
2,866
10,531
4,010
0
631
9,244
49,684
0
W
6,883
3,156
0
4,415
13,302
4,389
1,083
6,496
6,742
50,077
0
L
Achilles
8,725
2,111
0
5,566
14,263
17,565
136
6,837
7,426
0
40,079
W
13,048
3,500
0
6,494
14,069
5,312
0
4,463
9,563
0
76,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,463
Gold Earned
43,357
419
Minions Killed
374
0
Camps Cleared
0
1,887,534
Distance Traveled
1,660,947
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,035
446
36
2
0
339,139
0
W
Cabrakan
8,616
479
27
2
0
427,358
0
L
Thor
9,128
507
91
5
0
350,213
2
L
Morgan Le Fay
9,684
538
107
6
0
286,645
1
W
Neith
9,321
518
119
7
0
379,264
3
L
Heimdallr
7,410
412
67
4
0
319,213
8
W
Morgan Le Fay
9,116
506
82
5
0
320,391
3
W
Freya
9,444
525
81
5
0
335,996
2
L
Achilles
9,100
506
73
4
0
365,737
4
W
Loki
10,966
609
110
6
0
424,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role