Player Matchup

Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
SmiteMStudios
Artemis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
rKuu
Tiamat
Level 107
God Stats
1W - 2L
1,780 SR
Queue Stats
173W - 177L
1,540 Elo+
Solo
Team Averages
Level 87
1,570 SR
1,510 Elo+

VS

Team Averages
Level 69
1,596 SR
1,441 Elo+
Baron Samedi
Baron Samedi
Parasaur13
Baron Samedi
Level 87
God Stats
1W - 0L
1,605 SR
Queue Stats
15W - 25L
1,397 Elo+
Party 1
Sol
Sol
Vendettalsc
Sol
Level 83
God Stats
12W - 11L
1,684 SR
Queue Stats
129W - 135L
1,496 Elo+
Solo
Thor
Thor
phatnam
Thor
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 5 / 4
8,549
611
9,465
17,330
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
 
Osiris
13
1 / 5 / 4
8,549
611
9,465
17,330
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
15
4 / 10 / 2
10,865
776
11,344
13,939
4,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
rKuu
Tiamat
14
1 / 8 / 5
9,308
665
12,709
14,644
9,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Parasaur13
Baron Samedi
15
6 / 2 / 12
11,253
804
11,854
16,686
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 2 / 9
12,862
919
23,939
14,962
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
phatnam
Thor
14
3 / 2 / 15
10,140
724
5,455
11,162
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
7
Kills
23
28
Deaths
6
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
4
0.6
L
Osiris
 
Osiris
1
5
4
0.6
W
Baron Samedi
Parasaur13
Baron Samedi
6
2
12
6
L
Artemis
4
10
2
0.5
W
14
2
9
9.25
W
Thor
phatnam
Thor
3
2
15
5.25
L
Tiamat
rKuu
Tiamat
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,983
Damage
41,248
63,243
Taken
42,810
36,959
Mitigated
30,471
9,530
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,465
1,681
270
2,261
17,330
11,248
0
12,478
4,153
0
14,835
L
Osiris
 
Osiris
9,465
1,681
270
2,261
17,330
11,248
0
12,478
4,153
0
14,835
W
Baron Samedi
Parasaur13
Baron Samedi
11,854
1,669
1,858
7,780
16,686
19,510
472
4,777
11,548
25,445
0
L
Artemis
11,344
4,632
438
1,368
13,939
4,861
0
11,226
2,318
0
30,247
W
23,939
7,268
0
8,343
14,962
5,568
1,783
3,936
10,663
66,815
0
W
Thor
phatnam
Thor
5,455
783
0
1,044
11,162
5,393
300
4,535
6,308
0
20,331
L
Tiamat
rKuu
Tiamat
12,709
1,260
66
2,596
14,644
9,602
5
11,373
2,696
41,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
34,255
153
Minions Killed
173
4
Camps Cleared
8
910,493
Distance Traveled
734,070
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,549
611
24
2
0
258,484
1
L
Osiris
8,549
611
24
2
0
258,484
1
W
Baron Samedi
11,253
804
28
2
0
241,864
0
L
Artemis
10,865
776
36
3
0
171,436
0
W
Sol
12,862
919
103
7
5
256,538
2
W
Thor
10,140
724
42
3
3
235,668
1
L
Tiamat
9,308
665
69
5
4
222,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role