Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
SgtCoR7eZz
Ratatoskr
Level 131
God Stats
4W - 1L
1,837 SR
Queue Stats
345W - 332L
1,465 Elo+
Solo
Nu Wa
Nu Wa
inykapo9
Nu Wa
Level 104
God Stats
2W - 2L
1,775 SR
Queue Stats
599W - 570L
1,552 Elo+
Solo
Fenrir
Fenrir
minihendo2002
Fenrir
Level 77
God Stats
26W - 19L
1,613 SR
Queue Stats
160W - 138L
1,549 Elo+
Solo
Team Averages
Level 115
1,604 SR
1,509 Elo+

VS

Team Averages
Level 100
1,581 SR
1,469 Elo+
Vamana
Vamana
Failnotdude
Vamana
Level 86
God Stats
185W - 156L
1,642 SR
Queue Stats
210W - 198L
1,609 Elo+
Party 1
He Bo
He Bo
IronRam666
He Bo
Level 100
God Stats
7W - 5L
1,703 SR
Queue Stats
87W - 70L
1,537 Elo+
Solo
Anubis
Anubis
NordicBamsemoms
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,102 Elo+
Solo
Shiva
Shiva
Nyelah78
Shiva
Level 97
God Stats
15W - 15L
1,534 SR
Queue Stats
95W - 98L
1,531 Elo+
Solo
Ullr
Ullr
Thedudewhofails
Ullr
Level 88
God Stats
3W - 4L
1,528 SR
Queue Stats
153W - 140L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 2 / 5
6,688
478
4,725
9,833
8,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
 
Ymir
12
0 / 2 / 5
6,688
478
4,725
9,833
8,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
 
Olorun
4
0 / 1 / 0
4,566
326
1,926
1,886
267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
 
Olorun
4
0 / 1 / 0
4,566
326
1,926
1,886
267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
SgtCoR7eZz
Ratatoskr
13
1 / 3 / 0
7,267
519
3,843
10,628
5,713
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
inykapo9
Nu Wa
11
2 / 7 / 3
6,739
481
10,029
9,803
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 4 / 1
8,079
577
7,671
12,585
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
4 / 2 / 6
7,544
539
7,296
11,153
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
13
5 / 2 / 2
7,724
552
7,832
6,901
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 3
7,807
558
4,174
8,297
3,607
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Nyelah78
Shiva
13
3 / 2 / 1
7,705
550
6,621
10,383
8,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 2 / 3
7,302
522
6,102
7,732
2,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
11
Kills
17
20
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
5
1.25
L
Ymir
 
Ymir
0
2
5
1.25
L
Olorun
 
Olorun
0
1
0
0
L
Olorun
 
Olorun
0
1
0
0
W
Vamana
4
2
6
3.5
W
He Bo
5
2
2
3
W
3
3
3
1.5
W
Shiva
Nyelah78
Shiva
3
2
1
1.75
L
Ratatoskr
SgtCoR7eZz
Ratatoskr
1
3
0
0.33
W
2
2
3
1.75
L
Nu Wa
inykapo9
Nu Wa
2
7
3
0.5
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
32,025
56,454
Taken
44,466
29,818
Mitigated
25,718
12,133
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,725
918
45
1,140
9,833
8,460
0
808
9,025
30,263
0
L
Ymir
 
Ymir
4,725
918
45
1,140
9,833
8,460
0
808
9,025
30,263
0
L
Olorun
 
Olorun
1,926
673
0
669
1,886
267
0
0
1,886
11,318
0
L
Olorun
 
Olorun
1,926
673
0
669
1,886
267
0
0
1,886
11,318
0
W
Vamana
7,296
2,855
217
3,131
11,153
9,523
312
6,057
5,096
0
34,612
W
He Bo
7,832
345
0
2,348
6,901
1,826
0
1,317
5,584
44,206
0
W
4,174
393
0
3,473
8,297
3,607
0
4,758
3,539
48,266
0
W
Shiva
Nyelah78
Shiva
6,621
1,183
37
2,934
10,383
8,190
229
2,182
8,201
0
46,909
L
Ratatoskr
SgtCoR7eZz
Ratatoskr
3,843
278
0
3,726
10,628
5,713
0
1,782
8,846
0
45,368
W
6,102
2,018
0
1,066
7,732
2,572
1,278
2,366
5,366
0
42,906
L
Nu Wa
inykapo9
Nu Wa
10,029
2,381
0
1,100
9,803
1,835
0
6,098
3,705
36,931
0
L
7,671
2,025
0
3,599
12,585
4,816
0
3,318
9,267
0
35,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,593
Gold Earned
38,082
345
Minions Killed
397
0
Camps Cleared
0
1,459,274
Distance Traveled
1,372,021
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,688
478
45
3
0
263,966
4
L
Ymir
6,688
478
45
3
0
263,966
4
L
Olorun
4,566
326
23
2
0
79,124
2
L
Olorun
4,566
326
23
2
0
79,124
2
W
Vamana
7,544
539
57
4
0
290,286
2
W
He Bo
7,724
552
75
5
0
278,598
0
W
Anubis
7,807
558
87
6
0
248,335
2
W
Shiva
7,705
550
94
7
0
290,486
2
L
Ratatoskr
7,267
519
105
8
0
281,990
4
W
Ullr
7,302
522
84
6
0
264,316
1
L
Nu Wa
6,739
481
44
3
0
215,900
3
L
Fenrir
8,079
577
60
4
0
275,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role