Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Akantha
Aphrodite
Level 160
God Stats
23W - 28L
1,604 SR
Queue Stats
85W - 101L
1,407 Elo+
Solo
Scylla
Scylla
PraTest
Scylla
Level 160
God Stats
10W - 14L
1,480 SR
Queue Stats
78W - 87L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SheldorllbeOff
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,329 SR
Queue Stats
222W - 220L
1,517 Elo+
Solo
Cthulhu
Cthulhu
hrnecek1cz
Cthulhu
Level 93
God Stats
8W - 4L
1,753 SR
Queue Stats
385W - 372L
1,575 Elo+
Solo
Team Averages
Level 131
1,528 SR
1,501 Elo+

VS

Team Averages
Level 127
1,597 SR
1,564 Elo+
Medusa
Medusa
Cosmo_Bills
Medusa
Level 61
God Stats
4W - 9L
1,382 SR
Queue Stats
105W - 104L
1,521 Elo+
Solo
Cerberus
Cerberus
HarryVanSunweb
Cerberus
Level 140
God Stats
1W - 3L
1,565 SR
Queue Stats
230W - 180L
1,619 Elo+
Party 2
Cliodhna
Cliodhna
Mednay
Cliodhna
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
27W - 24L
1,562 Elo+
Solo
Shiva
Shiva
SleepyBull
Shiva
Level 153
God Stats
1W - 4L
1,822 SR
Queue Stats
131W - 91L
1,604 Elo+
Party 2
Baba Yaga
Baba Yaga
ThisIsThancredd
Baba Yaga
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 151L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 3 / 8
12,217
764
16,683
23,050
18,923
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
 
Chaac
19
5 / 3 / 8
12,217
764
16,683
23,050
18,923
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Akantha
Aphrodite
18
1 / 4 / 7
11,186
699
10,538
17,885
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
PraTest
Scylla
19
6 / 6 / 8
12,638
790
15,992
15,772
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SheldorllbeOff
Ah Muzen Cab
20
4 / 2 / 5
12,925
808
9,908
13,949
5,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
hrnecek1cz
Cthulhu
20
4 / 2 / 6
12,350
772
20,966
20,296
26,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 6 / 6
11,576
724
9,271
15,791
6,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
17
2 / 4 / 7
10,399
650
14,471
19,422
20,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Mednay
Cliodhna
18
3 / 5 / 4
10,932
683
10,080
17,421
8,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shiva
18
3 / 2 / 8
11,442
715
17,014
22,349
30,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
ThisIsThancredd
Baba Yaga
19
6 / 3 / 5
11,572
723
18,831
12,338
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
25
Kills
17
20
Deaths
20
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
8
3
W
Chaac
 
Chaac
5
3
8
3
W
Aphrodite
Akantha
Aphrodite
1
4
7
1.13
L
Medusa
3
6
6
1
L
Cerberus
2
4
7
1.38
L
Cliodhna
Mednay
Cliodhna
3
5
4
1
W
Scylla
PraTest
Scylla
6
6
8
1.67
W
Ah Muzen Cab
SheldorllbeOff
Ah Muzen Cab
4
2
5
3.25
L
Shiva
3
2
8
3.5
L
Baba Yaga
ThisIsThancredd
Baba Yaga
6
3
5
2.83
W
Cthulhu
hrnecek1cz
Cthulhu
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,770
Damage
69,667
114,002
Taken
87,321
83,497
Mitigated
72,286
41,990
Healing
21,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,683
3,750
0
6,953
23,050
18,923
992
8,177
14,594
0
41,205
W
Chaac
 
Chaac
16,683
3,750
0
6,953
23,050
18,923
992
8,177
14,594
0
41,205
W
Aphrodite
Akantha
Aphrodite
10,538
1,130
6,733
10,121
17,885
8,099
561
5,103
12,491
34,108
0
L
Medusa
9,271
5,275
0
1,758
15,791
6,662
0
9,923
5,446
0
40,309
L
Cerberus
14,471
1,153
0
5,753
19,422
20,167
0
11,056
7,511
27,469
0
L
Cliodhna
Mednay
Cliodhna
10,080
883
0
5,663
17,421
8,164
331
8,176
8,839
0
34,849
W
Scylla
PraTest
Scylla
15,992
773
40
2,978
15,772
5,069
904
7,365
8,245
49,386
0
W
Ah Muzen Cab
SheldorllbeOff
Ah Muzen Cab
9,908
3,604
0
6,100
13,949
5,871
3,708
4,134
9,604
0
73,379
L
Shiva
17,014
1,448
978
3,591
22,349
30,576
0
9,945
12,010
0
41,368
L
Baba Yaga
ThisIsThancredd
Baba Yaga
18,831
1,024
359
2,973
12,338
6,717
738
6,443
5,566
50,994
0
W
Cthulhu
hrnecek1cz
Cthulhu
20,966
899
41
2,071
20,296
26,612
256
8,523
11,361
52,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,533
Gold Earned
55,921
406
Minions Killed
286
0
Camps Cleared
0
2,062,048
Distance Traveled
1,594,240
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,217
764
62
4
0
361,858
4
W
Chaac
12,217
764
62
4
0
361,858
4
W
Aphrodite
11,186
699
56
4
0
308,473
1
L
Medusa
11,576
724
76
5
0
290,695
2
L
Cerberus
10,399
650
40
3
0
314,453
2
L
Cliodhna
10,932
683
51
3
0
303,458
1
W
Scylla
12,638
790
55
3
0
319,531
3
W
Ah Muzen Cab
12,925
808
110
7
0
333,956
1
L
Shiva
11,442
715
54
3
0
373,010
1
L
Baba Yaga
11,572
723
65
4
0
312,624
0
W
Cthulhu
12,350
772
61
4
0
376,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role