Player Matchup

Kuzenbo
Kuzenbo
A Toxic Jester
Kuzenbo
Level 159
God Stats
5W - 6L
1,827 SR
Queue Stats
645W - 636L
1,492 Elo+
Party 2
Kali
Kali
DarkBear279
Kali
Level 79
God Stats
9W - 6L
1,999 SR
Queue Stats
146W - 115L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
Kienamaru
Ao Kuang
Level 104
God Stats
17W - 21L
1,569 SR
Queue Stats
179W - 187L
1,445 Elo+
Party 2
Zeus
Zeus
KittySlayerUtley
Zeus
Level 124
God Stats
1W - 0L
1,327 SR
Queue Stats
47W - 41L
1,569 Elo+
Solo
Xbalanque
Xbalanque
Lord Quintal
Xbalanque
Level 125
God Stats
2W - 0L
1,708 SR
Queue Stats
208W - 213L
1,486 Elo+
Solo
Team Averages
Level 118
1,686 SR
1,506 Elo+

VS

Team Averages
Level 138
1,458 SR
1,407 Elo+
Sun Wukong
Sun Wukong
Amapol
Sun Wukong
Level 129
God Stats
1W - 1L
1,698 SR
Queue Stats
196W - 190L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Earth Finger
Gilgamesh
Level 158
God Stats
2W - 2L
1,544 SR
Queue Stats
492W - 503L
1,413 Elo+
Party 1
Izanami
Izanami
MemeBeanSupreme
Izanami
Level 122
God Stats
8W - 18L
1,321 SR
Queue Stats
156W - 188L
1,397 Elo+
Party 1
Arachne
Arachne
Nightmare1Gengar
Arachne
Level 146
God Stats
15W - 20L
1,400 SR
Queue Stats
474W - 457L
1,466 Elo+
Solo
Athena
Athena
SlyrDragneel
Athena
Level 137
God Stats
9W - 19L
1,325 SR
Queue Stats
217W - 250L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,309
531
3,493
6,137
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 0 / 1
6,331
633
5,566
6,558
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Kienamaru
Ao Kuang
10
4 / 1 / 1
6,053
605
6,164
6,735
3,891
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 2
5,125
513
4,953
5,508
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Lord Quintal
Xbalanque
9
1 / 1 / 0
5,072
507
3,899
4,985
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amapol
Sun Wukong
9
2 / 3 / 0
5,177
518
2,909
6,517
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Earth Finger
Gilgamesh
10
0 / 2 / 1
5,408
541
5,142
7,317
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 0
5,870
587
4,027
5,233
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,740
474
4,039
7,257
3,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
7
0 / 4 / 2
4,857
486
2,993
9,325
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
4
4
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Sun Wukong
Amapol
Sun Wukong
2
3
0
0.67
W
6
0
1
6.5
L
Gilgamesh
Earth Finger
Gilgamesh
0
2
1
0.25
W
Ao Kuang
Kienamaru
Ao Kuang
4
1
1
4.5
W
1
2
2
1
W
Xbalanque
Lord Quintal
Xbalanque
1
1
0
1
L
2
0
0
2
L
0
4
1
0.13
L
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,075
Damage
19,110
29,923
Taken
35,649
12,146
Mitigated
13,982
12,400
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,493
1,689
0
2,313
6,137
4,115
0
1,349
4,788
10,277
0
L
Sun Wukong
Amapol
Sun Wukong
2,909
704
0
1,992
6,517
2,626
0
702
5,815
0
25,260
W
5,566
2,828
0
3,472
6,558
1,858
0
197
6,361
0
32,616
L
Gilgamesh
Earth Finger
Gilgamesh
5,142
1,973
0
1,958
7,317
2,445
0
4,233
3,084
0
37,830
W
Ao Kuang
Kienamaru
Ao Kuang
6,164
1,264
0
2,960
6,735
3,891
0
1,070
5,665
28,756
0
W
4,953
1,581
0
1,618
5,508
1,301
190
827
4,681
26,387
0
W
Xbalanque
Lord Quintal
Xbalanque
3,899
1,430
0
2,037
4,985
981
0
735
4,250
0
29,241
L
4,027
2,993
0
2,750
5,233
1,463
0
190
5,043
0
42,055
L
4,039
2,642
0
1,274
7,257
3,380
0
5,705
1,552
3,801
11,948
L
Athena
2,993
1,221
0
2,321
9,325
4,068
0
3,780
5,545
14,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
26,052
254
Minions Killed
275
0
Camps Cleared
0
942,630
Distance Traveled
954,716
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,309
531
12
1
0
196,110
0
L
Sun Wukong
5,177
518
54
5
0
199,621
0
W
Kali
6,331
633
67
7
0
224,035
5
L
Gilgamesh
5,408
541
74
7
0
206,109
3
W
Ao Kuang
6,053
605
62
6
0
177,073
3
W
Zeus
5,125
513
54
5
0
167,070
0
W
Xbalanque
5,072
507
59
6
0
178,342
1
L
Izanami
5,870
587
92
9
0
188,317
0
L
Arachne
4,740
474
36
4
0
181,429
0
L
Athena
4,857
486
19
2
0
179,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role