Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DuhBanne
Chiron
Level 116
God Stats
8W - 1L
1,794 SR
Queue Stats
37W - 26L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
FTFWDDW
Sylvanus
Level 40
God Stats
5W - 1L
1,693 SR
Queue Stats
19W - 6L
1,665 Elo+
Party 1
Kali
Kali
NABS2020
Kali
Level 31
God Stats
1W - 0L
1,573 SR
Queue Stats
13W - 15L
1,731 Elo+
Party 1
Merlin
Merlin
So Fixed
Merlin
Level 84
God Stats
4W - 3L
1,521 SR
Queue Stats
33W - 25L
1,530 Elo+
Party 1
Team Averages
Level 80
1,597 SR
1,598 Elo+

VS

Team Averages
Level 25
1,309 SR
1,205 Elo+
Olorun
Olorun
Botts4625
Olorun
Level 17
God Stats
4W - 10L
1,751 SR
Queue Stats
59W - 109L
1,425 Elo+
Party 2
Mulan
Mulan
ForsakenACE3199
Mulan
Level 35
God Stats
18W - 22L
1,150 SR
Queue Stats
134W - 164L
1,370 Elo+
Party 2
Susano
Susano
KILLAELITE ZERO
Susano
Level 25
God Stats
37W - 53L
1,258 SR
Queue Stats
62W - 107L
1,145 Elo+
Party 2
Danzaburou
Danzaburou
Molxten
Danzaburou
Level 26
God Stats
80W - 72L
1,191 SR
Queue Stats
144W - 199L
1,044 Elo+
Party 2
Terra
Terra
vEscalus
Terra
Level 23
God Stats
0W - 7L
1,194 SR
Queue Stats
88W - 116L
1,044 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 2 / 1
8,007
616
5,501
9,575
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
 
Fafnir
12
1 / 2 / 1
8,007
616
5,501
9,575
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
DuhBanne
Chiron
14
9 / 0 / 2
8,693
669
13,393
7,124
2,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
FTFWDDW
Sylvanus
12
1 / 0 / 10
7,529
579
4,862
9,035
8,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
12
2 / 1 / 3
7,516
578
2,541
10,415
3,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
So Fixed
Merlin
14
11 / 0 / 1
9,421
725
11,499
4,380
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Botts4625
Olorun
8
0 / 8 / 0
5,318
409
1,552
10,134
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 3 / 0
6,540
503
7,256
13,053
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 1
5,950
458
3,741
9,239
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Molxten
Danzaburou
9
0 / 5 / 0
5,342
411
5,333
9,187
2,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
vEscalus
Terra
8
0 / 5 / 0
4,809
370
1,060
10,484
5,890
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
25
Kills
2
5
Deaths
25
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
1
0.75
W
Fafnir
 
Fafnir
1
2
1
0.75
L
Olorun
Botts4625
Olorun
0
8
0
0
W
Chiron
DuhBanne
Chiron
9
0
2
10
W
Sylvanus
FTFWDDW
Sylvanus
1
0
10
6
L
2
3
0
0.67
L
0
4
1
0.13
L
Danzaburou
Molxten
Danzaburou
0
5
0
0
W
Kali
2
1
3
3.5
W
Merlin
So Fixed
Merlin
11
0
1
11.5
L
Terra
vEscalus
Terra
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,297
Damage
18,942
50,104
Taken
52,097
27,578
Mitigated
19,770
20,829
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,501
1,086
0
3,374
9,575
5,992
514
0
9,575
39,188
0
W
Fafnir
 
Fafnir
5,501
1,086
0
3,374
9,575
5,992
514
0
9,575
39,188
0
L
Olorun
Botts4625
Olorun
1,552
666
79
1,060
10,134
2,611
0
7,004
3,130
17,713
0
W
Chiron
DuhBanne
Chiron
13,393
5,699
2,107
3,080
7,124
2,418
3,437
152
6,972
0
58,900
W
Sylvanus
FTFWDDW
Sylvanus
4,862
1,306
1,026
3,675
9,035
8,467
1,869
908
8,127
18,591
10,760
L
7,256
1,304
0
3,361
13,053
6,617
0
7,417
5,224
0
29,334
L
3,741
738
0
3,240
9,239
2,630
0
2,165
7,034
0
32,578
L
Danzaburou
Molxten
Danzaburou
5,333
1,991
347
1,952
9,187
2,022
43
1,779
7,408
0
30,494
W
Kali
2,541
2,077
0
4,193
10,415
3,369
29
138
10,237
0
40,062
W
Merlin
So Fixed
Merlin
11,499
210
0
0
4,380
1,340
467
1,186
3,006
49,884
0
L
Terra
vEscalus
Terra
1,060
249
544
1,085
10,484
5,890
0
1,633
8,851
8,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
27,959
457
Minions Killed
228
0
Camps Cleared
0
1,486,363
Distance Traveled
1,236,513
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,007
616
77
6
0
231,399
2
W
Fafnir
8,007
616
77
6
0
231,399
2
L
Olorun
5,318
409
33
3
0
223,273
0
W
Chiron
8,693
669
103
8
0
226,291
1
W
Sylvanus
7,529
579
50
4
0
262,083
0
L
Mulan
6,540
503
61
5
0
264,569
2
L
Susano
5,950
458
61
5
0
255,159
0
L
Danzaburou
5,342
411
54
4
0
246,176
0
W
Kali
7,516
578
62
5
0
258,081
0
W
Merlin
9,421
725
88
7
0
277,110
1
L
Terra
4,809
370
19
1
0
247,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role