Player Matchup

Horus
Horus
Masters
DeviousJack34
Horus
Masters
Level 129
God Stats
21W - 10L
1,942 SR
Queue Stats
162W - 145L
2,576 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Its Fish Nasty
Cerberus
Diamond IV
Level 93
God Stats
12W - 13L
1,669 SR
Queue Stats
196W - 108L
1,961 MMR
Party 1
Vulcan
Vulcan
Diamond V
michmich66170
Vulcan
Diamond V
Level 160
God Stats
4W - 4L
1,883 SR
Queue Stats
287W - 309L
2,157 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,831 SR
2,231 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,805 SR
2,257 MMR
Medusa
Medusa
Diamond III
BendingYeti3878
Medusa
Diamond III
Level 61
God Stats
10W - 4L
2,001 SR
Queue Stats
298W - 258L
2,270 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
GaganS95
Gilgamesh
Platinum III
Level 107
God Stats
9W - 7L
1,676 SR
Queue Stats
160W - 213L
2,091 MMR
Solo
Zeus
Zeus
Diamond I
Sants_X
Zeus
Diamond I
Level 153
God Stats
22W - 15L
1,737 SR
Queue Stats
77W - 87L
2,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,903
690
4,539
10,010
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
10
0 / 5 / 2
6,477
648
1,800
9,087
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 3
6,481
648
5,704
7,241
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
BastetFenrirAh Muzen CabShivaAtlas

VS

Bans
ThothAresGebSobekAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
8,552
855
8,329
7,532
2,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
GaganS95
Gilgamesh
12
2 / 1 / 10
7,616
762
4,142
8,672
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
Sants_X
Zeus
13
5 / 0 / 8
8,339
834
9,036
5,580
1,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
2
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
2
4
1
0.63
W
Gilgamesh
GaganS95
Gilgamesh
2
1
10
7
L
Cerberus
0
5
2
0.2
W
Zeus
Sants_X
Zeus
5
0
8
9
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,043
Damage
21,507
26,338
Taken
21,784
12,326
Mitigated
9,115
3,302
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,329
2,772
0
2,273
7,532
2,150
1,257
2,831
4,424
0
38,766
L
4,539
1,742
350
1,344
10,010
4,928
0
3,653
6,298
0
16,917
W
Gilgamesh
GaganS95
Gilgamesh
4,142
735
157
2,536
8,672
5,018
779
1,988
6,525
0
12,829
L
Cerberus
1,800
0
180
1,418
9,087
5,851
0
4,188
4,846
12,039
0
W
Zeus
Sants_X
Zeus
9,036
720
0
2,133
5,580
1,947
637
2,475
2,918
36,415
0
L
5,704
1,384
0
10
7,241
1,547
0
1,646
5,403
23,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,861
Gold Earned
24,507
99
Minions Killed
131
3
Camps Cleared
6
557,010
Distance Traveled
567,368
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,552
855
59
6
1
177,349
1
L
Horus
6,903
690
32
3
1
196,561
2
W
Gilgamesh
7,616
762
11
1
1
194,604
2
L
Cerberus
6,477
648
25
3
2
173,533
3
W
Zeus
8,339
834
61
6
4
195,415
4
L
Vulcan
6,481
648
42
4
0
186,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role