Player Matchup

Mercury
Mercury
Hatapa
Mercury
Level 89
God Stats
4W - 0L
1,785 SR
Queue Stats
29W - 32L
1,473 Elo+
Solo
Tyr
Tyr
PreatorianPL
Tyr
Level 106
God Stats
6W - 2L
1,791 SR
Queue Stats
13W - 11L
1,553 Elo+
Party 1
Anubis
Anubis
SmiteElitePL
Anubis
Level 89
God Stats
5W - 2L
1,480 SR
Queue Stats
45W - 45L
1,535 Elo+
Party 1
Ares
Ares
beryl04
Ares
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 28L
1,790 Elo+
Party 1
Neith
Neith
enderwither
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,510 Elo+
Solo
Team Averages
Level 99
1,611 SR
1,572 Elo+

VS

Team Averages
Level 102
1,565 SR
1,466 Elo+
Bakasura
Bakasura
Birckblatt
Bakasura
Level 145
God Stats
13W - 12L
1,531 SR
Queue Stats
136W - 143L
1,488 Elo+
Solo
Medusa
Medusa
Its__Quick
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 253L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
MackaBoy5
Erlang Shen
Level 65
God Stats
13W - 8L
1,634 SR
Queue Stats
35W - 38L
1,454 Elo+
Party 2
Ganesha
Ganesha
Rasmus117
Ganesha
Level 129
God Stats
11W - 17L
1,658 SR
Queue Stats
222W - 232L
1,474 Elo+
Solo
Ra
Ra
ovzter
Ra
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hatapa
Mercury
16
4 / 4 / 8
9,533
636
8,903
11,768
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 1
8,619
575
9,557
12,992
10,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
15
6 / 2 / 2
8,874
592
8,343
10,594
4,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
beryl04
Ares
13
3 / 4 / 6
8,432
562
10,052
11,006
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 4 / 4
9,117
608
8,440
9,655
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Birckblatt
Bakasura
13
5 / 4 / 3
8,344
556
4,280
12,135
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Its__Quick
Medusa
14
5 / 3 / 3
8,390
559
9,173
11,073
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
MackaBoy5
Erlang Shen
15
6 / 4 / 1
8,863
591
10,368
15,566
15,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Rasmus117
Ganesha
13
1 / 2 / 10
8,311
554
5,254
11,496
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
12
2 / 6 / 1
7,313
488
9,020
8,747
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
18
Kills
19
19
Deaths
19
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Birckblatt
Bakasura
5
4
3
1.63
W
Mercury
Hatapa
Mercury
4
4
8
2
L
Medusa
Its__Quick
Medusa
5
3
3
2.17
L
Erlang Shen
MackaBoy5
Erlang Shen
6
4
1
1.63
W
2
5
1
0.5
L
Ganesha
Rasmus117
Ganesha
1
2
10
3
W
Anubis
6
2
2
3.5
W
Ares
beryl04
Ares
3
4
6
1.5
W
3
4
4
1.25
L
Ra
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,295
Damage
38,095
56,015
Taken
59,017
29,388
Mitigated
38,902
18,186
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Birckblatt
Bakasura
4,280
2,621
0
5,839
12,135
5,327
746
3,929
8,206
0
37,831
W
Mercury
Hatapa
Mercury
8,903
4,572
0
1,162
11,768
4,348
129
1,746
10,002
0
71,351
L
Medusa
Its__Quick
Medusa
9,173
3,999
0
2,518
11,073
3,395
0
3,863
7,210
0
48,695
L
Erlang Shen
MackaBoy5
Erlang Shen
10,368
5,311
0
6,772
15,566
15,020
0
934
14,632
0
51,509
W
9,557
1,213
0
4,307
12,992
10,200
392
1,413
11,259
0
44,719
L
Ganesha
Rasmus117
Ganesha
5,254
985
0
1,375
11,496
12,342
140
5,327
6,169
26,194
0
W
Anubis
8,343
273
0
6,700
10,594
4,197
867
4,161
5,993
55,788
0
W
Ares
beryl04
Ares
10,052
912
0
2,422
11,006
8,144
154
4,818
6,188
23,804
1,587
W
8,440
3,510
0
3,595
9,655
2,499
1,292
2,136
7,379
0
76,243
L
Ra
9,020
592
398
2,071
8,747
2,818
0
3,847
4,900
46,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
41,221
466
Minions Killed
395
0
Camps Cleared
0
1,501,446
Distance Traveled
1,461,564
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,344
556
90
6
0
317,850
0
W
Mercury
9,533
636
107
7
0
342,924
5
L
Medusa
8,390
559
97
6
0
285,397
3
L
Erlang Shen
8,863
591
112
7
0
297,468
2
W
Tyr
8,619
575
85
6
0
308,898
1
L
Ganesha
8,311
554
19
1
0
307,636
4
W
Anubis
8,874
592
93
6
0
268,530
1
W
Ares
8,432
562
30
2
0
305,499
2
W
Neith
9,117
608
151
10
0
275,595
5
L
Ra
7,313
488
77
5
0
253,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role