Player Matchup

Shiva
Shiva
AresStarLord
Shiva
Level 83
God Stats
14W - 22L
1,350 SR
Queue Stats
194W - 211L
1,399 Elo+
Solo
Hel
Hel
Auwee
Hel
Level 62
God Stats
1W - 5L
1,399 SR
Queue Stats
286W - 281L
1,496 Elo+
Solo
Neith
Neith
CastorLu
Neith
Level 138
God Stats
4W - 5L
1,367 SR
Queue Stats
74W - 73L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
Elnevin0
Zhong Kui
Level 124
God Stats
1W - 3L
1,717 SR
Queue Stats
83W - 83L
1,497 Elo+
Party 2
Kuzenbo
Kuzenbo
GxD xSNiPEz
Kuzenbo
Level 122
God Stats
1W - 1L
1,693 SR
Queue Stats
81W - 73L
1,532 Elo+
Party 2
Team Averages
Level 106
1,505 SR
1,484 Elo+

VS

Team Averages
Level 119
1,528 SR
1,483 Elo+
Atlas
Atlas
Awh Youre Cute
Atlas
Level 137
God Stats
2W - 2L
1,554 SR
Queue Stats
26W - 32L
1,517 Elo+
Party 3
Chaac
Chaac
EXCUTEU2
Chaac
Level 155
God Stats
29W - 17L
1,554 SR
Queue Stats
913W - 815L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
MrCyclone44
Zhong Kui
Level 127
God Stats
2W - 4L
1,371 SR
Queue Stats
506W - 518L
1,490 Elo+
Solo
Cupid
Cupid
Tsmoovin
Cupid
Level 86
God Stats
6W - 3L
1,568 SR
Queue Stats
22W - 25L
1,418 Elo+
Party 3
Zeus
Zeus
polomanofearth
Zeus
Level 89
God Stats
34W - 27L
1,595 SR
Queue Stats
395W - 354L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,745
812
1,607
7,101
2,061
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
Auwee
Hel
16
1 / 11 / 3
10,981
915
6,635
21,074
8,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
CastorLu
Neith
18
2 / 6 / 4
12,478
1,040
15,397
17,413
6,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Elnevin0
Zhong Kui
15
0 / 1 / 0
9,775
815
769
2,371
1,151
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
GxD xSNiPEz
Kuzenbo
17
3 / 7 / 4
12,169
1,014
14,266
35,623
59,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 22
13,670
1,139
14,355
13,733
19,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
EXCUTEU2
Chaac
19
10 / 2 / 15
13,704
1,142
19,887
17,454
13,112
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MrCyclone44
Zhong Kui
18
3 / 1 / 17
12,547
1,046
11,866
8,361
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Tsmoovin
Cupid
18
4 / 0 / 13
12,446
1,037
17,721
7,873
3,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 3 / 9
12,437
1,036
15,868
6,722
2,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
6
Kills
29
29
Deaths
7
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Hel
Auwee
Hel
1
11
3
0.23
W
3
1
22
14
L
Neith
CastorLu
Neith
2
6
4
0.67
W
Chaac
EXCUTEU2
Chaac
10
2
15
8.75
L
Zhong Kui
Elnevin0
Zhong Kui
0
1
0
0
L
Kuzenbo
GxD xSNiPEz
Kuzenbo
3
7
4
0.71
W
Zhong Kui
MrCyclone44
Zhong Kui
3
1
17
11.5
W
Cupid
Tsmoovin
Cupid
4
0
13
10.5
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,674
Damage
79,697
83,582
Taken
54,143
77,421
Mitigated
45,169
9,780
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,607
264
452
409
7,101
2,061
0
3,197
3,808
0
4,807
L
Hel
Auwee
Hel
6,635
1,805
2,769
2,453
21,074
8,142
0
12,468
8,378
18,349
0
W
14,355
3,751
24
2,819
13,733
19,487
0
6,438
7,295
31,479
0
L
Neith
CastorLu
Neith
15,397
3,942
0
1,966
17,413
6,357
0
9,539
7,764
0
46,000
W
Chaac
EXCUTEU2
Chaac
19,887
1,925
589
5,971
17,454
13,112
0
5,275
12,179
0
37,325
L
Zhong Kui
Elnevin0
Zhong Kui
769
38
0
208
2,371
1,151
0
1,063
1,300
4,712
0
L
Kuzenbo
GxD xSNiPEz
Kuzenbo
14,266
4,016
333
1,190
35,623
59,710
0
14,922
20,243
21,830
0
W
Zhong Kui
MrCyclone44
Zhong Kui
11,866
1,265
0
2,026
8,361
6,340
0
4,401
3,960
37,909
0
W
Cupid
Tsmoovin
Cupid
17,721
13,232
1,847
2,331
7,873
3,531
0
3,531
4,342
0
43,614
W
15,868
346
0
286
6,722
2,699
0
2,025
4,697
26,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,148
Gold Earned
64,804
130
Minions Killed
257
6
Camps Cleared
5
717,055
Distance Traveled
1,064,252
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,745
812
3
0
0
69,939
0
L
Hel
10,981
915
25
2
2
173,129
0
W
Atlas
13,670
1,139
33
3
1
226,145
0
L
Neith
12,478
1,040
71
6
2
210,208
0
W
Chaac
13,704
1,142
65
5
0
251,541
0
L
Zhong Kui
9,775
815
11
1
0
41,541
1
L
Kuzenbo
12,169
1,014
20
2
2
222,238
0
W
Zhong Kui
12,547
1,046
78
7
4
209,053
0
W
Cupid
12,446
1,037
60
5
0
218,600
0
W
Zeus
12,437
1,036
21
2
0
158,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role