Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Ecolan
Bastet
Level 122
God Stats
12W - 7L
1,663 SR
Queue Stats
26W - 22L
1,609 Elo+
Solo
Zeus
Zeus
HarryAtlas
Zeus
Level 29
God Stats
2W - 0L
1,671 SR
Queue Stats
3W - 0L
1,652 Elo+
Party 1
Bacchus
Bacchus
Kolympa
Bacchus
Level 88
God Stats
24W - 18L
1,565 SR
Queue Stats
122W - 118L
1,477 Elo+
Solo
Tyr
Tyr
jenk0o
Tyr
Level 69
God Stats
4W - 6L
1,132 SR
Queue Stats
162W - 151L
1,390 Elo+
Solo
Team Averages
Level 79
1,506 SR
1,526 Elo+

VS

Team Averages
Level 115
1,462 SR
1,529 Elo+
Chernobog
Chernobog
ILuckyI
Chernobog
Level 47
God Stats
7W - 8L
1,180 SR
Queue Stats
142W - 152L
1,393 Elo+
Solo
The Morrigan
The Morrigan
NefdaR
The Morrigan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 99L
1,546 Elo+
Solo
Hun Batz
Hun Batz
Ragarion
Hun Batz
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 86L
1,567 Elo+
Solo
Hercules
Hercules
smokemylight
Hercules
Level 143
God Stats
388W - 384L
1,637 SR
Queue Stats
690W - 673L
1,603 Elo+
Solo
Zeus
Zeus
ТвoяМамка
Zeus
Level 159
God Stats
11W - 15L
1,495 SR
Queue Stats
290W - 300L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 2 / 8
10,470
1,047
13,535
6,984
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Ecolan
Bastet
17
8 / 1 / 11
12,373
1,237
16,027
8,691
3,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 3
9,820
982
7,213
7,259
2,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kolympa
Bacchus
16
6 / 0 / 9
11,539
1,154
10,273
10,280
16,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
jenk0o
Tyr
17
3 / 3 / 11
10,905
1,091
9,631
9,295
9,459
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

290

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ILuckyI
Chernobog
17
5 / 2 / 4
11,768
1,177
9,674
11,151
3,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
NefdaR
The Morrigan
15
0 / 9 / 5
9,529
953
3,262
13,622
4,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Ragarion
Hun Batz
14
1 / 2 / 3
9,708
971
3,202
5,939
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
smokemylight
Hercules
16
3 / 4 / 5
10,521
1,052
13,879
24,700
14,335
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 4 / 3
9,756
976
8,235
7,695
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
21
Kills
9
9
Deaths
21
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
8
3
W
Bastet
Ecolan
Bastet
8
1
11
13.5
W
2
3
3
1.17
L
Chernobog
ILuckyI
Chernobog
5
2
4
3.5
W
Bacchus
Kolympa
Bacchus
6
0
9
10.5
L
The Morrigan
NefdaR
The Morrigan
0
9
5
0.28
L
Hun Batz
Ragarion
Hun Batz
1
2
3
1.25
W
Tyr
jenk0o
Tyr
3
3
11
2.83
L
Hercules
smokemylight
Hercules
3
4
5
1.38
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,679
Damage
38,252
42,509
Taken
63,107
34,429
Mitigated
26,493
7,235
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,535
2,386
0
1,132
6,984
3,043
0
1,425
5,559
38,821
0
W
Bastet
Ecolan
Bastet
16,027
4,098
427
3,092
8,691
3,238
0
3,512
5,179
0
32,591
W
7,213
1,249
0
62
7,259
2,545
0
73
7,186
23,503
0
L
Chernobog
ILuckyI
Chernobog
9,674
5,979
0
1,594
11,151
3,741
0
5,600
5,323
0
21,498
W
Bacchus
Kolympa
Bacchus
10,273
1,677
102
833
10,280
16,144
0
3,666
6,614
24,993
0
L
The Morrigan
NefdaR
The Morrigan
3,262
743
0
0
13,622
4,222
0
5,996
7,197
12,533
2,782
L
Hun Batz
Ragarion
Hun Batz
3,202
650
0
109
5,939
2,197
0
2,500
3,329
0
21,059
W
Tyr
jenk0o
Tyr
9,631
759
0
1,587
9,295
9,459
0
2,195
7,100
0
18,099
L
Hercules
smokemylight
Hercules
13,879
3,903
0
7,314
24,700
14,335
0
14,214
10,090
0
18,023
L
8,235
680
0
0
7,695
1,998
0
2,158
5,356
34,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,107
Gold Earned
51,282
193
Minions Killed
164
5
Camps Cleared
6
1,040,231
Distance Traveled
897,213
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,470
1,047
81
8
1
193,959
0
W
Bastet
12,373
1,237
29
3
2
248,063
0
W
Zeus
9,820
982
44
4
0
164,192
0
L
Chernobog
11,768
1,177
32
3
1
179,014
0
W
Bacchus
11,539
1,154
23
2
2
217,649
0
L
The Morrigan
9,529
953
21
2
0
168,835
0
L
Hun Batz
9,708
971
40
4
4
117,527
0
W
Tyr
10,905
1,091
16
2
0
216,368
2
L
Hercules
10,521
1,052
4
0
0
241,913
2
L
Zeus
9,756
976
67
7
1
189,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role