Player Matchup

Achilles
Achilles
Blackglove
Achilles
Level 157
God Stats
7W - 5L
1,391 SR
Queue Stats
96W - 99L
1,550 Elo+
Solo
Cthulhu
Cthulhu
DescentOfPeckers
Cthulhu
Level 89
God Stats
9W - 11L
1,559 SR
Queue Stats
113W - 128L
1,503 Elo+
Solo
Awilix
Awilix
Narisha
Awilix
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,500 Elo+
Solo
Neith
Neith
Nicomaske
Neith
Level 62
God Stats
3W - 1L
1,805 SR
Queue Stats
159W - 156L
1,490 Elo+
Solo
Vulcan
Vulcan
SnailZaurus
Vulcan
Level 160
God Stats
0W - 1L
1,641 SR
Queue Stats
95W - 109L
1,484 Elo+
Solo
Team Averages
Level 125
1,579 SR
1,505 Elo+

VS

Team Averages
Level 118
1,408 SR
1,557 Elo+
Fenrir
Fenrir
Avadrullado
Fenrir
Level 127
God Stats
1W - 1L
1,265 SR
Queue Stats
13W - 17L
1,538 Elo+
Solo
Bastet
Bastet
Frankin94
Bastet
Level 157
God Stats
11W - 10L
1,557 SR
Queue Stats
139W - 133L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Heltsi69
Morgan Le Fay
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 134L
1,463 Elo+
Solo
Sol
Sol
Sergioc4
Sol
Level 122
God Stats
4W - 5L
1,466 SR
Queue Stats
213W - 236L
1,602 Elo+
Solo
Hercules
Hercules
Zxr841
Hercules
Level 120
God Stats
5W - 1L
1,253 SR
Queue Stats
66W - 46L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blackglove
Achilles
6
0 / 3 / 0
4,393
439
2,187
8,639
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 0
5,922
592
3,072
6,775
5,767
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Narisha
Awilix
9
0 / 4 / 2
5,035
504
4,011
6,874
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Nicomaske
Neith
9
1 / 5 / 0
5,171
517
3,353
4,859
1,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
9
0 / 2 / 0
5,147
515
2,992
4,040
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 1 / 5
6,733
673
5,257
7,073
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Frankin94
Bastet
9
2 / 1 / 2
5,512
551
4,892
6,702
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Heltsi69
Morgan Le Fay
11
5 / 0 / 4
6,203
620
4,577
2,442
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 0
6,623
662
3,773
5,981
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Zxr841
Hercules
8
0 / 0 / 13
5,739
574
3,498
6,152
3,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
16
16
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
5
7.5
L
Achilles
Blackglove
Achilles
0
3
0
0
L
2
2
0
1
W
Bastet
Frankin94
Bastet
2
1
2
3
W
Morgan Le Fay
Heltsi69
Morgan Le Fay
5
0
4
7
L
Awilix
Narisha
Awilix
0
4
2
0.25
L
Neith
Nicomaske
Neith
1
5
0
0.2
W
4
1
0
4
L
Vulcan
0
2
0
0
W
Hercules
Zxr841
Hercules
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,615
Damage
21,997
31,187
Taken
28,350
14,828
Mitigated
10,155
5,285
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,257
1,926
0
4,417
7,073
2,567
0
466
6,607
0
42,769
L
Achilles
Blackglove
Achilles
2,187
524
0
1,761
8,639
4,728
0
3,215
5,424
0
11,674
L
3,072
317
0
2,080
6,775
5,767
0
86
6,689
27,462
0
W
Bastet
Frankin94
Bastet
4,892
1,416
0
1,952
6,702
1,973
0
2,707
3,995
0
24,649
W
Morgan Le Fay
Heltsi69
Morgan Le Fay
4,577
462
0
542
2,442
841
0
1,044
1,398
31,698
0
L
Awilix
Narisha
Awilix
4,011
1,472
0
220
6,874
2,021
0
1,186
5,688
0
25,941
L
Neith
Nicomaske
Neith
3,353
1,284
0
627
4,859
1,224
164
2,552
2,307
0
22,017
W
3,773
1,693
0
3,662
5,981
1,544
95
0
5,981
46,627
0
L
Vulcan
2,992
202
0
597
4,040
1,088
128
1,311
2,729
31,098
0
W
Hercules
Zxr841
Hercules
3,498
1,211
1,046
1,979
6,152
3,230
0
1,847
4,305
0
7,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
30,810
255
Minions Killed
300
0
Camps Cleared
0
977,116
Distance Traveled
1,059,440
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,733
673
81
8
0
218,414
2
L
Achilles
4,393
439
11
1
0
166,455
4
L
Cthulhu
5,922
592
76
8
0
201,419
0
W
Bastet
5,512
551
46
5
0
233,515
5
W
Morgan Le Fay
6,203
620
69
7
0
214,102
2
L
Awilix
5,035
504
52
5
0
222,248
2
L
Neith
5,171
517
50
5
0
192,916
1
W
Sol
6,623
662
95
10
0
173,682
2
L
Vulcan
5,147
515
66
7
0
194,078
3
W
Hercules
5,739
574
9
1
0
219,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role