Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BigFoniez
Cu Chulainn
Level 116
God Stats
4W - 9L
1,408 SR
Queue Stats
138W - 146L
1,525 Elo+
Party 1
Sobek
Sobek
D0ughne
Sobek
Level 132
God Stats
1W - 2L
1,231 SR
Queue Stats
66W - 64L
1,604 Elo+
Solo
Raijin
Raijin
R0GUENova
Raijin
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 48L
1,737 Elo+
Party 3
Izanami
Izanami
XzroTTV
Izanami
Level 108
God Stats
3W - 2L
1,681 SR
Queue Stats
181W - 141L
1,769 Elo+
Party 3
Team Averages
Level 122
1,464 SR
1,627 Elo+

VS

Team Averages
Level 122
1,660 SR
1,601 Elo+
Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
FadeMaster
Charybdis
Level 125
God Stats
1W - 1L
1,710 SR
Queue Stats
17W - 12L
1,700 Elo+
Solo
Baron Samedi
Baron Samedi
IRpwn
Baron Samedi
Level 159
God Stats
14W - 9L
1,718 SR
Queue Stats
186W - 178L
1,595 Elo+
Solo
Shiva
Shiva
LovelyBunny4614
Shiva
Level 120
God Stats
26W - 15L
1,801 SR
Queue Stats
166W - 143L
1,626 Elo+
Party 2
Ne Zha
Ne Zha
tutsu0
Ne Zha
Level 66
God Stats
10W - 11L
1,569 SR
Queue Stats
118W - 129L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
12 / 4 / 13
14,059
827
19,165
19,586
16,987
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cu Chulainn
BigFoniez
Cu Chulainn
20
8 / 2 / 14
13,238
779
18,752
16,195
18,603
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
D0ughne
Sobek
18
0 / 3 / 8
11,770
692
7,637
19,545
22,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
R0GUENova
Raijin
19
4 / 5 / 8
12,544
738
11,366
14,203
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
XzroTTV
Izanami
20
4 / 6 / 7
12,911
759
13,990
19,251
7,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
0 / 6 / 9
11,386
670
12,054
12,776
7,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FadeMaster
Charybdis
20
7 / 5 / 6
13,050
768
16,472
16,869
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
IRpwn
Baron Samedi
18
2 / 4 / 11
11,441
673
12,188
17,638
10,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 6 / 6
12,435
731
15,453
22,769
22,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
tutsu0
Ne Zha
19
7 / 7 / 7
12,803
753
14,937
17,281
9,979
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
59
28
Kills
20
20
Deaths
28
50
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
4
13
4.63
L
Tiamat
 
Tiamat
0
6
9
0.75
W
Cu Chulainn
BigFoniez
Cu Chulainn
8
2
14
7.5
W
Sobek
D0ughne
Sobek
0
3
8
1.33
L
Charybdis
FadeMaster
Charybdis
7
5
6
2
L
Baron Samedi
IRpwn
Baron Samedi
2
4
11
1.88
L
4
6
6
1.17
W
Raijin
R0GUENova
Raijin
4
5
8
1.6
W
Izanami
XzroTTV
Izanami
4
6
7
1.25
L
Ne Zha
tutsu0
Ne Zha
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,910
Damage
71,104
88,780
Taken
87,333
70,588
Mitigated
58,063
17,819
Healing
26,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
19,165
3,090
0
8,158
19,586
16,987
3,109
5,041
14,259
0
45,881
L
Tiamat
 
Tiamat
12,054
971
0
2,129
12,776
7,704
39
2,953
9,743
46,196
0
W
Cu Chulainn
BigFoniez
Cu Chulainn
18,752
3,339
0
27
16,195
18,603
761
4,902
11,015
2,507
38,104
W
Sobek
D0ughne
Sobek
7,637
263
0
4,303
19,545
22,298
601
5,731
13,558
36,179
0
L
Charybdis
FadeMaster
Charybdis
16,472
11,397
0
4,328
16,869
6,740
1,755
2,796
13,848
0
44,147
L
Baron Samedi
IRpwn
Baron Samedi
12,188
1,064
2,798
6,827
17,638
10,682
457
5,473
12,040
35,957
0
L
15,453
2,503
441
6,585
22,769
22,958
517
5,441
16,995
0
46,412
W
Raijin
R0GUENova
Raijin
11,366
1,433
0
680
14,203
5,582
1,500
2,212
11,975
46,107
0
W
Izanami
XzroTTV
Izanami
13,990
9,205
0
4,651
19,251
7,118
3,317
5,328
13,731
0
61,094
L
Ne Zha
tutsu0
Ne Zha
14,937
4,097
0
3,166
17,281
9,979
33
3,926
12,963
0
45,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,522
Gold Earned
61,115
320
Minions Killed
315
0
Camps Cleared
0
1,776,936
Distance Traveled
1,688,128
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,059
827
59
3
0
365,050
1
L
Tiamat
11,386
670
86
5
0
328,026
2
W
Cu Chulainn
13,238
779
61
4
0
383,926
0
W
Sobek
11,770
692
55
3
0
373,525
1
L
Charybdis
13,050
768
60
4
0
306,604
1
L
Baron Samedi
11,441
673
45
3
0
335,447
5
L
Shiva
12,435
731
67
4
0
364,770
1
W
Raijin
12,544
738
72
4
0
323,511
2
W
Izanami
12,911
759
73
4
0
330,924
0
L
Ne Zha
12,803
753
57
3
0
353,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role