Player Matchup

Medusa
Medusa
BlakersW
Medusa
Level 87
God Stats
4W - 8L
1,460 SR
Queue Stats
105W - 98L
1,506 Elo+
Solo
Chronos
Chronos
Brennant0821
Chronos
Level 128
God Stats
22W - 11L
1,621 SR
Queue Stats
147W - 104L
1,611 Elo+
Party 1
Thanatos
Thanatos
Rimenocerous22
Thanatos
Level 104
God Stats
13W - 8L
1,402 SR
Queue Stats
184W - 166L
1,601 Elo+
Party 1
Fenrir
Fenrir
Static E30
Fenrir
Level 106
God Stats
4W - 14L
1,361 SR
Queue Stats
135W - 154L
1,413 Elo+
Solo
Ymir
Ymir
jayjaytherocker
Ymir
Level 145
God Stats
17W - 16L
1,836 SR
Queue Stats
423W - 368L
1,485 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,523 Elo+

VS

Team Averages
Level 71
1,555 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Blackbeard55
Xbalanque
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 26L
1,665 Elo+
Party 3
Da Ji
Da Ji
SonOfVirgo
Da Ji
Level 46
God Stats
21W - 22L
1,451 SR
Queue Stats
89W - 105L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Sushiiiiimi
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 57L
1,358 Elo+
Party 2
Cliodhna
Cliodhna
TonyZimZam
Cliodhna
Level 128
God Stats
16W - 6L
1,822 SR
Queue Stats
102W - 66L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlakersW
Medusa
11
1 / 3 / 0
6,282
571
5,883
7,315
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Brennant0821
Chronos
11
0 / 1 / 0
6,195
563
4,008
5,571
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
11
3 / 5 / 0
6,423
584
5,759
11,532
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Static E30
Fenrir
8
0 / 7 / 0
5,111
465
792
8,485
2,443
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 2 / 3
6,066
551
2,688
9,681
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 2
6,634
603
4,288
6,215
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Blackbeard55
Xbalanque
12
3 / 1 / 4
6,951
632
6,553
6,765
1,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
1 / 2 / 3
5,995
545
2,656
8,094
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Sushiiiiimi
Cthulhu
11
3 / 1 / 2
6,637
603
4,712
7,559
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
TonyZimZam
Cliodhna
14
10 / 0 / 1
8,558
778
8,852
6,410
3,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
18
18
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
2
2
W
Xbalanque
Blackbeard55
Xbalanque
3
1
4
5
L
Medusa
BlakersW
Medusa
1
3
0
0.33
L
Chronos
Brennant0821
Chronos
0
1
0
0
L
Thanatos
3
5
0
0.6
W
Da Ji
1
2
3
1.25
L
Fenrir
Static E30
Fenrir
0
7
0
0
W
Cthulhu
Sushiiiiimi
Cthulhu
3
1
2
4
W
Cliodhna
TonyZimZam
Cliodhna
10
0
1
10.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
27,061
42,584
Taken
35,043
16,788
Mitigated
14,484
16,844
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,288
1,062
0
2,289
6,215
1,956
0
2,074
4,141
37,629
0
W
Xbalanque
Blackbeard55
Xbalanque
6,553
2,210
0
2,753
6,765
1,726
728
793
5,972
0
48,396
L
Medusa
BlakersW
Medusa
5,883
2,679
0
2,332
7,315
2,104
0
1,300
6,015
0
50,199
L
Chronos
Brennant0821
Chronos
4,008
1,513
0
1,286
5,571
2,096
1,172
2,444
3,019
39,534
3,674
L
Thanatos
5,759
920
0
8,826
11,532
3,673
0
2,192
9,120
0
36,091
W
Da Ji
2,656
782
0
3,126
8,094
2,476
0
1,033
7,061
0
28,363
L
Fenrir
Static E30
Fenrir
792
213
0
1,509
8,485
2,443
0
0
8,485
0
17,484
W
Cthulhu
Sushiiiiimi
Cthulhu
4,712
614
146
2,552
7,559
5,104
0
1,835
5,724
19,316
0
W
Cliodhna
TonyZimZam
Cliodhna
8,852
1,294
0
3,794
6,410
3,222
0
432
5,978
0
60,476
L
2,688
731
402
2,489
9,681
6,472
0
2,684
6,945
9,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
34,775
311
Minions Killed
414
0
Camps Cleared
0
1,078,355
Distance Traveled
1,187,516
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,634
603
91
8
0
213,022
5
W
Xbalanque
6,951
632
99
9
0
223,503
4
L
Medusa
6,282
571
95
9
0
210,877
4
L
Chronos
6,195
563
87
8
0
209,077
7
L
Thanatos
6,423
584
69
6
0
229,801
2
W
Da Ji
5,995
545
58
5
0
253,047
3
L
Fenrir
5,111
465
39
4
0
199,945
1
W
Cthulhu
6,637
603
29
3
0
245,438
5
W
Cliodhna
8,558
778
137
12
0
252,506
4
L
Ymir
6,066
551
21
2
0
228,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role