Player Matchup

Medusa
Medusa
DanteZero001
Medusa
Level 158
God Stats
4W - 3L
1,730 SR
Queue Stats
136W - 93L
1,678 Elo+
Solo
Jormungandr
Jormungandr
SoftionTheLord
Jormungandr
Level 61
God Stats
13W - 7L
1,656 SR
Queue Stats
79W - 89L
1,407 Elo+
Solo
Merlin
Merlin
cerrato12
Merlin
Level 121
God Stats
1W - 2L
1,403 SR
Queue Stats
37W - 38L
1,498 Elo+
Solo
Team Averages
Level 113
1,596 SR
1,527 Elo+

VS

Team Averages
Level 26
1,677 SR
1,463 Elo+
Nox
Nox
PiinkLobaa-
Nox
Level 28
God Stats
0W - 1L
1,708 SR
Queue Stats
5W - 7L
1,429 Elo+
Party 1
Ares
Ares
Theialex
Ares
Level 18
God Stats
1W - 1L
1,825 SR
Queue Stats
5W - 6L
1,492 Elo+
Party 1
Da Ji
Da Ji
ykooc
Da Ji
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 9
9,913
708
9,520
13,143
4,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SoftionTheLord
Jormungandr
15
3 / 1 / 7
10,903
779
10,749
9,648
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
cerrato12
Merlin
16
7 / 0 / 4
10,800
771
16,582
5,767
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,559
611
2,696
10,094
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
0 / 2 / 4
8,902
636
5,455
18,416
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
ykooc
Da Ji
13
4 / 4 / 1
9,173
655
9,384
14,445
5,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
4
9
1.38
L
1
5
3
0.5
W
Jormungandr
SoftionTheLord
Jormungandr
3
1
7
6.5
L
Ares
0
2
4
1
W
Merlin
cerrato12
Merlin
7
0
4
9
L
Da Ji
ykooc
Da Ji
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
17,535
28,558
Taken
42,955
13,957
Mitigated
25,006
7,781
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,520
2,970
0
2,701
13,143
4,418
1,422
3,302
9,675
0
50,238
L
2,696
228
0
883
10,094
3,963
0
5,762
3,972
27,698
0
W
Jormungandr
SoftionTheLord
Jormungandr
10,749
2,869
102
3,210
9,648
7,062
636
2,941
6,464
27,116
0
L
Ares
5,455
23
0
3,380
18,416
15,860
0
11,994
5,744
9,295
0
W
Merlin
cerrato12
Merlin
16,582
670
118
1,650
5,767
2,477
479
2,093
3,616
43,276
0
L
Da Ji
ykooc
Da Ji
9,384
1,738
0
585
14,445
5,183
0
8,427
5,739
0
24,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,616
Gold Earned
26,634
161
Minions Killed
96
9
Camps Cleared
3
779,634
Distance Traveled
752,327
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,913
708
80
6
6
240,626
4
L
Nox
8,559
611
60
4
1
223,863
1
W
Jormungandr
10,903
779
35
3
1
261,910
9
L
Ares
8,902
636
6
0
0
280,009
0
W
Merlin
10,800
771
46
3
2
277,098
2
L
Da Ji
9,173
655
30
2
2
248,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role