Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
EJLtheboss
Zeus
Level 119
God Stats
21W - 14L
1,803 SR
Queue Stats
75W - 52L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Nor-Qd
Cthulhu
Level 68
God Stats
14W - 4L
1,793 SR
Queue Stats
55W - 25L
1,665 Elo+
Party 1
Xbalanque
Xbalanque
funk1024
Xbalanque
Level 155
God Stats
4W - 0L
1,168 SR
Queue Stats
71W - 27L
1,721 Elo+
Party 1
Team Averages
Level 108
1,553 SR
1,596 Elo+

VS

Team Averages
Level 17
1,298 SR
1,215 Elo+
Hun Batz
Hun Batz
Airiusten
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Ymir
Ymir
LiquidBlade
Ymir
Level 23
God Stats
1W - 3L
1,351 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 2
Neith
Neith
OrthoChad
Neith
Level 8
God Stats
0W - 4L
1,121 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 2
Nemesis
Nemesis
StayFrozzty
Nemesis
Level 6
God Stats
0W - 3L
1,259 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 2
Anubis
Anubis
waynexx
Anubis
Level 41
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
10 / 2 / 26
11,608
1,451
15,349
8,026
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
 
Aphrodite
16
1 / 0 / 25
9,412
1,177
4,136
6,765
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
9 / 0 / 31
10,755
1,344
27,093
3,917
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Nor-Qd
Cthulhu
17
6 / 0 / 31
11,172
1,397
10,298
7,537
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
funk1024
Xbalanque
18
24 / 2 / 20
13,606
1,701
39,780
13,123
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Airiusten
Hun Batz
14
2 / 15 / 1
9,035
1,129
7,441
22,885
7,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 8 / 1
8,501
1,063
4,118
23,738
23,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
OrthoChad
Neith
14
0 / 10 / 3
8,354
1,044
4,079
18,363
5,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
StayFrozzty
Nemesis
13
1 / 8 / 2
8,321
1,040
4,373
16,322
5,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
waynexx
Anubis
14
1 / 9 / 3
9,231
1,154
6,768
19,397
7,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
14
50
Kills
4
4
Deaths
50
133
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
2
26
11.5
W
Aphrodite
 
Aphrodite
1
0
25
13.5
L
Hun Batz
Airiusten
Hun Batz
2
15
1
0.17
W
9
0
31
24.5
L
0
8
1
0.06
W
Cthulhu
Nor-Qd
Cthulhu
6
0
31
21.5
L
Neith
OrthoChad
Neith
0
10
3
0.15
L
Nemesis
StayFrozzty
Nemesis
1
8
2
0.25
W
Xbalanque
funk1024
Xbalanque
24
2
20
17
L
Anubis
waynexx
Anubis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,656
Damage
26,779
39,368
Taken
100,705
23,745
Mitigated
48,812
16,951
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,349
8,173
0
1,063
8,026
3,577
0
2,039
5,012
0
25,988
W
Aphrodite
 
Aphrodite
4,136
89
3,101
5,147
6,765
3,018
0
1,364
4,897
9,767
0
L
Hun Batz
Airiusten
Hun Batz
7,441
1,561
0
310
22,885
7,345
0
11,662
10,812
0
17,896
W
27,093
2,357
0
329
3,917
1,203
0
1,833
2,084
43,148
0
L
4,118
624
0
540
23,738
23,255
0
8,979
14,527
16,543
0
W
Cthulhu
Nor-Qd
Cthulhu
10,298
591
564
1,240
7,537
10,864
0
2,190
5,347
16,026
0
L
Neith
OrthoChad
Neith
4,079
995
0
919
18,363
5,635
0
5,723
12,365
0
10,711
L
Nemesis
StayFrozzty
Nemesis
4,373
1,307
0
1,516
16,322
5,161
0
6,482
9,605
0
10,801
W
Xbalanque
funk1024
Xbalanque
39,780
23,749
0
5,507
13,123
5,083
0
3,460
9,663
0
63,321
L
Anubis
waynexx
Anubis
6,768
82
0
1,151
19,397
7,416
0
7,338
11,869
20,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,553
Gold Earned
43,442
155
Minions Killed
101
10
Camps Cleared
1
931,158
Distance Traveled
804,576
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,608
1,451
20
3
6
186,488
0
W
Aphrodite
9,412
1,177
14
2
0
209,474
0
L
Hun Batz
9,035
1,129
20
3
1
162,409
4
W
Zeus
10,755
1,344
44
6
3
201,856
5
L
Ymir
8,501
1,063
26
3
0
166,903
1
W
Cthulhu
11,172
1,397
22
3
0
182,504
1
L
Neith
8,354
1,044
15
2
0
147,081
0
L
Nemesis
8,321
1,040
9
1
0
176,766
0
W
Xbalanque
13,606
1,701
55
7
1
150,836
0
L
Anubis
9,231
1,154
31
4
0
151,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role