Player Matchup

Ra
Ra
Gold II
CONTTRON
Ra
Gold II
Level 147
God Stats
50W - 38L
1,775 SR
Queue Stats
189W - 201L
1,579 MMR
Party 2
Ares
Ares
Gold III
Omar-IDoThis
Ares
Gold III
Level 148
God Stats
6W - 5L
1,336 SR
Queue Stats
192W - 201L
1,487 MMR
Party 2
Jormungandr
Jormungandr
Gold I
Viinjiince
Jormungandr
Gold I
Level 160
God Stats
108W - 73L
1,613 SR
Queue Stats
713W - 708L
1,525 MMR
Solo
Chiron
Chiron
Silver I
lilmacho911
Chiron
Silver I
Level 109
God Stats
8W - 9L
1,548 SR
Queue Stats
15W - 21L
1,539 MMR
Solo
Thor
Thor
Gold II
temp-983754
Thor
Gold II
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 142L
1,538 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,554 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,613 SR
1,534 MMR
Charybdis
Charybdis
Gold II
IVIATIVIAN
Charybdis
Gold II
Level 160
God Stats
84W - 71L
1,533 SR
Queue Stats
451W - 454L
1,530 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Krazystarfish27
Hun Batz
Gold III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 204L
1,531 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
SicKnix
Cu Chulainn
Gold III
Level 160
God Stats
69W - 44L
1,590 SR
Queue Stats
1,190W - 1,191L
1,545 MMR
Party 1
Yemoja
Yemoja
Gold II
WizardOfAwes
Yemoja
Gold II
Level 107
God Stats
1W - 3L
1,495 SR
Queue Stats
114W - 119L
1,522 MMR
Solo
Hades
Hades
Gold IV
ulltra-_-noob
Hades
Gold IV
Level 138
God Stats
0W - 1L
1,948 SR
Queue Stats
24W - 23L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 14
18,363
556
20,784
26,044
12,757
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 7 / 25
16,253
493
23,304
41,374
67,525
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Viinjiince
Jormungandr
20
8 / 4 / 15
18,590
563
35,182
30,122
45,727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
20
7 / 6 / 13
16,596
503
26,179
28,308
11,283
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 4 / 8
18,062
547
19,635
24,412
11,817
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ArachneShivaCliodhna

VS

Bans
IzanamiLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IVIATIVIAN
Charybdis
20
5 / 8 / 9
14,863
450
21,223
28,075
12,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hun Batz
20
4 / 9 / 11
14,507
440
11,229
27,586
13,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SicKnix
Cu Chulainn
20
7 / 5 / 9
14,625
443
20,802
41,373
59,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
18
4 / 7 / 12
13,765
417
11,115
33,527
49,225
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 10 / 14
16,227
492
39,403
38,408
27,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
84
38
Kills
29
30
Deaths
39
75
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
9
14
1.44
L
Charybdis
IVIATIVIAN
Charybdis
5
8
9
1.19
L
Hun Batz
4
9
11
1.06
W
3
7
25
2.21
L
Cu Chulainn
SicKnix
Cu Chulainn
7
5
9
2.3
W
Jormungandr
Viinjiince
Jormungandr
8
4
15
3.88
L
Yemoja
4
7
12
1.43
W
Chiron
7
6
13
2.25
W
14
4
8
4.5
L
9
10
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,084
Damage
103,772
150,260
Taken
168,969
149,109
Mitigated
162,590
43,784
Healing
49,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,784
1,538
8,383
9,213
26,044
12,757
1,024
11,169
14,875
171,751
0
L
Charybdis
IVIATIVIAN
Charybdis
21,223
13,192
0
8,154
28,075
12,539
3,948
14,071
14,004
0
145,726
L
Hun Batz
11,229
1,598
0
6,847
27,586
13,126
114
10,903
16,683
0
106,739
W
23,304
2,125
0
6,468
41,374
67,525
975
11,850
29,524
48,905
0
L
Cu Chulainn
SicKnix
Cu Chulainn
20,802
3,545
0
7,383
41,373
59,950
717
21,026
20,347
985
95,038
W
Jormungandr
Viinjiince
Jormungandr
35,182
10,333
0
5,384
30,122
45,727
399
13,974
16,148
136,415
5,794
L
Yemoja
11,115
2,694
6,350
3,226
33,527
49,225
211
15,579
17,948
27,615
0
W
Chiron
26,179
10,242
1,684
8,773
28,308
11,283
3,696
13,142
15,134
0
140,094
W
19,635
6,725
0
3,879
24,412
11,817
2,897
7,968
15,892
0
103,340
L
39,403
2,640
1,468
15,912
38,408
27,750
499
18,518
19,890
142,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,864
Gold Earned
73,987
771
Minions Killed
673
0
Camps Cleared
0
2,881,636
Distance Traveled
2,873,464
45
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,363
556
244
7
0
649,050
12
L
Charybdis
14,863
450
193
6
0
533,703
2
L
Hun Batz
14,507
440
151
5
0
648,541
5
W
Ares
16,253
493
31
1
0
549,965
4
L
Cu Chulainn
14,625
443
120
4
0
583,102
4
W
Jormungandr
18,590
563
224
7
0
588,611
22
L
Yemoja
13,765
417
37
1
0
547,352
9
W
Chiron
16,596
503
155
5
0
577,016
4
W
Thor
18,062
547
117
4
0
516,994
3
L
Hades
16,227
492
172
5
0
560,766
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role