Player Matchup

Ganesha
Ganesha
Gold IV
GrayPolarBear
Ganesha
Gold IV
Level 122
God Stats
8W - 6L
1,990 SR
Queue Stats
174W - 169L
1,396 MMR
Party 1
Cernunnos
Cernunnos
Silver I
HAASASAURS
Cernunnos
Silver I
Level 109
God Stats
10W - 9L
1,738 SR
Queue Stats
407W - 424L
1,202 MMR
Party 1
Poseidon
Poseidon
Gold IV
IHaShiKo
Poseidon
Gold IV
Level 160
God Stats
23W - 18L
1,527 SR
Queue Stats
380W - 370L
1,313 MMR
Solo
Thor
Thor
Gold II
MateoUwU
Thor
Gold II
Level 158
God Stats
3W - 6L
1,724 SR
Queue Stats
246W - 251L
1,300 MMR
Solo
Hades
Hades
Gold V
TheVersaceOne
Hades
Gold V
Level 160
God Stats
5W - 6L
1,598 SR
Queue Stats
61W - 72L
1,295 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,715 SR
1,301 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,616 SR
1,302 MMR
Ares
Ares
Gold V
Juanda9
Ares
Gold V
Level 146
God Stats
27W - 24L
1,609 SR
Queue Stats
136W - 146L
1,206 MMR
Party 2
Bellona
Bellona
Gold IV
PowPower
Bellona
Gold IV
Level 149
God Stats
19W - 15L
1,680 SR
Queue Stats
348W - 361L
1,320 MMR
Solo
Sol
Sol
Gold V
Recklxss
Sol
Gold V
Level 79
God Stats
5W - 0L
1,730 SR
Queue Stats
135W - 137L
1,283 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Se4lG
Tsukuyomi
Gold V
Level 148
God Stats
19W - 9L
1,754 SR
Queue Stats
250W - 259L
1,350 MMR
Solo
Neith
Neith
Gold IV
wilvergas
Neith
Gold IV
Level 146
God Stats
3W - 3L
1,305 SR
Queue Stats
268W - 272L
1,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 2 / 15
12,088
448
9,410
21,623
21,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
HAASASAURS
Cernunnos
20
4 / 4 / 6
14,260
528
17,417
24,083
11,648
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
IHaShiKo
Poseidon
16
1 / 8 / 6
11,291
418
11,374
15,585
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
20
7 / 6 / 6
12,999
481
11,882
22,395
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 2
14,273
529
18,279
23,983
29,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ShivaAtlasBastet

VS

Bans
ArachneIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Juanda9
Ares
20
7 / 3 / 12
14,783
548
13,046
23,538
30,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
PowPower
Bellona
20
5 / 2 / 6
16,066
595
12,425
29,174
34,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
1 / 7 / 10
16,176
599
16,953
21,984
6,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Se4lG
Tsukuyomi
20
4 / 5 / 6
15,272
566
15,314
19,270
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
wilvergas
Neith
20
6 / 1 / 11
16,421
608
23,921
13,164
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
68
18
Kills
23
23
Deaths
18
35
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
2
15
3.75
L
Cernunnos
HAASASAURS
Cernunnos
4
4
6
1.75
L
Poseidon
IHaShiKo
Poseidon
1
8
6
0.5
W
Ares
Juanda9
Ares
7
3
12
4.33
L
Thor
7
6
6
1.67
W
Bellona
PowPower
Bellona
5
2
6
4
W
1
7
10
0.86
W
Tsukuyomi
Se4lG
Tsukuyomi
4
5
6
1.4
L
6
3
2
2.33
W
Neith
wilvergas
Neith
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,362
Damage
81,659
107,669
Taken
107,130
78,815
Mitigated
84,293
35,803
Healing
43,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
9,410
847
3,832
4,624
21,623
21,745
0
6,334
15,289
32,645
1,335
L
Cernunnos
HAASASAURS
Cernunnos
17,417
7,746
0
9,483
24,083
11,648
475
7,288
16,795
0
134,508
L
Poseidon
IHaShiKo
Poseidon
11,374
1,127
0
1,292
15,585
6,582
0
6,221
9,364
83,339
0
W
Ares
Juanda9
Ares
13,046
556
0
5,287
23,538
30,764
938
9,800
12,996
37,005
0
L
Thor
11,882
2,255
0
4,995
22,395
9,727
0
5,848
16,547
0
78,925
W
Bellona
PowPower
Bellona
12,425
5,368
0
15,614
29,174
34,226
1,642
13,079
15,551
0
110,104
W
16,953
6,544
0
7,815
21,984
6,866
6,084
4,672
17,232
142,241
0
W
Tsukuyomi
Se4lG
Tsukuyomi
15,314
3,050
0
9,121
19,270
7,092
987
5,820
13,346
0
130,155
L
18,279
1,451
225
11,352
23,983
29,113
574
4,308
19,675
111,592
0
W
Neith
wilvergas
Neith
23,921
9,919
0
5,959
13,164
5,345
8,461
6,180
6,748
0
158,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,911
Gold Earned
78,718
726
Minions Killed
832
0
Camps Cleared
0
2,416,658
Distance Traveled
2,684,156
42
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,088
448
16
1
0
531,329
18
L
Cernunnos
14,260
528
200
7
0
441,403
12
L
Poseidon
11,291
418
161
6
0
474,212
6
W
Ares
14,783
548
37
1
0
548,030
8
L
Thor
12,999
481
132
5
0
510,016
4
W
Bellona
16,066
595
187
7
0
566,990
5
W
Sol
16,176
599
214
8
0
461,122
12
W
Tsukuyomi
15,272
566
183
7
0
584,780
3
L
Hades
14,273
529
217
8
0
459,698
2
W
Neith
16,421
608
211
8
0
523,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role