Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
SheriffStarfish
Hercules
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,239 Elo+
Party 1
Anubis
Anubis
SpecialKaay04
Anubis
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,239 Elo+
Party 1
Tsukuyomi
Tsukuyomi
boondoggle7532
Tsukuyomi
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 88L
1,317 Elo+
Party 1
Nox
Nox
rizzytrudizzy
Nox
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,239 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,307 Elo+

VS

Team Averages
Level 80
1,478 SR
1,382 Elo+
Raijin
Raijin
ALL H4IL S4T4N
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,325 Elo+
Party 3
Cthulhu
Cthulhu
Basstifur89
Cthulhu
Level 124
God Stats
2W - 1L
1,292 SR
Queue Stats
210W - 242L
1,394 Elo+
Party 3
Hades
Hades
Conman811x
Hades
Level 75
God Stats
1W - 1L
1,598 SR
Queue Stats
31W - 25L
1,505 Elo+
Party 2
Odin
Odin
Unknown2381
Odin
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 69L
1,503 Elo+
Party 2
Apollo
Apollo
Zantar12
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
7 / 1 / 21
11,488
821
13,086
16,907
23,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
19
7 / 2 / 18
10,644
760
13,115
16,741
17,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 16
10,167
726
7,614
11,025
5,739
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
boondoggle7532
Tsukuyomi
17
9 / 4 / 14
10,666
762
13,248
14,553
6,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 19
10,843
775
9,747
7,215
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
8,469
605
3,799
11,533
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Basstifur89
Cthulhu
19
4 / 4 / 5
10,395
743
19,498
11,773
10,606
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
14
1 / 8 / 7
8,553
611
12,212
13,559
7,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 4
9,268
662
12,556
13,662
6,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Zantar12
Apollo
14
2 / 6 / 6
8,449
604
8,944
12,347
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
31
Kills
11
11
Deaths
31
88
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
21
17.5
L
1
8
5
0.44
L
Cthulhu
Basstifur89
Cthulhu
4
4
5
1.63
L
Hades
1
8
7
0.56
W
Hercules
7
2
18
8
W
4
3
16
4
L
3
5
4
1
L
Apollo
Zantar12
Apollo
2
6
6
0.83
W
Tsukuyomi
boondoggle7532
Tsukuyomi
9
4
14
4
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,810
Damage
57,009
66,441
Taken
62,874
57,093
Mitigated
33,598
36,645
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,086
1,366
4,199
5,780
16,907
23,509
176
6,315
10,592
23,153
0
L
3,799
206
242
744
11,533
4,720
0
4,480
6,781
10,708
0
L
Cthulhu
Basstifur89
Cthulhu
19,498
158
1,556
2,566
11,773
10,606
0
4,832
6,567
42,586
0
L
Hades
12,212
358
1,007
2,300
13,559
7,508
0
7,577
5,777
18,173
0
W
Hercules
13,115
2,825
3,284
9,615
16,741
17,084
188
9,065
7,676
0
20,170
W
7,614
1,167
1,745
2,531
11,025
5,739
897
6,302
4,723
12,541
0
L
12,556
780
396
1,196
13,662
6,845
0
6,977
6,549
0
15,975
L
Apollo
Zantar12
Apollo
8,944
5,151
327
2,247
12,347
3,919
0
6,581
5,680
0
19,609
W
Tsukuyomi
boondoggle7532
Tsukuyomi
13,248
4,045
1,253
5,885
14,553
6,908
1,071
9,573
4,980
0
27,666
W
9,747
252
1,358
995
7,215
3,853
578
4,254
2,961
28,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,808
Gold Earned
45,134
125
Minions Killed
110
0
Camps Cleared
0
1,344,365
Distance Traveled
1,110,208
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,488
821
10
1
0
295,309
0
L
Raijin
8,469
605
8
1
0
169,949
0
L
Cthulhu
10,395
743
54
4
0
263,755
1
L
Hades
8,553
611
14
1
0
206,686
0
W
Hercules
10,644
760
21
2
0
270,089
0
W
Anubis
10,167
726
24
2
0
229,690
0
L
Odin
9,268
662
10
1
0
241,899
0
L
Apollo
8,449
604
24
2
0
227,919
0
W
Tsukuyomi
10,666
762
20
1
0
265,305
0
W
Nox
10,843
775
50
4
0
283,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role