Player Matchup

Sun Wukong
Sun Wukong
GenTheClean
Sun Wukong
Level 103
God Stats
27W - 26L
1,486 SR
Queue Stats
198W - 249L
1,408 Elo+
Party 2
Bacchus
Bacchus
Paulie_WaInuts
Bacchus
Level 101
God Stats
37W - 36L
1,616 SR
Queue Stats
189W - 233L
1,459 Elo+
Party 2
Hera
Hera
SonOfVirgo
Hera
Level 46
God Stats
1W - 5L
1,295 SR
Queue Stats
89W - 105L
1,364 Elo+
Party 1
Hachiman
Hachiman
Sushiiiiimi
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,379 Elo+
Party 1
Tyr
Tyr
darkmare89_ttv
Tyr
Level 147
God Stats
14W - 16L
1,343 SR
Queue Stats
609W - 692L
1,412 Elo+
Party 2
Team Averages
Level 85
1,448 SR
1,404 Elo+

VS

Team Averages
Level 62
1,552 SR
1,422 Elo+
Cliodhna
Cliodhna
ChupaMiV3rga
Cliodhna
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 21L
1,358 Elo+
Party 3
Terra
Terra
Dr_Deeznutz3
Terra
Level 113
God Stats
2W - 4L
1,500 SR
Queue Stats
256W - 253L
1,406 Elo+
Party 4
Baron Samedi
Baron Samedi
HateJayy-_-
Baron Samedi
Level 82
God Stats
2W - 6L
1,435 SR
Queue Stats
30W - 50L
1,404 Elo+
Party 4
Pele
Pele
KemoTheHeartless
Pele
Level 44
God Stats
5W - 3L
1,700 SR
Queue Stats
137W - 149L
1,501 Elo+
Party 4
Ullr
Ullr
MageGee
Ullr
Level 53
God Stats
4W - 3L
1,623 SR
Queue Stats
49W - 52L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GenTheClean
Sun Wukong
20
10 / 5 / 7
14,578
486
22,503
29,458
15,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
3 / 6 / 18
13,350
445
22,882
34,501
47,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 10 / 4
12,297
410
22,627
20,274
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Sushiiiiimi
Hachiman
19
7 / 9 / 10
12,931
431
23,549
33,352
11,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 8 / 8
13,058
435
13,870
34,661
37,225
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChupaMiV3rga
Cliodhna
20
6 / 7 / 12
14,578
486
17,576
23,593
15,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 3 / 25
14,181
473
15,178
33,861
53,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
HateJayy-_-
Baron Samedi
20
9 / 7 / 12
14,940
498
27,279
29,456
15,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 5 / 12
18,670
622
39,297
30,553
14,995
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
MageGee
Ullr
19
3 / 8 / 11
13,097
437
16,855
28,895
11,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
110
30
Kills
38
38
Deaths
30
47
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ChupaMiV3rga
Cliodhna
6
7
12
1.71
W
2
3
25
4.83
L
Sun Wukong
GenTheClean
Sun Wukong
10
5
7
2.7
W
Baron Samedi
HateJayy-_-
Baron Samedi
9
7
12
2.14
W
18
5
12
4.8
W
Ullr
MageGee
Ullr
3
8
11
1.06
L
3
6
18
2
L
4
10
4
0.6
L
Hachiman
Sushiiiiimi
Hachiman
7
9
10
1.33
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,431
Damage
116,185
152,246
Taken
146,358
119,075
Mitigated
111,188
46,259
Healing
63,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ChupaMiV3rga
Cliodhna
17,576
2,662
0
7,292
23,593
15,903
2,206
4,078
19,515
0
77,791
W
15,178
1,699
6,295
14,609
33,861
53,604
606
10,498
23,363
37,168
0
L
Sun Wukong
GenTheClean
Sun Wukong
22,503
5,271
0
9,295
29,458
15,671
184
8,207
21,251
0
82,427
W
Baron Samedi
HateJayy-_-
Baron Samedi
27,279
2,491
4,013
14,075
29,456
15,012
907
14,573
14,883
99,921
0
W
39,297
10,773
0
11,483
30,553
14,995
4,872
6,000
24,553
0
183,270
W
Ullr
MageGee
Ullr
16,855
6,751
592
5,335
28,895
11,674
869
10,360
18,535
0
88,856
L
22,882
2,327
582
8,964
34,501
47,293
270
10,399
24,102
44,140
0
L
22,627
5,714
511
3,186
20,274
6,910
409
7,371
12,903
94,067
0
L
Hachiman
Sushiiiiimi
Hachiman
23,549
15,963
643
12,658
33,352
11,976
1,233
9,666
23,686
0
100,393
L
13,870
2,155
623
9,797
34,661
37,225
649
6,814
27,847
0
78,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,214
Gold Earned
75,466
534
Minions Killed
595
0
Camps Cleared
0
2,600,668
Distance Traveled
2,698,129
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,578
486
109
4
0
579,738
1
W
Terra
14,181
473
44
1
0
604,926
3
L
Sun Wukong
14,578
486
106
4
0
626,116
2
W
Baron Samedi
14,940
498
123
4
0
452,913
4
W
Pele
18,670
622
209
7
0
561,594
3
W
Ullr
13,097
437
110
4
0
498,958
2
L
Bacchus
13,350
445
38
1
0
548,983
1
L
Hera
12,297
410
141
5
0
479,241
14
L
Hachiman
12,931
431
127
4
0
453,839
5
L
Tyr
13,058
435
122
4
0
492,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role