Player Matchup

Chaac
Chaac
LeBlond James1
Chaac
Level 71
God Stats
3W - 0L
1,800 SR
Queue Stats
21W - 13L
1,800 Elo+
Party 1
Hera
Hera
LePtitLoupio
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,729 Elo+
Party 1
Awilix
Awilix
Rag3rz wT
Awilix
Level 69
God Stats
1W - 0L
1,583 SR
Queue Stats
18W - 17L
1,594 Elo+
Party 1
Hachiman
Hachiman
TheGingras9
Hachiman
Level 128
God Stats
1W - 0L
1,087 SR
Queue Stats
31W - 16L
1,587 Elo+
Party 1
Anubis
Anubis
Theonlydk2
Anubis
Level 119
God Stats
12W - 5L
1,597 SR
Queue Stats
619W - 687L
1,480 Elo+
Solo
Team Averages
Level 83
1,514 SR
1,638 Elo+

VS

Team Averages
Level 95
1,538 SR
1,412 Elo+
Bacchus
Bacchus
Doc_Light_x
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,524 Elo+
Solo
Ne Zha
Ne Zha
IMPULSZE916
Ne Zha
Level 137
God Stats
25W - 22L
1,691 SR
Queue Stats
571W - 597L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Izaiah_with_a_Z
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,476 Elo+
Solo
Charybdis
Charybdis
Madmono
Charybdis
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 35L
1,239 Elo+
Party 2
Tyr
Tyr
varyodd
Tyr
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
53W - 45L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 14
13,036
767
11,388
23,901
28,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 5 / 9
12,022
707
12,211
13,708
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Rag3rz wT
Awilix
19
7 / 3 / 12
12,695
747
13,672
15,233
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
TheGingras9
Hachiman
20
5 / 4 / 17
13,017
766
29,318
21,420
11,368
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Theonlydk2
Anubis
19
4 / 3 / 10
12,107
712
16,453
8,099
4,179
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doc_Light_x
Bacchus
18
0 / 4 / 11
10,762
633
10,775
21,138
36,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
17
3 / 5 / 7
10,040
591
19,051
12,768
5,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Izaiah_with_a_Z
Erlang Shen
18
2 / 6 / 8
10,777
634
9,779
19,490
12,943
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Madmono
Charybdis
18
3 / 5 / 8
10,698
629
11,100
17,456
8,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
19
10 / 5 / 5
11,631
684
18,783
22,334
32,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
57
25
Kills
18
18
Deaths
25
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Doc_Light_x
Bacchus
0
4
11
1.38
L
Ne Zha
3
5
7
1.3
L
Erlang Shen
Izaiah_with_a_Z
Erlang Shen
2
6
8
1
W
5
3
14
4
W
4
5
9
1.7
L
Charybdis
Madmono
Charybdis
3
5
8
1.4
W
Awilix
Rag3rz wT
Awilix
7
3
12
4.33
W
Hachiman
TheGingras9
Hachiman
5
4
17
3.38
W
Anubis
Theonlydk2
Anubis
4
3
10
3
L
Tyr
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,042
Damage
69,488
82,361
Taken
93,186
59,085
Mitigated
96,442
32,474
Healing
27,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Doc_Light_x
Bacchus
10,775
524
981
2,644
21,138
36,411
131
6,619
14,221
18,866
0
L
Ne Zha
19,051
1,807
2,858
2,281
12,768
5,852
127
4,623
8,058
0
42,886
L
Erlang Shen
Izaiah_with_a_Z
Erlang Shen
9,779
3,189
1,719
3,399
19,490
12,943
0
5,117
14,235
0
23,387
W
11,388
277
1,450
7,032
23,901
28,523
243
3,585
19,889
0
23,086
W
12,211
4,334
1,602
1,844
13,708
6,010
770
1,530
11,920
30,183
0
L
Charybdis
Madmono
Charybdis
11,100
5,708
1,078
4,078
17,456
8,542
248
3,116
14,202
445
35,316
W
Awilix
Rag3rz wT
Awilix
13,672
4,665
2,946
3,522
15,233
9,005
155
2,221
12,874
0
23,963
W
Hachiman
TheGingras9
Hachiman
29,318
12,886
1,997
8,025
21,420
11,368
4,059
2,971
18,257
0
54,935
W
Anubis
Theonlydk2
Anubis
16,453
208
2,967
1,089
8,099
4,179
365
706
7,358
43,583
0
L
Tyr
18,783
1,618
1,803
6,762
22,334
32,694
70
9,189
12,792
0
27,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,877
Gold Earned
53,908
194
Minions Killed
161
0
Camps Cleared
0
1,678,318
Distance Traveled
1,566,898
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,762
633
18
1
0
318,648
0
L
Ne Zha
10,040
591
17
1
0
336,502
0
L
Erlang Shen
10,777
634
44
3
0
312,802
0
W
Chaac
13,036
767
16
1
0
359,637
0
W
Hera
12,022
707
36
2
0
318,567
0
L
Charybdis
10,698
629
60
4
0
287,265
0
W
Awilix
12,695
747
26
2
0
360,947
1
W
Hachiman
13,017
766
57
3
0
307,514
0
W
Anubis
12,107
712
59
3
0
331,653
2
L
Tyr
11,631
684
22
1
0
311,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role