Player Matchup

Cliodhna
Cliodhna
Gold IV
 
Cliodhna
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold II
SmurfJungle
Awilix
Gold II
Level 125
God Stats
1W - 3L
1,354 SR
Queue Stats
57W - 54L
1,721 MMR
Solo
Thoth
Thoth
Platinum V
diny_MgM
Thoth
Platinum V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 147L
1,585 MMR
Solo
Izanami
Izanami
Gold II
oTarK
Izanami
Gold II
Level 153
God Stats
4W - 8L
1,663 SR
Queue Stats
137W - 141L
1,544 MMR
Solo
Agni
Agni
Gold III
pedro_goveia-j75
Agni
Gold III
Level 41
God Stats
12W - 4L
1,934 SR
Queue Stats
42W - 39L
1,801 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,590 SR
1,630 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,424 SR
1,630 MMR
Chronos
Chronos
Platinum I
ILakesI-
Chronos
Platinum I
Level 126
God Stats
18W - 12L
1,571 SR
Queue Stats
265W - 256L
1,918 MMR
Solo
Mercury
Mercury
Silver II
Osman_45_
Mercury
Silver II
Level 89
God Stats
8W - 9L
1,540 SR
Queue Stats
93W - 83L
1,044 MMR
Solo
Ullr
Ullr
Platinum IV
SK_CIoud
Ullr
Platinum IV
Level 128
God Stats
11W - 7L
1,573 SR
Queue Stats
141W - 131L
1,777 MMR
Solo
Bellona
Bellona
Gold II
XxVitaL_BlaSTxX
Bellona
Gold II
Level 123
God Stats
7W - 4L
1,317 SR
Queue Stats
389W - 388L
1,488 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
YKSLegend-
Zhong Kui
Platinum III
Level 108
God Stats
7W - 9L
1,117 SR
Queue Stats
339W - 349L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
1 / 5 / 0
9,618
534
5,488
16,090
11,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
10
4 / 7 / 2
7,571
421
5,749
11,232
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
diny_MgM
Thoth
15
0 / 4 / 6
8,256
459
4,530
8,975
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
oTarK
Izanami
14
2 / 5 / 1
8,851
492
6,934
13,692
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 4 / 5
9,321
518
14,295
10,973
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiKaliMedusaShiva

VS

Bans
ArachneAtlasGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ILakesI-
Chronos
18
8 / 2 / 5
11,185
621
9,270
9,463
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Osman_45_
Mercury
16
0 / 6 / 5
9,487
527
3,495
11,329
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
17
2 / 2 / 1
10,237
569
4,137
10,803
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
8 / 1 / 5
10,291
572
12,841
15,070
12,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
YKSLegend-
Zhong Kui
18
7 / 1 / 5
11,375
632
14,995
12,210
10,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
12
Kills
25
25
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
0
0.2
W
Chronos
ILakesI-
Chronos
8
2
5
5.25
W
Mercury
Osman_45_
Mercury
0
6
5
0.42
W
Ullr
2
2
1
1.25
L
Awilix
4
7
2
0.71
W
8
1
5
10.5
W
Zhong Kui
YKSLegend-
Zhong Kui
7
1
5
9.5
L
Thoth
diny_MgM
Thoth
0
4
6
0.75
L
Izanami
oTarK
Izanami
2
5
1
0.5
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,996
Damage
44,738
60,962
Taken
58,875
25,164
Mitigated
33,500
12,229
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,488
314
0
4,711
16,090
11,399
0
9,480
6,610
0
70,091
W
Chronos
ILakesI-
Chronos
9,270
3,080
0
2,447
9,463
3,885
671
408
9,055
62,577
6,304
W
Mercury
Osman_45_
Mercury
3,495
635
0
0
11,329
3,350
662
3,085
8,244
0
71,014
W
Ullr
4,137
1,110
0
1,395
10,803
3,181
0
6,943
3,860
0
83,192
L
Awilix
5,749
2,636
0
340
11,232
3,532
0
2,036
9,196
0
31,830
W
12,841
3,982
236
3,888
15,070
12,711
475
5,068
10,002
0
67,684
W
Zhong Kui
YKSLegend-
Zhong Kui
14,995
1,516
0
5,361
12,210
10,373
566
3,480
8,730
73,980
0
L
Thoth
diny_MgM
Thoth
4,530
533
0
1,561
8,975
2,712
380
2,095
6,880
57,761
0
L
Izanami
oTarK
Izanami
6,934
4,671
0
4,645
13,692
4,324
14
5,502
8,190
0
64,848
L
14,295
1,242
0
972
10,973
3,197
360
4,338
6,635
53,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,617
Gold Earned
52,575
543
Minions Killed
622
0
Camps Cleared
0
1,569,476
Distance Traveled
1,823,599
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,618
534
153
9
0
345,979
4
W
Chronos
11,185
621
131
7
0
359,965
2
W
Mercury
9,487
527
123
7
0
384,010
6
W
Ullr
10,237
569
149
8
0
335,933
4
L
Awilix
7,571
421
58
3
0
262,153
0
W
Bellona
10,291
572
85
5
0
398,499
6
W
Zhong Kui
11,375
632
134
7
0
345,192
3
L
Thoth
8,256
459
106
6
0
343,446
3
L
Izanami
8,851
492
136
8
0
286,275
3
L
Agni
9,321
518
90
5
0
331,623
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role