Player Matchup

Serqet
Serqet
AmonFeitosaJPA
Serqet
Level 88
God Stats
1W - 6L
1,366 SR
Queue Stats
112W - 99L
1,563 Elo+
Solo
Poseidon
Poseidon
Factory-Settings
Poseidon
Level 89
God Stats
4W - 10L
1,564 SR
Queue Stats
76W - 70L
1,532 Elo+
Party 1
Achilles
Achilles
SonnySideUp72
Achilles
Level 52
God Stats
29W - 22L
1,534 SR
Queue Stats
103W - 106L
1,482 Elo+
Party 1
Bacchus
Bacchus
uLtRa CoD pRo
Bacchus
Level 112
God Stats
5W - 6L
1,628 SR
Queue Stats
25W - 36L
1,350 Elo+
Party 3
Hachiman
Hachiman
uLtRa GrOuNdHoG
Hachiman
Level 160
God Stats
0W - 2L
1,377 SR
Queue Stats
211W - 240L
1,513 Elo+
Party 3
Team Averages
Level 100
1,494 SR
1,488 Elo+

VS

Team Averages
Level 122
1,552 SR
1,536 Elo+
Ganesha
Ganesha
Jason9391
Ganesha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,628 Elo+
Solo
Anubis
Anubis
Never
Anubis
Level 147
God Stats
13W - 7L
1,604 SR
Queue Stats
201W - 165L
1,532 Elo+
Party 2
Janus
Janus
Noobinthebox
Janus
Level 95
God Stats
8W - 9L
1,532 SR
Queue Stats
200W - 164L
1,532 Elo+
Party 2
Izanami
Izanami
Squeeesh
Izanami
Level 114
God Stats
28W - 22L
1,607 SR
Queue Stats
264W - 334L
1,460 Elo+
Solo
Bastet
Bastet
kitothebeast1-2
Bastet
Level 154
God Stats
13W - 8L
1,518 SR
Queue Stats
153W - 153L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
4,952
707
3,885
4,952
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 1
6,039
863
3,915
5,177
1,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
SonnySideUp72
Achilles
11
0 / 1 / 3
5,071
724
2,088
5,591
3,926
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
9
0 / 0 / 2
5,086
727
825
616
397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
12
2 / 1 / 2
5,896
842
5,725
3,609
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jason9391
Ganesha
12
0 / 0 / 6
5,884
841
2,608
4,569
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Never
Anubis
11
0 / 2 / 2
5,399
771
2,470
3,779
1,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 3
5,833
833
2,582
4,527
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Squeeesh
Izanami
12
2 / 2 / 2
5,891
842
2,814
6,384
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 0 / 1
6,416
917
3,972
2,029
716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
8
8
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
4
4
1
1.13
W
Ganesha
Jason9391
Ganesha
0
0
6
3
W
Anubis
Never
Anubis
0
2
2
0.5
W
1
2
3
1.25
L
Achilles
SonnySideUp72
Achilles
0
1
3
1.5
W
Izanami
Squeeesh
Izanami
2
2
2
1.5
W
5
0
1
5.5
L
Bacchus
0
0
2
1
L
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
14,446
19,945
Taken
21,288
8,442
Mitigated
8,440
3,112
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,885
211
0
1,143
4,952
1,748
0
2,056
2,896
0
8,391
L
3,915
650
0
0
5,177
1,402
0
2,889
2,288
16,979
0
W
Ganesha
Jason9391
Ganesha
2,608
224
0
1,388
4,569
3,621
0
1,050
3,519
8,275
0
W
Anubis
Never
Anubis
2,470
0
0
760
3,779
1,285
400
639
2,855
17,795
0
W
2,582
109
0
605
4,527
1,070
0
1,380
2,919
16,833
0
L
Achilles
SonnySideUp72
Achilles
2,088
361
0
265
5,591
3,926
0
1,605
3,986
0
8,359
W
Izanami
Squeeesh
Izanami
2,814
1,651
0
516
6,384
1,748
498
1,671
4,713
0
16,514
W
3,972
784
0
347
2,029
716
22
0
2,029
0
9,476
L
Bacchus
825
36
0
240
616
397
0
362
254
4,017
0
L
Hachiman
5,725
2,157
0
1,464
3,609
969
96
748
2,861
0
23,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
29,423
115
Minions Killed
127
0
Camps Cleared
0
633,210
Distance Traveled
651,557
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,952
707
15
2
0
155,239
3
L
Poseidon
6,039
863
37
5
0
128,300
1
W
Ganesha
5,884
841
5
1
0
159,306
1
W
Anubis
5,399
771
32
5
0
130,501
2
W
Janus
5,833
833
34
5
0
143,528
1
L
Achilles
5,071
724
11
2
0
137,273
0
W
Izanami
5,891
842
37
5
0
142,675
1
W
Bastet
6,416
917
19
3
0
75,547
0
L
Bacchus
5,086
727
6
1
0
90,857
0
L
Hachiman
5,896
842
46
7
0
121,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role