Player Matchup

Persephone
Persephone
Gold V
Doctor Doom7250
Persephone
Gold V
Level 36
God Stats
3W - 1L
1,321 SR
Queue Stats
53W - 39L
1,699 MMR
Party 2
Mercury
Mercury
Gold I
TR3DIZZL3
Mercury
Gold I
Level 109
God Stats
1W - 4L
1,411 SR
Queue Stats
51W - 46L
1,665 MMR
Solo
Cerberus
Cerberus
Gold V
UrtoxicPAWG
Cerberus
Gold V
Level 51
God Stats
2W - 0L
1,705 SR
Queue Stats
18W - 11L
1,634 MMR
Party 2
Chiron
Chiron
Silver I
Zues Is H3r3
Chiron
Silver I
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
141W - 122L
1,634 MMR
Party 1
Ganesha
Ganesha
Silver I
silence423
Ganesha
Silver I
Level 160
God Stats
19W - 14L
1,610 SR
Queue Stats
477W - 435L
1,681 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,509 SR
1,663 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,509 SR
1,548 MMR
Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
UpLoadingHDz
Ao Kuang
Platinum III
Level 157
God Stats
1W - 4L
1,767 SR
Queue Stats
245W - 231L
1,559 MMR
Solo
Cernunnos
Cernunnos
Platinum V
drem063
Cernunnos
Platinum V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 193L
1,576 MMR
Solo
Fafnir
Fafnir
Gold II
josue990730
Fafnir
Gold II
Level 158
God Stats
0W - 2L
1,279 SR
Queue Stats
413W - 410L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Doctor Doom7250
Persephone
20
10 / 1 / 3
15,619
625
27,602
16,325
6,254
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TR3DIZZL3
Mercury
20
3 / 6 / 7
13,350
534
12,414
23,676
11,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
UrtoxicPAWG
Cerberus
20
3 / 2 / 10
13,784
551
11,631
20,577
24,079
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
20
5 / 2 / 4
14,600
584
14,626
19,398
8,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
silence423
Ganesha
19
0 / 2 / 12
13,380
535
5,082
28,407
28,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
BastetArtioCliodhnaNeith

VS

Bans
GebShivaLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
4 / 0 / 6
13,055
522
18,415
26,649
28,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
 
Tiamat
18
0 / 4 / 6
11,756
470
11,675
13,936
6,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
UpLoadingHDz
Ao Kuang
18
5 / 7 / 1
11,751
470
10,805
24,533
7,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
drem063
Cernunnos
16
2 / 7 / 1
10,781
431
12,635
14,972
4,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
16
1 / 4 / 3
10,977
439
8,852
26,385
32,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
21
Kills
12
13
Deaths
22
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
0
6
7
L
Tiamat
 
Tiamat
0
4
6
0.75
W
Persephone
Doctor Doom7250
Persephone
10
1
3
11.5
W
Mercury
TR3DIZZL3
Mercury
3
6
7
1.08
L
Ao Kuang
UpLoadingHDz
Ao Kuang
5
7
1
0.79
W
Cerberus
UrtoxicPAWG
Cerberus
3
2
10
4
W
Chiron
5
2
4
3.5
L
Cernunnos
drem063
Cernunnos
2
7
1
0.36
L
Fafnir
1
4
3
0.63
W
Ganesha
silence423
Ganesha
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,355
Damage
62,382
108,383
Taken
106,475
78,470
Mitigated
79,299
48,348
Healing
25,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
18,415
6,448
0
12,116
26,649
28,233
392
11,424
15,225
0
93,486
L
Tiamat
 
Tiamat
11,675
1,183
0
2,854
13,936
6,680
313
7,624
6,312
81,504
0
W
Persephone
Doctor Doom7250
Persephone
27,602
645
470
9,251
16,325
6,254
1,971
9,019
6,983
127,833
3,437
W
Mercury
TR3DIZZL3
Mercury
12,414
6,146
0
8,652
23,676
11,113
1,459
7,712
15,834
0
107,059
L
Ao Kuang
UpLoadingHDz
Ao Kuang
10,805
3,544
0
5,526
24,533
7,977
402
7,934
16,599
99,270
0
W
Cerberus
UrtoxicPAWG
Cerberus
11,631
281
0
9,388
20,577
24,079
669
6,135
14,270
84,074
0
W
Chiron
14,626
6,367
1,897
5,163
19,398
8,738
9,466
3,603
15,784
0
142,220
L
Cernunnos
drem063
Cernunnos
12,635
5,679
0
1,708
14,972
4,071
538
5,939
9,033
0
63,121
L
Fafnir
8,852
1,678
0
3,657
26,385
32,338
110
10,536
15,849
40,500
0
W
Ganesha
silence423
Ganesha
5,082
150
4,948
8,579
28,407
28,286
1,547
4,944
22,792
50,129
4,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,733
Gold Earned
58,320
831
Minions Killed
610
0
Camps Cleared
0
2,477,998
Distance Traveled
2,366,806
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,055
522
157
6
0
556,592
5
L
Tiamat
11,756
470
171
7
0
493,739
5
W
Persephone
15,619
625
218
9
0
495,995
7
W
Mercury
13,350
534
140
6
0
572,502
2
L
Ao Kuang
11,751
470
130
5
0
433,845
5
W
Cerberus
13,784
551
198
8
0
517,778
4
W
Chiron
14,600
584
236
9
0
442,194
0
L
Cernunnos
10,781
431
100
4
0
419,571
2
L
Fafnir
10,977
439
52
2
0
463,059
11
W
Ganesha
13,380
535
39
2
0
449,529
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role