Player Matchup

Hera
Hera
Carollinda
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,559 Elo+
Solo
Ares
Ares
DBeezy4255
Ares
Level 20
God Stats
1W - 1L
1,724 SR
Queue Stats
73W - 78L
1,436 Elo+
Party 1
Chaac
Chaac
GonGoldFish
Chaac
Level 13
God Stats
12W - 12L
1,400 SR
Queue Stats
14W - 14L
1,425 Elo+
Party 2
Thor
Thor
ShindlrsList
Thor
Level 108
God Stats
0W - 3L
1,350 SR
Queue Stats
74W - 86L
1,442 Elo+
Party 1
Zeus
Zeus
SlickWitDaBlick
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,277 Elo+
Party 2
Team Averages
Level 35
1,495 SR
1,428 Elo+

VS

Team Averages
Level 73
1,711 SR
1,482 Elo+
Zhong Kui
Zhong Kui
EPIKK_PICKLES
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,517 Elo+
Party 3
Vamana
Vamana
Epikkpickles
Vamana
Level 29
God Stats
7W - 2L
1,776 SR
Queue Stats
146W - 132L
1,598 Elo+
Party 3
Cerberus
Cerberus
JREneral
Cerberus
Level 148
God Stats
6W - 2L
1,828 SR
Queue Stats
230W - 238L
1,480 Elo+
Solo
Hun Batz
Hun Batz
Lynx5690
Hun Batz
Level 66
God Stats
1W - 0L
1,691 SR
Queue Stats
14W - 16L
1,375 Elo+
Solo
Artemis
Artemis
petedelunde2
Artemis
Level 16
God Stats
2W - 0L
1,762 SR
Queue Stats
8W - 11L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,554
682
5,457
6,032
1,626
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 8 / 12
11,277
806
8,346
31,076
30,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 11 / 5
10,080
720
11,488
24,177
17,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 13 / 9
9,004
643
11,620
18,123
6,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 7 / 4
12,057
861
17,031
17,798
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EPIKK_PICKLES
Zhong Kui
18
13 / 2 / 19
12,296
878
23,334
13,850
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
19
9 / 1 / 24
11,981
856
17,808
19,736
22,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
JREneral
Cerberus
17
5 / 3 / 23
11,382
813
11,347
18,144
18,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Lynx5690
Hun Batz
18
6 / 8 / 13
11,140
796
15,962
17,459
7,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
petedelunde2
Artemis
19
8 / 4 / 20
12,155
868
19,786
11,020
5,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
140
18
Kills
41
41
Deaths
18
36
Assists
99
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
L
3
8
12
1.13
W
Zhong Kui
EPIKK_PICKLES
Zhong Kui
13
2
19
11.25
W
Vamana
9
1
24
21
L
3
11
5
0.5
W
Cerberus
JREneral
Cerberus
5
3
23
5.5
W
Hun Batz
Lynx5690
Hun Batz
6
8
13
1.56
L
1
13
9
0.42
L
8
7
4
1.43
W
Artemis
petedelunde2
Artemis
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,942
Damage
88,237
97,206
Taken
80,209
62,164
Mitigated
63,588
7,890
Healing
21,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,457
1,802
0
827
6,032
1,626
0
3,159
2,873
19,673
0
L
8,346
406
0
3,486
31,076
30,809
0
9,241
21,835
19,511
0
W
Zhong Kui
EPIKK_PICKLES
Zhong Kui
23,334
3,420
434
3,605
13,850
9,031
1,496
6,200
7,438
39,885
0
W
Vamana
17,808
9,605
0
6,204
19,736
22,745
1,556
7,073
12,373
0
47,436
L
11,488
2,452
0
2,108
24,177
17,662
0
7,873
16,304
0
30,334
W
Cerberus
JREneral
Cerberus
11,347
1,449
572
2,926
18,144
18,928
420
6,101
10,874
32,720
0
W
Hun Batz
Lynx5690
Hun Batz
15,962
5,353
485
3,805
17,459
7,713
1,129
6,371
10,918
0
48,094
L
11,620
4,070
263
711
18,123
6,209
0
6,950
11,173
0
20,623
L
17,031
2,945
0
495
17,798
5,858
70
7,458
10,340
49,177
0
W
Artemis
petedelunde2
Artemis
19,786
11,778
0
3,176
11,020
5,171
7,049
4,119
6,813
0
61,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,972
Gold Earned
58,954
182
Minions Killed
279
0
Camps Cleared
0
1,115,412
Distance Traveled
1,475,634
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,554
682
33
2
0
151,273
4
L
Ares
11,277
806
15
1
0
267,887
0
W
Zhong Kui
12,296
878
27
2
0
278,890
1
W
Vamana
11,981
856
39
3
0
348,743
2
L
Chaac
10,080
720
47
3
0
252,342
0
W
Cerberus
11,382
813
61
4
0
287,006
1
W
Hun Batz
11,140
796
59
4
0
294,472
0
L
Thor
9,004
643
21
2
0
210,549
0
L
Zeus
12,057
861
66
5
0
233,361
1
W
Artemis
12,155
868
93
7
0
266,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role