Player Matchup

Morgan Le Fay
Morgan Le Fay
Glarinack
Morgan Le Fay
Level 154
God Stats
3W - 1L
1,778 SR
Queue Stats
300W - 163L
1,781 Elo+
Party 1
Serqet
Serqet
RealMour
Serqet
Level 85
God Stats
4W - 1L
1,490 SR
Queue Stats
108W - 44L
1,818 Elo+
Party 1
Atlas
Atlas
SquatCulture
Atlas
Level 116
God Stats
8W - 6L
1,483 SR
Queue Stats
189W - 176L
1,576 Elo+
Party 1
Team Averages
Level 118
1,583 SR
1,725 Elo+

VS

Team Averages
Level 102
1,532 SR
1,595 Elo+
Artio
Artio
BIZAROCASH1
Artio
Level 74
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 3L
1,345 Elo+
Solo
Fenrir
Fenrir
CollieDog
Fenrir
Level 126
God Stats
13W - 11L
1,827 SR
Queue Stats
79W - 101L
1,581 Elo+
Solo
Janus
Janus
GROMreej
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,860 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Glarinack
Morgan Le Fay
16
10 / 5 / 10
11,190
861
20,325
13,915
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
RealMour
Serqet
14
7 / 3 / 13
10,221
786
11,002
9,271
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
10 / 0 / 16
11,872
913
14,557
16,843
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 4
9,488
730
7,262
20,576
14,009
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
CollieDog
Fenrir
13
4 / 8 / 4
9,766
751
9,125
16,837
6,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
GROMreej
Janus
11
0 / 11 / 4
7,842
603
7,295
14,701
4,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
27
Kills
8
8
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Fenrir
CollieDog
Fenrir
4
8
4
0.75
L
Janus
GROMreej
Janus
0
11
4
0.18
W
Morgan Le Fay
Glarinack
Morgan Le Fay
10
5
10
3
W
Serqet
RealMour
Serqet
7
3
13
4.5
W
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,884
Damage
23,682
40,029
Taken
52,114
33,536
Mitigated
25,347
14,704
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,262
817
576
3,316
20,576
14,009
0
13,727
6,562
19,792
0
L
Fenrir
CollieDog
Fenrir
9,125
2,017
0
1,029
16,837
6,565
0
10,426
5,299
0
19,691
L
Janus
GROMreej
Janus
7,295
154
156
692
14,701
4,773
0
10,945
3,303
24,213
0
W
Morgan Le Fay
Glarinack
Morgan Le Fay
20,325
2,008
432
5,044
13,915
6,553
1,359
4,930
8,985
50,391
0
W
Serqet
RealMour
Serqet
11,002
1,566
0
2,898
9,271
4,957
870
2,470
6,801
0
24,552
W
14,557
4,983
164
6,166
16,843
22,026
194
7,623
9,220
31,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
27,096
117
Minions Killed
87
7
Camps Cleared
2
715,966
Distance Traveled
623,682
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,488
730
27
2
0
198,788
6
L
Fenrir
9,766
751
24
2
2
224,390
2
L
Janus
7,842
603
36
3
0
200,504
0
W
Morgan Le Fay
11,190
861
76
6
3
203,959
0
W
Serqet
10,221
786
28
2
4
257,042
3
W
Atlas
11,872
913
13
1
0
254,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role