Player Matchup

Zhong Kui
Zhong Kui
DinoLui
Zhong Kui
Level 39
God Stats
6W - 4L
1,578 SR
Queue Stats
35W - 38L
1,521 Elo+
Solo
Bellona
Bellona
InhumanJarl47
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,664 Elo+
Party 2
Artemis
Artemis
candypietea
Artemis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 69L
1,788 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dub456
Tsukuyomi
Level 128
God Stats
10W - 3L
1,652 SR
Queue Stats
162W - 165L
1,648 Elo+
Party 2
Artio
Artio
sickly-door155
Artio
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,672 Elo+
Solo
Team Averages
Level 67
1,546 SR
1,658 Elo+

VS

Team Averages
Level 124
1,404 SR
1,640 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Erasuka
Awilix
Level 147
God Stats
0W - 1L
1,552 SR
Queue Stats
3W - 3L
1,602 Elo+
Party 1
Vamana
Vamana
LethalAngel 200
Vamana
Level 159
God Stats
1W - 1L
1,313 SR
Queue Stats
2W - 1L
1,844 Elo+
Party 1
Tiamat
Tiamat
Spl_winner
Tiamat
Level 38
God Stats
0W - 1L
1,306 SR
Queue Stats
411W - 482L
1,524 Elo+
Solo
Xing Tian
Xing Tian
Young Flame 200
Xing Tian
Level 158
God Stats
1W - 2L
1,349 SR
Queue Stats
3W - 2L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DinoLui
Zhong Kui
16
6 / 2 / 3
9,927
584
13,299
12,499
8,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
2 / 4 / 3
8,818
519
6,975
11,981
9,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
candypietea
Artemis
14
3 / 2 / 2
8,551
503
9,080
10,983
3,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
dub456
Tsukuyomi
16
7 / 4 / 3
10,514
618
11,194
11,837
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 9
8,616
507
6,317
15,804
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 4 / 2
7,798
459
5,589
10,067
2,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Erasuka
Awilix
17
8 / 6 / 4
10,416
613
11,822
15,612
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 3
9,485
558
10,133
15,250
17,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Spl_winner
Tiamat
15
0 / 3 / 2
8,605
506
6,484
9,077
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Young Flame 200
Xing Tian
13
1 / 2 / 4
8,180
481
5,741
16,316
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
18
Kills
15
15
Deaths
18
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
2
0.75
W
Zhong Kui
DinoLui
Zhong Kui
6
2
3
3.75
L
Awilix
Erasuka
Awilix
8
6
4
1.67
W
Bellona
2
4
3
0.88
L
4
3
3
1.83
L
Tiamat
Spl_winner
Tiamat
0
3
2
0.33
L
Xing Tian
Young Flame 200
Xing Tian
1
2
4
1.5
W
Artemis
candypietea
Artemis
3
2
2
2
W
Tsukuyomi
dub456
Tsukuyomi
7
4
3
2.13
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,865
Damage
39,769
63,104
Taken
66,322
40,063
Mitigated
44,180
23,535
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,589
1,832
0
3,236
10,067
2,813
896
2,221
7,846
0
42,756
W
Zhong Kui
DinoLui
Zhong Kui
13,299
826
0
6,356
12,499
8,115
672
4,166
8,251
58,657
0
L
Awilix
Erasuka
Awilix
11,822
4,910
0
4,550
15,612
5,152
0
3,113
12,499
0
77,281
W
Bellona
6,975
1,885
0
2,370
11,981
9,758
681
976
10,495
0
45,147
L
10,133
3,516
0
6,377
15,250
17,053
393
3,215
12,035
0
52,443
L
Tiamat
Spl_winner
Tiamat
6,484
599
0
1,869
9,077
5,088
0
3,009
6,068
54,265
0
L
Xing Tian
Young Flame 200
Xing Tian
5,741
480
273
2,826
16,316
14,074
0
8,058
8,258
23,710
0
W
Artemis
candypietea
Artemis
9,080
5,093
0
4,404
10,983
3,216
695
1,988
8,954
0
59,237
W
Tsukuyomi
dub456
Tsukuyomi
11,194
2,212
0
5,513
11,837
4,113
374
2,026
9,575
0
71,174
W
6,317
898
760
4,132
15,804
14,861
226
3,069
12,735
19,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
44,484
458
Minions Killed
415
0
Camps Cleared
0
1,650,845
Distance Traveled
1,648,072
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,798
459
70
4
0
287,605
0
W
Zhong Kui
9,927
584
135
8
0
320,195
2
L
Awilix
10,416
613
113
7
0
379,924
3
W
Bellona
8,818
519
104
6
0
310,855
6
L
Vamana
9,485
558
100
6
0
353,763
4
L
Tiamat
8,605
506
112
7
0
324,396
4
L
Xing Tian
8,180
481
20
1
0
302,384
6
W
Artemis
8,551
503
87
5
0
295,663
10
W
Tsukuyomi
10,514
618
120
7
0
381,524
0
W
Artio
8,616
507
12
1
0
342,608
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role