Player Matchup

Awilix
Awilix
 
Awilix
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
CompleteArsenal9
Geb
Level 69
God Stats
9W - 4L
1,577 SR
Queue Stats
75W - 73L
1,484 Elo+
Party 3
Nox
Nox
Zedaroon
Nox
Level 28
God Stats
4W - 1L
1,563 SR
Queue Stats
62W - 77L
1,461 Elo+
Party 4
Hou Yi
Hou Yi
cyclicranger
Hou Yi
Level 43
God Stats
6W - 2L
1,519 SR
Queue Stats
54W - 45L
1,543 Elo+
Party 3
Mulan
Mulan
judg3r3ap3r
Mulan
Level 152
God Stats
18W - 16L
1,357 SR
Queue Stats
535W - 578L
1,453 Elo+
Solo
Team Averages
Level 79
1,503 SR
1,488 Elo+

VS

Team Averages
Level 59
1,457 SR
1,378 Elo+
Sylvanus
Sylvanus
DoomMagnet24
Sylvanus
Level 67
God Stats
0W - 2L
1,329 SR
Queue Stats
215W - 216L
1,474 Elo+
Party 2
Da Ji
Da Ji
SonOfVirgo
Da Ji
Level 45
God Stats
21W - 22L
1,500 SR
Queue Stats
89W - 105L
1,309 Elo+
Party 1
Danzaburou
Danzaburou
SpaceMonkey123
Danzaburou
Level 67
God Stats
17W - 23L
1,457 SR
Queue Stats
200W - 219L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
Sushiiiiimi
Nu Wa
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
43W - 57L
1,235 Elo+
Party 1
Guan Yu
Guan Yu
xBuck_Lee
Guan Yu
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 61L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
11 / 0 / 12
11,631
554
16,000
12,102
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 20
10,220
487
10,419
17,745
20,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 1 / 6
10,758
512
12,955
6,656
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
18
10 / 2 / 7
11,240
535
13,263
10,404
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 2 / 7
10,755
512
13,135
18,385
14,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoomMagnet24
Sylvanus
14
3 / 6 / 1
9,071
432
7,276
18,657
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
14
2 / 7 / 1
8,783
418
4,984
15,787
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SpaceMonkey123
Danzaburou
14
0 / 9 / 4
8,711
415
7,867
16,702
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 3
9,216
439
8,447
13,281
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
xBuck_Lee
Guan Yu
15
1 / 5 / 0
9,166
436
8,256
22,672
19,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
32
Kills
6
6
Deaths
32
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
0
12
17
W
2
1
20
12
L
Sylvanus
DoomMagnet24
Sylvanus
3
6
1
0.58
L
Da Ji
2
7
1
0.36
L
Danzaburou
SpaceMonkey123
Danzaburou
0
9
4
0.22
L
0
5
3
0.3
W
7
1
6
10
W
Hou Yi
10
2
7
6.75
W
2
2
7
2.75
L
Guan Yu
xBuck_Lee
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,772
Damage
36,830
65,292
Taken
87,099
45,281
Mitigated
50,713
23,289
Healing
25,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,000
6,016
0
2,306
12,102
4,647
1,510
3,293
8,339
0
75,077
W
10,419
984
44
5,447
17,745
20,273
657
5,351
12,264
34,264
3,005
L
Sylvanus
DoomMagnet24
Sylvanus
7,276
1,815
1,130
4,969
18,657
15,629
0
7,037
10,643
30,480
0
L
Da Ji
4,984
1,153
0
4,879
15,787
6,174
0
1,931
13,733
0
58,359
L
Danzaburou
SpaceMonkey123
Danzaburou
7,867
3,716
0
3,769
16,702
5,815
96
5,868
10,834
0
59,623
L
8,447
3,133
600
4,004
13,281
3,836
644
5,028
8,253
63,346
0
W
12,955
756
0
455
6,656
2,529
1,956
2,140
4,386
56,902
0
W
Hou Yi
13,263
5,427
0
5,422
10,404
3,559
917
3,284
7,120
0
79,728
W
13,135
1,279
257
9,358
18,385
14,273
1,353
1,655
16,164
9,400
69,620
L
Guan Yu
xBuck_Lee
Guan Yu
8,256
1,863
405
5,563
22,672
19,259
0
4,664
17,275
0
52,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,604
Gold Earned
44,947
560
Minions Killed
460
0
Camps Cleared
0
2,157,079
Distance Traveled
1,908,598
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,631
554
110
5
0
505,535
0
W
Geb
10,220
487
37
2
0
428,653
7
L
Sylvanus
9,071
432
46
2
0
375,733
4
L
Da Ji
8,783
418
97
5
0
380,052
10
L
Danzaburou
8,711
415
91
4
0
379,263
3
L
Nu Wa
9,216
439
116
6
0
386,486
4
W
Nox
10,758
512
109
5
0
423,075
4
W
Hou Yi
11,240
535
148
7
0
413,247
1
W
Mulan
10,755
512
156
7
0
386,569
12
L
Guan Yu
9,166
436
110
5
0
387,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role