Player Matchup

Heimdallr
Heimdallr
AleksisIvanov
Heimdallr
Level 63
God Stats
35W - 40L
1,399 SR
Queue Stats
55W - 54L
1,389 Elo+
Party 3
Zeus
Zeus
Arturito junior
Zeus
Level 89
God Stats
3W - 1L
1,642 SR
Queue Stats
108W - 117L
1,424 Elo+
Party 3
Persephone
Persephone
SonOfVirgo
Persephone
Level 45
God Stats
11W - 14L
1,384 SR
Queue Stats
89W - 105L
1,336 Elo+
Party 1
Arachne
Arachne
Sushiiiiimi
Arachne
Level 27
God Stats
0W - 5L
1,226 SR
Queue Stats
43W - 57L
1,310 Elo+
Party 1
Atlas
Atlas
secar3
Atlas
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,397 Elo+
Party 3
Team Averages
Level 60
1,430 SR
1,371 Elo+

VS

Team Averages
Level 71
1,476 SR
1,384 Elo+
Pele
Pele
Doogie1434
Pele
Level 143
God Stats
2W - 1L
1,407 SR
Queue Stats
217W - 197L
1,460 Elo+
Party 2
Zeus
Zeus
Kisean1481
Zeus
Level 24
God Stats
14W - 9L
1,676 SR
Queue Stats
141W - 131L
1,429 Elo+
Party 2
Mulan
Mulan
Project_ToRmEnT
Mulan
Level 128
God Stats
7W - 3L
1,629 SR
Queue Stats
114W - 99L
1,441 Elo+
Party 2
Izanami
Izanami
TheRealZLynch
Izanami
Level 16
God Stats
2W - 2L
1,170 SR
Queue Stats
11W - 17L
1,281 Elo+
Party 2
Terra
Terra
TwoSevnFoe
Terra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 108L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AleksisIvanov
Heimdallr
8
2 / 6 / 0
5,252
477
4,591
8,614
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 2 / 0
6,017
547
1,931
3,024
612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
SonOfVirgo
Persephone
7
0 / 5 / 0
4,673
425
346
5,078
898
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Sushiiiiimi
Arachne
9
0 / 3 / 0
5,147
468
1,239
7,864
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
secar3
Atlas
6
0 / 2 / 1
4,366
397
1,041
4,388
2,003
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 6
7,202
655
6,937
8,347
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 0 / 5
6,929
630
7,193
3,903
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 1
7,149
650
1,738
4,053
2,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
3 / 1 / 0
6,263
569
1,577
3,757
1,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
3
0 / 1 / 0
3,981
362
128
1,498
546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
18
18
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AleksisIvanov
Heimdallr
2
6
0
0.33
L
2
2
0
1
W
7
1
6
10
W
5
0
5
7.5
W
3
1
1
3.5
L
Persephone
SonOfVirgo
Persephone
0
5
0
0
L
Arachne
Sushiiiiimi
Arachne
0
3
0
0
W
Izanami
3
1
0
3
W
Terra
0
1
0
0
L
Atlas
secar3
Atlas
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,148
Damage
17,573
28,968
Taken
21,558
7,500
Mitigated
7,734
5,209
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AleksisIvanov
Heimdallr
4,591
1,578
0
1,752
8,614
2,035
237
3,057
5,333
0
24,476
L
1,931
30
0
553
3,024
612
0
0
2,966
27,577
0
W
6,937
1,911
0
3,475
8,347
2,716
0
1,797
6,550
0
36,013
W
7,193
1,275
0
498
3,903
1,126
896
367
3,536
30,592
0
W
1,738
55
0
1,604
4,053
2,187
0
908
3,145
0
38,352
L
Persephone
SonOfVirgo
Persephone
346
72
0
715
5,078
898
0
713
4,268
17,367
0
L
Arachne
Sushiiiiimi
Arachne
1,239
789
0
2,189
7,864
1,952
0
1,105
6,637
0
33,239
W
Izanami
1,577
634
0
871
3,757
1,159
486
116
3,641
0
30,997
W
Terra
128
90
0
204
1,498
546
0
130
1,368
1,393
0
L
Atlas
secar3
Atlas
1,041
584
0
0
4,388
2,003
0
1,901
2,317
7,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
31,524
232
Minions Killed
328
0
Camps Cleared
0
976,621
Distance Traveled
954,966
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,252
477
43
4
0
188,430
0
L
Zeus
6,017
547
75
7
0
181,404
3
W
Pele
7,202
655
74
7
0
254,945
4
W
Zeus
6,929
630
74
7
0
219,309
2
W
Mulan
7,149
650
108
10
0
213,776
1
L
Persephone
4,673
425
33
3
0
169,149
4
L
Arachne
5,147
468
67
6
0
225,713
4
W
Izanami
6,263
569
68
6
0
218,118
0
W
Terra
3,981
362
4
0
0
48,818
0
L
Atlas
4,366
397
14
1
0
211,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role