Player Matchup

Bellona
Bellona
FemmeFaye
Bellona
Level 25
God Stats
1W - 7L
1,179 SR
Queue Stats
200W - 258L
1,305 Elo+
Party 2
Ne Zha
Ne Zha
Itsuru
Ne Zha
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
412W - 498L
1,403 Elo+
Party 2
Cabrakan
Cabrakan
Neofar
Cabrakan
Level 36
God Stats
8W - 18L
1,291 SR
Queue Stats
175W - 252L
1,345 Elo+
Party 2
Medusa
Medusa
Sugimi
Medusa
Level 28
God Stats
9W - 11L
1,415 SR
Queue Stats
228W - 301L
1,311 Elo+
Party 2
Thoth
Thoth
latteprince
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,110 Elo+
Solo
Team Averages
Level 49
1,377 SR
1,295 Elo+

VS

Team Averages
Level 54
1,404 SR
1,398 Elo+
Shiva
Shiva
CallMeRoyal
Shiva
Level 148
God Stats
112W - 113L
1,506 SR
Queue Stats
337W - 371L
1,467 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DyckWizard
Morgan Le Fay
Level 17
God Stats
16W - 19L
1,090 SR
Queue Stats
191W - 282L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
Nirtholl
Guan Yu
Level 42
God Stats
3W - 2L
1,206 SR
Queue Stats
168W - 234L
1,346 Elo+
Party 1
Cerberus
Cerberus
diezeric
Cerberus
Level 51
God Stats
6W - 4L
1,718 SR
Queue Stats
281W - 314L
1,454 Elo+
Party 3
Vamana
Vamana
etefrums
Vamana
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FemmeFaye
Bellona
18
1 / 2 / 8
13,477
963
7,058
20,860
19,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Itsuru
Ne Zha
19
2 / 17 / 10
13,923
995
18,437
33,818
12,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Neofar
Cabrakan
16
0 / 0 / 0
10,762
769
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Sugimi
Medusa
19
3 / 7 / 9
14,106
1,008
36,765
30,863
10,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
7 / 8 / 4
14,892
1,064
24,234
26,300
8,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 24
13,860
990
29,152
20,103
29,844
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
DyckWizard
Morgan Le Fay
20
7 / 3 / 15
14,476
1,034
20,326
12,566
5,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nirtholl
Guan Yu
20
2 / 3 / 16
13,478
963
4,545
12,228
18,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
diezeric
Cerberus
20
7 / 2 / 17
14,568
1,041
20,151
25,774
40,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
etefrums
Vamana
20
15 / 3 / 12
16,951
1,211
33,013
28,672
18,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
118
13
Kills
34
34
Deaths
13
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
3
2
24
7.5
W
Morgan Le Fay
DyckWizard
Morgan Le Fay
7
3
15
4.83
L
Bellona
FemmeFaye
Bellona
1
2
8
2.5
L
Ne Zha
Itsuru
Ne Zha
2
17
10
0.41
L
Cabrakan
Neofar
Cabrakan
0
0
0
0
W
Guan Yu
Nirtholl
Guan Yu
2
3
16
3.33
L
Medusa
Sugimi
Medusa
3
7
9
1.07
W
Cerberus
diezeric
Cerberus
7
2
17
7.75
W
Vamana
etefrums
Vamana
15
3
12
7
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,494
Damage
107,187
111,841
Taken
99,343
52,753
Mitigated
112,796
8,805
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,152
3,986
400
160
20,103
29,844
0
5,141
14,962
1,560
41,816
W
Morgan Le Fay
DyckWizard
Morgan Le Fay
20,326
3,909
0
1,359
12,566
5,679
0
2,963
9,603
49,502
0
L
Bellona
FemmeFaye
Bellona
7,058
1,203
1,830
940
20,860
19,923
0
10,942
9,715
2,489
13,872
L
Ne Zha
Itsuru
Ne Zha
18,437
8,259
0
1,954
33,818
12,919
0
14,115
19,567
0
47,134
L
Cabrakan
Neofar
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Nirtholl
Guan Yu
4,545
254
1,756
2,596
12,228
18,062
0
2,827
9,103
0
18,874
L
Medusa
Sugimi
Medusa
36,765
17,984
0
4,081
30,863
10,918
0
10,125
20,605
0
56,300
W
Cerberus
diezeric
Cerberus
20,151
1,062
0
2,391
25,774
40,734
0
6,321
19,453
42,384
0
W
Vamana
etefrums
Vamana
33,013
15,536
1,582
8,036
28,672
18,477
0
7,742
20,716
3,726
48,879
L
24,234
1,097
0
0
26,300
8,993
0
9,112
17,030
54,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,160
Gold Earned
73,333
197
Minions Killed
234
4
Camps Cleared
10
984,697
Distance Traveled
1,300,097
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,860
990
34
2
0
297,268
4
W
Morgan Le Fay
14,476
1,034
62
4
0
246,618
0
L
Bellona
13,477
963
20
1
1
282,840
0
L
Ne Zha
13,923
995
59
4
1
230,714
1
L
Cabrakan
10,762
769
0
0
0
585
0
W
Guan Yu
13,478
963
32
2
2
264,750
0
L
Medusa
14,106
1,008
57
4
2
234,008
1
W
Cerberus
14,568
1,041
61
4
1
254,365
0
W
Vamana
16,951
1,211
45
3
7
237,096
0
L
Thoth
14,892
1,064
61
4
0
236,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role