Player Matchup

Chang'e
Chang'e
Gold III
Caleric-
Chang'e
Gold III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,714 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 30
1,500 SR
1,714 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,827 SR
1,556 MMR
Arachne
Arachne
Gold II
Presidential T
Arachne
Gold II
Level 156
God Stats
11W - 12L
1,827 SR
Queue Stats
330W - 321L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Caleric-
Chang'e
20
9 / 6 / 0
20,843
993
23,396
31,888
39,569
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BakasuraShivaBastetSkadiAh Muzen Cab

VS

Bans
UllrBellonaSolAnhurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 0
18,040
859
25,386
35,980
31,630
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
9
Kills
6
6
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Caleric-
Chang'e
9
6
0
1.5
L
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
25,386
31,888
Taken
35,980
39,569
Mitigated
31,630
16,370
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Caleric-
Chang'e
23,396
2,858
0
16,370
31,888
39,569
2,284
770
31,118
144,663
0
L
25,386
13,047
0
7,280
35,980
31,630
1,488
23,650
12,330
0
127,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,843
Gold Earned
18,040
238
Minions Killed
175
7
Camps Cleared
6
380,216
Distance Traveled
392,736
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
20,843
993
238
11
7
380,216
3
L
Arachne
18,040
859
175
8
6
392,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role