Player Matchup

Chaac
Chaac
Ganaraj-
Chaac
Level 79
God Stats
16W - 17L
1,486 SR
Queue Stats
70W - 81L
1,440 Elo+
Solo
Loki
Loki
MRHYD3
Loki
Level 154
God Stats
5W - 9L
1,542 SR
Queue Stats
494W - 531L
1,464 Elo+
Solo
Hachiman
Hachiman
Magolla14
Hachiman
Level 103
God Stats
3W - 4L
1,694 SR
Queue Stats
50W - 52L
1,409 Elo+
Party 3
Terra
Terra
bichy31
Terra
Level 68
God Stats
4W - 2L
1,396 SR
Queue Stats
52W - 49L
1,416 Elo+
Party 3
Ra
Ra
nanclothing
Ra
Level 10
God Stats
0W - 2L
1,126 SR
Queue Stats
9W - 10L
1,115 Elo+
Party 3
Team Averages
Level 83
1,449 SR
1,369 Elo+

VS

Team Averages
Level 57
1,331 SR
1,403 Elo+
Bacchus
Bacchus
HighlanGuyder65
Bacchus
Level 26
God Stats
11W - 13L
1,301 SR
Queue Stats
188W - 270L
1,273 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PHzinUwU
Tsukuyomi
Level 107
God Stats
7W - 10L
1,173 SR
Queue Stats
201W - 246L
1,354 Elo+
Party 1
Izanami
Izanami
brenosousa10
Izanami
Level 67
God Stats
11W - 14L
1,404 SR
Queue Stats
44W - 45L
1,514 Elo+
Solo
Scylla
Scylla
yTk Flxsh zx
Scylla
Level 34
God Stats
5W - 10L
1,279 SR
Queue Stats
112W - 138L
1,439 Elo+
Party 2
Bakasura
Bakasura
yTk Thur dz7
Bakasura
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 298L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ganaraj-
Chaac
20
8 / 6 / 4
13,658
488
15,648
24,503
31,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
MRHYD3
Loki
20
10 / 10 / 5
14,239
509
14,895
25,370
10,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Magolla14
Hachiman
20
10 / 4 / 5
12,765
456
25,737
22,449
11,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
bichy31
Terra
15
0 / 5 / 13
10,534
376
5,152
27,498
41,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 11 / 11
12,978
464
19,086
20,471
8,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 13
13,046
466
13,237
25,278
31,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
PHzinUwU
Tsukuyomi
20
12 / 10 / 8
15,536
555
23,657
23,500
8,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
brenosousa10
Izanami
20
6 / 4 / 9
14,636
523
23,477
18,182
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
7 / 8 / 1
13,565
484
11,450
16,441
4,830
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
yTk Thur dz7
Bakasura
20
7 / 7 / 9
14,810
529
18,335
26,899
17,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
76
34
Kills
36
36
Deaths
34
38
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ganaraj-
Chaac
8
6
4
1.67
W
4
5
13
2.1
L
Loki
MRHYD3
Loki
10
10
5
1.25
L
Hachiman
Magolla14
Hachiman
10
4
5
3.13
W
Tsukuyomi
PHzinUwU
Tsukuyomi
12
10
8
1.6
L
Terra
bichy31
Terra
0
5
13
1.3
W
Izanami
brenosousa10
Izanami
6
4
9
2.63
L
6
11
11
1.05
W
Scylla
7
8
1
0.94
W
Bakasura
yTk Thur dz7
Bakasura
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,518
Damage
90,156
120,291
Taken
110,300
103,213
Mitigated
67,949
35,043
Healing
27,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ganaraj-
Chaac
15,648
2,487
0
9,340
24,503
31,280
190
2,135
20,894
16,792
62,150
W
13,237
1,588
402
5,890
25,278
31,287
295
6,396
18,805
31,192
3,965
L
Loki
MRHYD3
Loki
14,895
3,596
0
6,742
25,370
10,506
0
5,190
19,870
0
96,543
L
Hachiman
Magolla14
Hachiman
25,737
15,255
0
6,719
22,449
11,655
2,445
3,764
18,615
0
119,563
W
Tsukuyomi
PHzinUwU
Tsukuyomi
23,657
6,930
993
4,972
23,500
8,820
1,606
5,680
17,026
0
97,710
L
Terra
bichy31
Terra
5,152
1,042
2,968
6,189
27,498
41,148
554
7,048
20,380
16,380
0
W
Izanami
brenosousa10
Izanami
23,477
13,808
0
4,965
18,182
5,408
1,969
5,681
12,460
0
125,100
L
19,086
4,202
1,017
2,068
20,471
8,624
588
6,208
13,598
82,056
0
W
Scylla
11,450
616
0
4,434
16,441
4,830
767
4,233
12,161
74,466
0
W
Bakasura
yTk Thur dz7
Bakasura
18,335
12,774
0
5,825
26,899
17,604
1,219
6,388
20,251
0
112,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,174
Gold Earned
71,593
577
Minions Killed
674
0
Camps Cleared
0
2,336,038
Distance Traveled
2,477,443
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,658
488
130
5
0
502,681
3
W
Bacchus
13,046
466
40
1
0
460,448
4
L
Loki
14,239
509
125
4
0
457,038
4
L
Hachiman
12,765
456
146
5
0
460,524
6
W
Tsukuyomi
15,536
555
151
5
0
506,127
2
L
Terra
10,534
376
29
1
0
457,254
0
W
Izanami
14,636
523
203
7
0
486,451
5
L
Ra
12,978
464
147
5
0
458,541
0
W
Scylla
13,565
484
108
4
0
463,843
8
W
Bakasura
14,810
529
172
6
0
560,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role