Player Matchup

Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver V
BigMacR66
Kukulkan
Silver V
Level 160
God Stats
2W - 2L
1,123 SR
Queue Stats
44W - 57L
1,243 MMR
Party 1
Shiva
Shiva
Silver II
TabeticMango563
Shiva
Silver II
Level 87
God Stats
2W - 2L
1,248 SR
Queue Stats
25W - 31L
1,421 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,290 SR
1,388 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,716 SR
1,270 MMR
Hera
Hera
Silver III
Amaz1ngM1st
Hera
Silver III
Level 106
God Stats
0W - 1L
1,697 SR
Queue Stats
16W - 22L
1,156 MMR
Party 2
Cupid
Cupid
Silver II
SLWhitewolf6124
Cupid
Silver II
Level 104
God Stats
0W - 1L
1,760 SR
Queue Stats
15W - 16L
1,356 MMR
Party 2
Achilles
Achilles
Silver I
VZLA_GamesYT
Achilles
Silver I
Level 100
God Stats
5W - 7L
1,690 SR
Queue Stats
101W - 118L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 4
8,079
808
8,493
11,536
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
BigMacR66
Kukulkan
12
2 / 1 / 4
7,392
739
6,157
3,580
1,328
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 4
7,521
752
4,803
7,548
7,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
FenrirHe BoBastetAtlasSol

VS

Bans
LokiPersephoneMedusaAo KuangZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,109
711
5,030
6,500
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 1
6,201
620
2,867
6,091
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
VZLA_GamesYT
Achilles
9
0 / 1 / 2
5,988
599
3,822
9,009
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
3
3
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
4
6
L
2
3
1
0.83
W
Kukulkan
BigMacR66
Kukulkan
2
1
4
4
L
1
4
1
0.38
W
2
2
4
2
L
Achilles
VZLA_GamesYT
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
11,719
22,664
Taken
21,600
20,515
Mitigated
10,871
6,385
Healing
1,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,493
106
659
2,709
11,536
11,512
216
1,908
9,163
24,460
0
L
5,030
1,077
0
294
6,500
2,527
0
3,947
2,553
28,074
0
W
Kukulkan
BigMacR66
Kukulkan
6,157
392
0
92
3,580
1,328
621
1,399
2,181
29,729
0
L
2,867
1,481
34
423
6,091
2,149
0
4,692
1,399
0
10,467
W
4,803
218
676
2,249
7,548
7,675
0
2,132
5,304
0
16,837
L
Achilles
VZLA_GamesYT
Achilles
3,822
891
0
1,092
9,009
6,195
0
6,255
2,754
0
9,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,992
Gold Earned
19,298
124
Minions Killed
95
6
Camps Cleared
3
624,665
Distance Traveled
561,156
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,079
808
28
3
0
219,957
3
L
Hera
7,109
711
71
7
2
189,951
3
W
Kukulkan
7,392
739
72
7
4
193,297
3
L
Cupid
6,201
620
18
2
1
162,663
3
W
Shiva
7,521
752
24
2
2
211,411
3
L
Achilles
5,988
599
6
1
0
208,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role