Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DoctorLokiMD
Merlin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 198L
1,458 Elo+
Solo
Thanatos
Thanatos
Emiboiii
Thanatos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,638 Elo+
Solo
Izanami
Izanami
SelenaEnthusiest
Izanami
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 104L
1,441 Elo+
Party 1
Bacchus
Bacchus
temp-170204
Bacchus
Level 67
God Stats
12W - 15L
1,555 SR
Queue Stats
100W - 108L
1,442 Elo+
Party 1
Team Averages
Level 85
1,511 SR
1,496 Elo+

VS

Team Averages
Level 42
1,547 SR
1,333 Elo+
Izanami
Izanami
A Hoovy
Izanami
Level 83
God Stats
8W - 13L
1,601 SR
Queue Stats
20W - 22L
1,545 Elo+
Solo
Thor
Thor
Stewey71
Thor
Level 107
God Stats
0W - 1L
1,706 SR
Queue Stats
13W - 20L
1,294 Elo+
Party 2
Cerberus
Cerberus
Urutengangana
Cerberus
Level 6
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Ra
Ra
fire5432999
Ra
Level 6
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Tyr
Tyr
garlicbreadcat
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 1
6,376
638
3,350
3,730
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
12
3 / 0 / 0
6,987
699
5,273
3,216
2,362
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Emiboiii
Thanatos
9
3 / 1 / 2
5,777
578
3,034
7,003
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 2
6,159
616
6,670
5,001
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
temp-170204
Bacchus
9
3 / 0 / 6
6,200
620
5,855
5,080
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A Hoovy
Izanami
7
1 / 4 / 0
4,584
458
5,295
8,071
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
9
1 / 3 / 1
5,270
527
2,972
7,952
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Urutengangana
Cerberus
7
0 / 4 / 1
4,588
459
1,407
8,666
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,320
532
1,908
4,075
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,760
476
677
8,190
3,731
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
16
Kills
2
2
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
1
3.5
L
Izanami
A Hoovy
Izanami
1
4
0
0.25
W
Merlin
3
0
0
3
W
Thanatos
Emiboiii
Thanatos
3
1
2
4
W
4
1
2
5
L
Thor
1
3
1
0.5
L
Cerberus
Urutengangana
Cerberus
0
4
1
0.13
L
0
2
1
0.25
L
0
3
0
0
W
Bacchus
temp-170204
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
12,259
24,030
Taken
36,954
10,382
Mitigated
11,901
12,094
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,350
583
0
1,444
3,730
1,046
768
959
2,771
32,700
0
L
Izanami
A Hoovy
Izanami
5,295
3,660
173
2,679
8,071
1,862
0
3,077
4,954
0
24,434
W
Merlin
5,273
639
0
1,432
3,216
2,362
532
0
3,216
37,786
0
W
Thanatos
Emiboiii
Thanatos
3,034
168
0
5,828
7,003
2,104
0
498
6,505
0
27,637
W
6,670
4,827
0
1,398
5,001
1,229
807
522
4,479
0
36,438
L
Thor
2,972
507
0
2,320
7,952
2,337
0
2,556
5,308
0
25,454
L
Cerberus
Urutengangana
Cerberus
1,407
325
0
624
8,666
2,956
0
2,268
6,398
9,595
0
L
1,908
265
62
848
4,075
1,015
0
1,908
2,047
27,475
0
L
677
111
0
2,054
8,190
3,731
0
4,421
3,769
0
18,674
W
Bacchus
temp-170204
Bacchus
5,855
1,162
125
1,867
5,080
3,641
0
1,336
3,744
12,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
24,522
308
Minions Killed
227
0
Camps Cleared
0
999,323
Distance Traveled
1,022,440
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,376
638
72
7
0
201,878
3
L
Izanami
4,584
458
42
4
0
171,309
1
W
Merlin
6,987
699
90
9
0
189,520
0
W
Thanatos
5,777
578
53
5
0
225,947
1
W
Izanami
6,159
616
72
7
0
172,211
1
L
Thor
5,270
527
43
4
0
228,896
4
L
Cerberus
4,588
459
31
3
0
198,118
2
L
Ra
5,320
532
69
7
0
214,701
3
L
Tyr
4,760
476
42
4
0
209,416
0
W
Bacchus
6,200
620
21
2
0
209,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role