Player Matchup

Bellona
Bellona
BlackMaNfromNY
Bellona
Level 58
God Stats
8W - 4L
1,282 SR
Queue Stats
623W - 633L
1,410 Elo+
Party 2
Thanatos
Thanatos
CaptainManguuu
Thanatos
Level 29
God Stats
13W - 24L
1,267 SR
Queue Stats
503W - 581L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
DG SLAY3R
Danzaburou
Level 28
God Stats
4W - 5L
1,271 SR
Queue Stats
258W - 285L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
Ymirisbad
Kukulkan
Level 38
God Stats
39W - 49L
1,448 SR
Queue Stats
54W - 68L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
xLips That Grip
Ao Kuang
Level 156
God Stats
12W - 10L
1,891 SR
Queue Stats
591W - 444L
1,561 Elo+
Party 2
Team Averages
Level 62
1,432 SR
1,409 Elo+

VS

Team Averages
Level 56
1,537 SR
1,466 Elo+
Vamana
Vamana
 
Vamana
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Fazduh
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,444 Elo+
Party 1
Izanami
Izanami
FeudalSun13
Izanami
Level 118
God Stats
1W - 2L
1,683 SR
Queue Stats
15W - 17L
1,398 Elo+
Party 3
Ymir
Ymir
SteelersRule09
Ymir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
itsecal
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 59L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
8,656
866
3,967
8,893
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
14
3 / 1 / 8
7,640
764
5,176
5,416
1,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DG SLAY3R
Danzaburou
14
3 / 1 / 10
8,068
807
6,965
6,887
2,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Ymirisbad
Kukulkan
16
3 / 2 / 6
9,002
900
6,914
6,010
2,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
16
8 / 0 / 11
8,876
888
10,429
6,508
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 3 / 1
7,196
720
3,369
9,791
4,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Fazduh
Tiamat
12
0 / 4 / 1
6,164
616
4,178
5,832
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
FeudalSun13
Izanami
13
1 / 6 / 2
7,057
706
7,712
8,557
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 5 / 4
6,635
664
3,041
9,789
7,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
itsecal
Mercury
13
2 / 3 / 2
7,302
730
3,665
6,966
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
21
Kills
5
5
Deaths
21
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
1
0.83
W
4
1
9
8.5
W
Thanatos
3
1
8
7
W
Danzaburou
DG SLAY3R
Danzaburou
3
1
10
8
L
Tiamat
Fazduh
Tiamat
0
4
1
0.13
L
Izanami
FeudalSun13
Izanami
1
6
2
0.33
L
0
5
4
0.4
W
Kukulkan
Ymirisbad
Kukulkan
3
2
6
3
L
Mercury
itsecal
Mercury
2
3
2
1
W
Ao Kuang
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,451
Damage
21,965
33,714
Taken
40,935
17,498
Mitigated
20,936
15,461
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,369
592
0
1,620
9,791
4,659
39
3,100
6,691
0
11,465
W
3,967
556
2,109
3,539
8,893
6,586
0
1,424
7,469
0
18,927
W
Thanatos
5,176
126
437
4,917
5,416
1,976
0
1,040
4,376
0
17,336
W
Danzaburou
DG SLAY3R
Danzaburou
6,965
1,802
436
1,232
6,887
2,919
2,267
1,748
5,139
0
20,456
L
Tiamat
Fazduh
Tiamat
4,178
430
0
1,062
5,832
2,755
0
3,426
2,406
8,235
0
L
Izanami
FeudalSun13
Izanami
7,712
4,627
0
770
8,557
3,335
0
4,218
4,339
0
31,230
L
3,041
335
0
0
9,789
7,653
0
2,497
7,292
8,566
0
W
Kukulkan
Ymirisbad
Kukulkan
6,914
155
0
399
6,010
2,759
397
1,507
4,503
38,745
0
L
Mercury
itsecal
Mercury
3,665
2,177
0
536
6,966
2,534
0
3,381
3,585
0
14,381
W
Ao Kuang
10,429
3,319
0
2,392
6,508
3,258
1,808
1,500
5,008
20,048
2,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,242
Gold Earned
34,354
214
Minions Killed
131
0
Camps Cleared
0
1,038,632
Distance Traveled
844,058
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,196
720
19
2
0
147,054
0
W
Bellona
8,656
866
26
3
0
213,222
0
W
Thanatos
7,640
764
24
2
0
221,987
0
W
Danzaburou
8,068
807
34
3
0
189,074
2
L
Tiamat
6,164
616
7
1
0
169,552
0
L
Izanami
7,057
706
57
6
0
165,334
1
L
Ymir
6,635
664
15
2
0
174,523
2
W
Kukulkan
9,002
900
89
9
0
192,850
0
L
Mercury
7,302
730
33
3
0
187,595
0
W
Ao Kuang
8,876
888
41
4
0
221,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role