Player Matchup

Cerberus
Cerberus
Gold V
Bro thats OP
Cerberus
Gold V
Level 160
God Stats
6W - 3L
1,590 SR
Queue Stats
93W - 77L
1,344 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
ImYourCalamity
Ah Muzen Cab
Platinum V
Level 61
God Stats
6W - 0L
1,877 SR
Queue Stats
18W - 8L
1,940 MMR
Party 1
Mulan
Mulan
Gold IV
SUPER17SS
Mulan
Gold IV
Level 159
God Stats
8W - 4L
1,695 SR
Queue Stats
57W - 45L
1,395 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,721 SR
1,560 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,676 SR
1,501 MMR
Scylla
Scylla
Gold V
BlakeFeeds
Scylla
Gold V
Level 127
God Stats
35W - 38L
1,730 SR
Queue Stats
153W - 165L
1,501 MMR
Solo
Jing Wei
Jing Wei
Bronze V
ErickEsc20
Jing Wei
Bronze V
Level 159
God Stats
0W - 1L
1,602 SR
Queue Stats
10W - 6L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Stephen87654
Chaac
Silver II
Level 113
God Stats
1W - 1L
1,696 SR
Queue Stats
5W - 5L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bro thats OP
Cerberus
18
3 / 2 / 9
13,509
711
9,167
27,417
21,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
ImYourCalamity
Ah Muzen Cab
19
6 / 1 / 6
13,622
717
20,024
15,508
5,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SUPER17SS
Mulan
17
3 / 0 / 8
12,190
642
11,264
14,407
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ShivaOdinAtlasBastet

VS

Bans
ThothGebKukulkanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlakeFeeds
Scylla
17
1 / 3 / 2
11,805
621
17,545
12,396
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ErickEsc20
Jing Wei
16
1 / 3 / 2
11,095
584
18,980
13,475
3,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 1
10,448
550
7,579
18,333
9,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
BlakeFeeds
Scylla
1
3
2
0.67
W
Cerberus
Bro thats OP
Cerberus
3
2
9
3.75
L
Jing Wei
ErickEsc20
Jing Wei
1
3
2
0.67
W
Ah Muzen Cab
ImYourCalamity
Ah Muzen Cab
6
1
6
9
W
Mulan
SUPER17SS
Mulan
3
0
8
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,455
Damage
44,104
57,332
Taken
44,204
41,033
Mitigated
15,164
31,006
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BlakeFeeds
Scylla
17,545
557
61
2,065
12,396
2,593
0
1,604
10,470
63,706
0
W
Cerberus
Bro thats OP
Cerberus
9,167
143
446
15,868
27,417
21,420
203
8,462
18,451
37,270
0
L
Jing Wei
ErickEsc20
Jing Wei
18,980
15,153
0
2,559
13,475
3,334
0
3,710
9,523
0
50,548
W
Ah Muzen Cab
ImYourCalamity
Ah Muzen Cab
20,024
7,797
0
7,129
15,508
5,731
3,061
4,641
10,631
0
97,502
W
Mulan
SUPER17SS
Mulan
11,264
236
846
6,717
14,407
13,882
210
3,949
10,216
0
28,000
L
7,579
859
161
4,248
18,333
9,237
0
4,128
13,921
0
28,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
33,348
245
Minions Killed
246
11
Camps Cleared
7
1,123,766
Distance Traveled
1,036,521
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,805
621
112
6
4
363,142
3
W
Cerberus
13,509
711
79
4
0
366,508
3
L
Jing Wei
11,095
584
87
5
3
363,660
5
W
Ah Muzen Cab
13,622
717
141
7
10
388,440
1
W
Mulan
12,190
642
25
1
1
368,818
3
L
Chaac
10,448
550
47
2
0
309,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role