Player Matchup

Atlas
Atlas
Broccolye
Atlas
Level 105
God Stats
0W - 1L
1,095 SR
Queue Stats
3W - 8L
1,662 Elo+
Solo
Gilgamesh
Gilgamesh
DanteskaБля
Gilgamesh
Level 89
God Stats
3W - 8L
1,386 SR
Queue Stats
414W - 433L
1,472 Elo+
Party 1
Khepri
Khepri
Mr_Tortois
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 163L
1,550 Elo+
Solo
Merlin
Merlin
OlyaNaPrikole
Merlin
Level 43
God Stats
16W - 18L
1,550 SR
Queue Stats
769W - 872L
1,454 Elo+
Party 1
Horus
Horus
VBIT
Horus
Level 112
God Stats
7W - 15L
1,187 SR
Queue Stats
577W - 605L
1,454 Elo+
Party 1
Team Averages
Level 87
1,343 SR
1,518 Elo+

VS

Team Averages
Level 103
1,549 SR
1,484 Elo+
Sol
Sol
DolaNMLGPRO
Sol
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 88L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
KroTNR
Zhong Kui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,501 Elo+
Solo
Horus
Horus
Maciejlab
Horus
Level 64
God Stats
3W - 1L
1,843 SR
Queue Stats
96W - 82L
1,550 Elo+
Party 2
Khepri
Khepri
Seodiloczka
Khepri
Level 130
God Stats
8W - 5L
1,545 SR
Queue Stats
293W - 322L
1,412 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mikolaj562
Tsukuyomi
Level 142
God Stats
8W - 1L
1,358 SR
Queue Stats
445W - 488L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Broccolye
Atlas
16
2 / 5 / 11
9,719
694
9,325
22,264
25,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
DanteskaБля
Gilgamesh
14
2 / 5 / 9
8,432
602
13,869
15,635
15,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Mr_Tortois
Khepri
16
0 / 3 / 13
9,545
682
8,502
18,341
19,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 4 / 6
10,067
719
15,701
7,380
3,005
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
VBIT
Horus
15
5 / 4 / 9
8,967
641
9,684
14,481
8,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 14
10,714
765
21,789
12,970
6,673
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
KroTNR
Zhong Kui
16
2 / 6 / 9
9,844
703
17,109
12,877
9,570
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Maciejlab
Horus
17
6 / 2 / 9
10,250
732
8,598
18,124
19,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
16
2 / 2 / 16
10,711
765
4,884
12,395
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
mikolaj562
Tsukuyomi
19
5 / 2 / 13
11,079
791
17,793
10,932
7,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
14
Kills
19
21
Deaths
14
48
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Atlas
Broccolye
Atlas
2
5
11
1.5
L
Gilgamesh
DanteskaБля
Gilgamesh
2
5
9
1.3
W
4
2
14
5.5
W
Zhong Kui
KroTNR
Zhong Kui
2
6
9
1.08
W
Horus
Maciejlab
Horus
6
2
9
5.25
L
Khepri
Mr_Tortois
Khepri
0
3
13
2.17
L
5
4
6
2
W
Khepri
2
2
16
5
L
Horus
VBIT
Horus
5
4
9
2.38
W
Tsukuyomi
mikolaj562
Tsukuyomi
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,081
Damage
70,173
78,101
Taken
67,298
71,456
Mitigated
55,878
31,761
Healing
36,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Broccolye
Atlas
9,325
2,779
3,403
4,247
22,264
25,132
0
12,636
9,399
25,498
0
L
Gilgamesh
DanteskaБля
Gilgamesh
13,869
3,170
1,877
1,764
15,635
15,299
19
10,615
4,846
0
17,047
W
21,789
8,375
541
5,210
12,970
6,673
2,875
7,857
5,113
53,836
0
W
Zhong Kui
KroTNR
Zhong Kui
17,109
1,300
1,567
1,990
12,877
9,570
0
6,359
6,518
27,510
0
W
Horus
Maciejlab
Horus
8,598
3,131
8,569
9,542
18,124
19,596
404
7,677
10,447
0
9,648
L
Khepri
Mr_Tortois
Khepri
8,502
254
1,335
2,759
18,341
19,894
0
10,082
8,134
23,221
0
L
15,701
434
0
235
7,380
3,005
0
1,616
5,692
30,995
0
W
Khepri
4,884
384
2,477
4,209
12,395
12,319
490
5,738
6,657
11,685
0
L
Horus
VBIT
Horus
9,684
5,292
10,714
5,427
14,481
8,126
396
8,833
5,572
0
12,754
W
Tsukuyomi
mikolaj562
Tsukuyomi
17,793
3,336
116
1,965
10,932
7,720
1,274
5,897
5,035
0
39,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,730
Gold Earned
52,598
102
Minions Killed
143
0
Camps Cleared
0
1,253,912
Distance Traveled
1,253,852
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,719
694
19
1
0
223,539
0
L
Gilgamesh
8,432
602
8
1
0
239,843
1
W
Sol
10,714
765
74
5
0
231,448
0
W
Zhong Kui
9,844
703
25
2
0
205,389
1
W
Horus
10,250
732
3
0
0
269,593
0
L
Khepri
9,545
682
30
2
0
252,695
0
L
Merlin
10,067
719
36
3
0
265,977
0
W
Khepri
10,711
765
17
1
0
264,921
0
L
Horus
8,967
641
9
1
0
271,858
4
W
Tsukuyomi
11,079
791
24
2
0
282,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role