Player Matchup

Thor
Thor
DaLunchTheif
Thor
Level 136
God Stats
8W - 5L
1,389 SR
Queue Stats
118W - 106L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Knight Yumi
Sun Wukong
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 131L
1,283 Elo+
Solo
Horus
Horus
SploogeGod11
Horus
Level 20
God Stats
3W - 0L
1,823 SR
Queue Stats
52W - 38L
1,500 Elo+
Party 1
Sol
Sol
dietrichrobert
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,418 Elo+
Party 1
Chronos
Chronos
durwood69
Chronos
Level 107
God Stats
17W - 9L
1,913 SR
Queue Stats
78W - 79L
1,548 Elo+
Party 1
Team Averages
Level 72
1,625 SR
1,442 Elo+

VS

Team Averages
Level 54
1,540 SR
1,374 Elo+
Thor
Thor
AdiceusX
Thor
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,518 Elo+
Solo
Hades
Hades
Hitman2999
Hades
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,180 Elo+
Solo
Baba Yaga
Baba Yaga
Nood-god951
Baba Yaga
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 103L
1,351 Elo+
Solo
Athena
Athena
SGKharma
Athena
Level 47
God Stats
15W - 19L
1,502 SR
Queue Stats
113W - 137L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Urdad100k
Danzaburou
Level 50
God Stats
0W - 1L
1,700 SR
Queue Stats
33W - 45L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,990
615
5,941
10,405
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Knight Yumi
Sun Wukong
13
4 / 0 / 3
8,015
617
6,138
8,390
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 12
8,356
643
6,037
10,240
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
9 / 0 / 7
9,156
704
12,502
8,889
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
durwood69
Chronos
13
5 / 2 / 3
8,133
626
5,117
7,693
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 3 / 1
7,172
552
4,943
9,930
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
8
0 / 6 / 1
5,433
418
3,588
7,826
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Nood-god951
Baba Yaga
11
1 / 2 / 1
6,236
480
6,363
5,813
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
SGKharma
Athena
8
1 / 7 / 2
5,585
430
3,033
12,870
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Urdad100k
Danzaburou
8
0 / 9 / 2
5,188
399
5,334
11,347
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
27
Kills
5
5
Deaths
27
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
3
3
1
1.17
W
4
1
5
6.5
L
Hades
0
6
1
0.08
W
Sun Wukong
Knight Yumi
Sun Wukong
4
0
3
5.5
L
Baba Yaga
Nood-god951
Baba Yaga
1
2
1
0.75
L
Athena
SGKharma
Athena
1
7
2
0.29
W
5
2
12
5.5
L
Danzaburou
Urdad100k
Danzaburou
0
9
2
0.11
W
9
0
7
12.5
W
Chronos
durwood69
Chronos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
23,261
45,617
Taken
47,786
18,912
Mitigated
16,634
21,437
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,943
1,273
0
640
9,930
2,892
176
3,482
6,378
0
40,273
W
5,941
1,430
0
4,883
10,405
3,232
0
1,237
9,056
0
50,736
L
Hades
3,588
309
0
1,115
7,826
3,096
636
538
6,843
15,238
0
W
Sun Wukong
Knight Yumi
Sun Wukong
6,138
916
0
2,694
8,390
4,725
426
3,601
4,763
0
33,340
L
Baba Yaga
Nood-god951
Baba Yaga
6,363
118
0
1,670
5,813
1,817
433
1,765
4,025
32,747
0
L
Athena
SGKharma
Athena
3,033
870
311
1,985
12,870
6,471
42
5,442
7,366
15,704
0
W
6,037
2,719
1,684
4,038
10,240
5,070
476
2,238
7,950
0
15,765
L
Danzaburou
Urdad100k
Danzaburou
5,334
2,017
0
1,949
11,347
2,358
140
5,124
6,191
0
19,450
W
12,502
5,977
0
5,655
8,889
3,344
3,355
2,511
6,348
51,132
7,002
W
Chronos
durwood69
Chronos
5,117
775
0
2,483
7,693
2,541
2,327
2,911
4,516
42,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
29,614
360
Minions Killed
213
0
Camps Cleared
0
1,220,791
Distance Traveled
1,178,974
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,172
552
78
6
0
253,753
1
W
Thor
7,990
615
91
7
0
262,787
4
L
Hades
5,433
418
25
2
0
192,822
7
W
Sun Wukong
8,015
617
78
6
0
248,863
1
L
Baba Yaga
6,236
480
57
4
0
239,942
3
L
Athena
5,585
430
26
2
0
256,662
0
W
Horus
8,356
643
22
2
0
242,588
0
L
Danzaburou
5,188
399
27
2
0
235,795
1
W
Sol
9,156
704
93
7
0
232,899
5
W
Chronos
8,133
626
76
6
0
233,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role