Player Matchup

Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
GaBBuuM
Nu Wa
Gold IV
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,535 MMR
Solo
Susano
Susano
Silver I
TheBoneIess
Susano
Silver I
Level 117
God Stats
9W - 4L
1,700 SR
Queue Stats
77W - 68L
1,546 MMR
Party 2
Bacchus
Bacchus
Silver II
black_out_75
Bacchus
Silver II
Level 75
God Stats
6W - 1L
1,710 SR
Queue Stats
11W - 10L
1,460 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,582 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,503 SR
1,539 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver II
AAMMMPP
Ra
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,502 MMR
Solo
Ares
Ares
Silver I
B4n4n4dud352
Ares
Silver I
Level 42
God Stats
3W - 2L
1,725 SR
Queue Stats
66W - 49L
1,523 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
math_93400
Gilgamesh
Gold II
Level 119
God Stats
0W - 3L
1,179 SR
Queue Stats
658W - 665L
1,523 MMR
Solo
Medusa
Medusa
Gold II
morgansito23
Medusa
Gold II
Level 127
God Stats
16W - 18L
1,612 SR
Queue Stats
381W - 383L
1,649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 0 / 5
9,779
652
9,240
12,734
16,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
 
Hou Yi
14
1 / 2 / 4
8,368
558
5,291
7,429
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
GaBBuuM
Nu Wa
15
3 / 1 / 8
8,719
581
11,805
6,275
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
15
9 / 1 / 5
9,320
621
10,466
10,173
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
black_out_75
Bacchus
13
3 / 2 / 4
7,907
527
4,809
10,946
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MercuryKaliThorShivaThoth

VS

Bans
CliodhnaIzanamiBastetArachneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 4 / 0
7,198
480
4,213
13,163
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 2
6,952
463
2,761
10,114
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 2
7,297
486
5,250
12,589
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
math_93400
Gilgamesh
12
1 / 5 / 0
6,821
455
2,766
12,259
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
1 / 3 / 3
7,953
530
4,288
8,834
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
6
6
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
5
6.5
W
Hou Yi
 
Hou Yi
1
2
4
1.5
L
Thanatos
 
Thanatos
1
4
0
0.25
L
0
6
2
0.17
L
3
2
2
2
W
Nu Wa
GaBBuuM
Nu Wa
3
1
8
7
W
Susano
9
1
5
11.5
W
Bacchus
black_out_75
Bacchus
3
2
4
2.5
L
Gilgamesh
math_93400
Gilgamesh
1
5
0
0.2
L
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,611
Damage
19,278
47,557
Taken
56,959
37,612
Mitigated
25,160
12,397
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,240
3,586
0
6,337
12,734
16,760
0
1,180
11,554
0
73,776
W
Hou Yi
 
Hou Yi
5,291
2,440
0
1,262
7,429
1,933
1,592
655
6,774
0
51,849
L
Thanatos
 
Thanatos
4,213
868
0
10,772
13,163
3,961
0
1,898
11,265
0
41,459
L
2,761
140
289
2,166
10,114
2,926
0
4,148
5,966
49,461
0
L
5,250
671
0
1,631
12,589
8,662
0
5,628
6,961
23,650
0
W
Nu Wa
GaBBuuM
Nu Wa
11,805
1,981
0
1,825
6,275
2,217
945
1,205
5,070
66,161
0
W
Susano
10,466
2,055
0
462
10,173
3,663
532
2,169
8,004
0
62,185
W
Bacchus
black_out_75
Bacchus
4,809
565
316
2,195
10,946
13,039
0
2,802
8,144
20,640
0
L
Gilgamesh
math_93400
Gilgamesh
2,766
615
0
2,650
12,259
7,356
0
3,444
8,815
0
37,975
L
Medusa
4,288
1,867
0
2,656
8,834
2,255
0
1,496
7,338
0
52,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
36,221
516
Minions Killed
392
0
Camps Cleared
0
1,562,171
Distance Traveled
1,414,770
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,779
652
170
11
0
323,465
1
W
Hou Yi
8,368
558
106
7
0
274,323
5
L
Thanatos
7,198
480
87
6
0
324,868
5
L
Ra
6,952
463
95
6
0
264,087
1
L
Ares
7,297
486
29
2
0
273,355
2
W
Nu Wa
8,719
581
119
8
0
279,546
2
W
Susano
9,320
621
90
6
0
375,534
5
W
Bacchus
7,907
527
31
2
0
309,303
5
L
Gilgamesh
6,821
455
78
5
0
260,814
3
L
Medusa
7,953
530
103
7
0
291,646
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role