Player Matchup

Hera
Hera
Darknesssoad
Hera
Level 117
God Stats
6W - 2L
1,500 SR
Queue Stats
506W - 585L
1,463 Elo+
Party 3
Zeus
Zeus
DiPayaso
Zeus
Level 37
God Stats
93W - 95L
1,468 SR
Queue Stats
608W - 713L
1,445 Elo+
Party 3
Mercury
Mercury
Pineapple-1406
Mercury
Level 43
God Stats
18W - 17L
1,525 SR
Queue Stats
465W - 521L
1,479 Elo+
Solo
Chaac
Chaac
idkchipmunk
Chaac
Level 129
God Stats
2W - 5L
1,326 SR
Queue Stats
55W - 71L
1,373 Elo+
Solo
Neith
Neith
shinaneganz
Neith
Level 100
God Stats
19W - 24L
1,485 SR
Queue Stats
665W - 667L
1,598 Elo+
Solo
Team Averages
Level 85
1,461 SR
1,471 Elo+

VS

Team Averages
Level 83
1,500 SR
1,392 Elo+
Kuzenbo
Kuzenbo
BuffBoomer87
Kuzenbo
Level 45
God Stats
1W - 2L
1,535 SR
Queue Stats
17W - 21L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
HalfGenie68
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jormungandr DMN
Ah Muzen Cab
Level 140
God Stats
1W - 6L
1,385 SR
Queue Stats
28W - 35L
1,431 Elo+
Party 1
Bakasura
Bakasura
KilledYourGod
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,387 Elo+
Party 2
Nu Wa
Nu Wa
NueMoonlit
Nu Wa
Level 148
God Stats
0W - 3L
1,579 SR
Queue Stats
0W - 6L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
9,633
803
7,773
5,591
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
16
2 / 0 / 4
8,767
731
5,213
3,265
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 1 / 3
9,103
759
4,212
8,057
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 0 / 11
8,843
737
8,111
18,374
11,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 0 / 6
9,605
800
7,981
10,070
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BuffBoomer87
Kuzenbo
13
0 / 5 / 1
7,791
649
6,115
11,791
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
HalfGenie68
Kukulkan
16
2 / 3 / 0
8,510
709
7,238
7,178
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Jormungandr DMN
Ah Muzen Cab
15
0 / 2 / 0
8,341
695
2,832
7,741
2,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
KilledYourGod
Bakasura
13
0 / 3 / 1
7,593
633
2,492
9,467
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
14
0 / 5 / 0
7,899
658
10,018
7,311
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
17
Kills
2
2
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BuffBoomer87
Kuzenbo
0
5
1
0.1
W
4
1
9
8.5
W
Zeus
2
0
4
4
L
Kukulkan
HalfGenie68
Kukulkan
2
3
0
0.67
L
Ah Muzen Cab
Jormungandr DMN
Ah Muzen Cab
0
2
0
0
L
Bakasura
KilledYourGod
Bakasura
0
3
1
0.17
L
Nu Wa
0
5
0
0
W
4
1
3
5.5
W
2
0
11
7.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,290
Damage
28,695
45,357
Taken
43,488
21,569
Mitigated
24,188
19,678
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BuffBoomer87
Kuzenbo
6,115
2,020
0
321
11,791
11,850
85
3,595
8,028
9,946
0
W
7,773
2,259
0
1,024
5,591
1,832
730
4,050
1,379
33,584
0
W
Zeus
5,213
500
296
1,271
3,265
1,118
558
1,306
1,827
27,088
0
L
Kukulkan
HalfGenie68
Kukulkan
7,238
213
0
375
7,178
3,104
476
2,659
4,491
26,326
0
L
Ah Muzen Cab
Jormungandr DMN
Ah Muzen Cab
2,832
463
319
1,657
7,741
2,796
589
1,445
6,256
0
31,694
L
Bakasura
KilledYourGod
Bakasura
2,492
1,785
0
1,172
9,467
4,156
0
3,666
5,667
0
10,918
L
Nu Wa
10,018
2,405
0
291
7,311
2,282
616
1,175
6,060
35,711
0
W
4,212
1,474
0
1,777
8,057
3,254
515
4,305
3,554
0
18,310
W
8,111
968
938
9,266
18,374
11,897
458
7,093
10,969
0
25,574
W
7,981
2,946
0
5,106
10,070
3,468
459
5,641
4,155
0
47,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,951
Gold Earned
40,134
281
Minions Killed
188
0
Camps Cleared
0
1,215,509
Distance Traveled
1,117,914
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,791
649
5
0
0
230,985
0
W
Hera
9,633
803
59
5
0
237,665
0
W
Zeus
8,767
731
57
5
0
203,406
0
L
Kukulkan
8,510
709
58
5
0
225,545
2
L
Ah Muzen Cab
8,341
695
50
4
0
199,624
7
L
Bakasura
7,593
633
33
3
0
255,369
1
L
Nu Wa
7,899
658
42
4
0
206,391
4
W
Mercury
9,103
759
44
4
0
285,918
1
W
Chaac
8,843
737
32
3
0
268,186
1
W
Neith
9,605
800
89
7
0
220,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role