Player Matchup

Danzaburou
Danzaburou
DaddyStarkk
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,554 Elo+
Party 1
Skadi
Skadi
KasiusK
Skadi
Level 61
God Stats
6W - 10L
1,320 SR
Queue Stats
133W - 145L
1,430 Elo+
Party 2
Zeus
Zeus
Tochulu83
Zeus
Level 25
God Stats
12W - 9L
1,477 SR
Queue Stats
18W - 16L
1,410 Elo+
Party 2
Cernunnos
Cernunnos
Yeet Stroke
Cernunnos
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,116 Elo+
Party 1
Neith
Neith
vanillo84
Neith
Level 26
God Stats
15W - 10L
1,545 SR
Queue Stats
21W - 18L
1,410 Elo+
Party 2
Team Averages
Level 67
1,468 SR
1,384 Elo+

VS

Team Averages
Level 82
1,640 SR
1,453 Elo+
Guan Yu
Guan Yu
BIG_TOKYO_
Guan Yu
Level 128
God Stats
4W - 1L
1,791 SR
Queue Stats
379W - 322L
1,461 Elo+
Solo
Izanami
Izanami
Kaiser Bebop
Izanami
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 74L
1,366 Elo+
Solo
Zeus
Zeus
NickCannonDaGOAT
Zeus
Level 88
God Stats
120W - 102L
1,577 SR
Queue Stats
402W - 466L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
SabbathMK
Sun Wukong
Level 112
God Stats
8W - 6L
1,917 SR
Queue Stats
78W - 91L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Turkturkletn88
Kukulkan
Level 44
God Stats
19W - 23L
1,415 SR
Queue Stats
356W - 425L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyStarkk
Danzaburou
17
5 / 6 / 9
12,867
1,072
14,098
17,520
5,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
KasiusK
Skadi
18
6 / 4 / 10
13,522
1,127
24,284
22,852
7,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
19
4 / 8 / 12
13,295
1,108
18,480
19,724
6,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Yeet Stroke
Cernunnos
17
2 / 11 / 8
11,751
979
13,355
24,285
7,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
vanillo84
Neith
17
3 / 3 / 7
11,752
979
10,050
16,788
5,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

50

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIG_TOKYO_
Guan Yu
20
7 / 4 / 18
14,661
1,222
10,655
22,598
30,656
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Kaiser Bebop
Izanami
19
5 / 4 / 10
13,305
1,109
13,102
19,016
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 3 / 11
15,046
1,254
38,588
11,762
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SabbathMK
Sun Wukong
19
3 / 5 / 17
13,056
1,088
14,553
19,465
17,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
19
3 / 4 / 15
12,389
1,032
20,932
12,377
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
103
20
Kills
32
32
Deaths
20
46
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BIG_TOKYO_
Guan Yu
7
4
18
4
L
Danzaburou
DaddyStarkk
Danzaburou
5
6
9
1.58
W
Izanami
Kaiser Bebop
Izanami
5
4
10
2.5
L
Skadi
KasiusK
Skadi
6
4
10
2.75
W
14
3
11
6.5
W
Sun Wukong
SabbathMK
Sun Wukong
3
5
17
2.3
L
Zeus
4
8
12
1.25
W
Kukulkan
3
4
15
2.63
L
Cernunnos
Yeet Stroke
Cernunnos
2
11
8
0.55
L
Neith
vanillo84
Neith
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,267
Damage
97,830
101,169
Taken
85,218
32,915
Mitigated
64,006
4,679
Healing
30,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BIG_TOKYO_
Guan Yu
10,655
941
4,731
6,437
22,598
30,656
0
4,333
18,265
3,205
12,727
L
Danzaburou
DaddyStarkk
Danzaburou
14,098
3,802
0
1,806
17,520
5,433
0
8,687
8,620
0
27,551
W
Izanami
Kaiser Bebop
Izanami
13,102
7,025
0
3,101
19,016
6,959
0
4,666
14,350
0
55,359
L
Skadi
KasiusK
Skadi
24,284
9,794
0
1,642
22,852
7,431
0
12,324
10,378
0
54,083
W
38,588
619
1,323
5,466
11,762
3,841
0
3,292
8,470
61,969
0
W
Sun Wukong
SabbathMK
Sun Wukong
14,553
2,147
0
7,074
19,465
17,365
0
4,122
15,343
0
31,623
L
Zeus
18,480
753
72
753
19,724
6,888
0
13,945
5,509
38,225
0
W
Kukulkan
20,932
1,192
266
2,384
12,377
5,185
0
2,067
10,310
41,629
0
L
Cernunnos
Yeet Stroke
Cernunnos
13,355
5,238
0
83
24,285
7,471
0
15,044
8,908
0
35,857
L
Neith
vanillo84
Neith
10,050
6,541
0
323
16,788
5,692
0
10,066
6,549
0
25,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,187
Gold Earned
68,457
226
Minions Killed
256
6
Camps Cleared
8
1,001,106
Distance Traveled
1,146,410
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,661
1,222
11
1
0
246,877
0
L
Danzaburou
12,867
1,072
32
3
2
185,405
0
W
Izanami
13,305
1,109
94
8
3
221,485
0
L
Skadi
13,522
1,127
61
5
2
210,354
0
W
Zeus
15,046
1,254
50
4
0
228,674
1
W
Sun Wukong
13,056
1,088
49
4
3
245,884
0
L
Zeus
13,295
1,108
56
5
0
202,337
0
W
Kukulkan
12,389
1,032
52
4
2
203,490
0
L
Cernunnos
11,751
979
38
3
2
196,020
0
L
Neith
11,752
979
39
3
0
206,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role