Player Matchup

Thoth
Thoth
Gold III
Krätôs56
Thoth
Gold III
Level 156
God Stats
3W - 1L
1,665 SR
Queue Stats
198W - 175L
1,518 MMR
Party 1
Bacchus
Bacchus
Gold III
Manuflea
Bacchus
Gold III
Level 148
God Stats
10W - 4L
1,371 SR
Queue Stats
198W - 175L
1,518 MMR
Party 1
Medusa
Medusa
Gold III
PVRØCAØS
Medusa
Gold III
Level 102
God Stats
18W - 27L
1,483 SR
Queue Stats
198W - 176L
1,518 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,506 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,561 SR
1,438 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
Alberto28
Zeus
Silver II
Level 133
God Stats
1W - 0L
1,718 SR
Queue Stats
15W - 19L
1,546 MMR
Solo
Bakasura
Bakasura
Silver I
Nindor
Bakasura
Silver I
Level 160
God Stats
1W - 1L
1,466 SR
Queue Stats
80W - 92L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
6 / 5 / 7
11,879
792
17,369
12,141
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Manuflea
Bacchus
16
5 / 5 / 7
12,208
814
10,159
19,126
24,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
PVRØCAØS
Medusa
15
3 / 8 / 6
10,056
670
9,966
16,532
6,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
PersephoneAthenaShivaMorgan Le FayGilgamesh

VS

Bans
VulcanHou YiBastetAh Muzen CabCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 4 / 7
11,489
766
14,576
21,345
23,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
17
7 / 6 / 5
11,792
786
21,774
12,335
3,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Nindor
Bakasura
15
6 / 5 / 5
10,985
732
7,522
17,808
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
14
Kills
18
18
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
4
7
2.13
W
Zeus
7
6
5
1.58
L
Thoth
6
5
7
1.9
L
Bacchus
Manuflea
Bacchus
5
5
7
1.7
W
Bakasura
Nindor
Bakasura
6
5
5
1.7
L
Medusa
PVRØCAØS
Medusa
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
43,872
47,799
Taken
51,488
35,172
Mitigated
33,653
5,271
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,576
3,411
24
5,820
21,345
23,726
989
10,991
10,354
0
48,017
W
Zeus
21,774
1,151
58
1,816
12,335
3,067
687
7,389
4,946
64,505
0
L
Thoth
17,369
597
0
625
12,141
3,987
302
4,703
7,203
46,110
0
L
Bacchus
Manuflea
Bacchus
10,159
1,816
517
2,335
19,126
24,881
0
8,029
9,655
21,628
0
W
Bakasura
Nindor
Bakasura
7,522
4,543
0
5,442
17,808
6,860
159
10,225
7,583
0
30,664
L
Medusa
PVRØCAØS
Medusa
9,966
5,074
0
1,794
16,532
6,304
255
9,168
7,159
0
35,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
34,266
147
Minions Killed
205
4
Camps Cleared
11
788,212
Distance Traveled
771,757
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,489
766
74
5
3
242,177
5
W
Zeus
11,792
786
81
5
3
241,690
3
L
Thoth
11,879
792
79
5
1
262,364
8
L
Bacchus
12,208
814
27
2
3
277,729
1
W
Bakasura
10,985
732
50
3
5
287,890
4
L
Medusa
10,056
670
41
3
0
248,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role