Player Matchup

Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Gold III
 
Nox
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
VasHunt
Kumbhakarna
Gold III
Level 86
God Stats
15W - 6L
1,783 SR
Queue Stats
45W - 43L
1,678 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,594 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,566 SR
1,474 MMR
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver II
Alberto28
Odin
Silver II
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,446 MMR
Solo
Medusa
Medusa
Gold III
yaho0
Medusa
Gold III
Level 160
God Stats
5W - 4L
1,699 SR
Queue Stats
233W - 202L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
4 / 4 / 0
8,916
811
6,499
9,687
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
 
Nox
12
0 / 2 / 3
7,045
640
6,676
8,729
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
VasHunt
Kumbhakarna
9
0 / 5 / 3
7,060
642
2,506
14,811
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GebAh Muzen CabThothShivaScylla

VS

Bans
BastetSobekAresAchillesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 1 / 7
7,735
703
12,252
6,260
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
3 / 2 / 7
7,998
727
4,761
9,082
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
yaho0
Medusa
14
7 / 1 / 4
8,947
813
12,086
8,801
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
4
0
1
L
Nox
 
Nox
0
2
3
0.75
W
Zeus
 
Zeus
1
1
7
4.5
W
Odin
3
2
7
3.25
L
Kumbhakarna
VasHunt
Kumbhakarna
0
5
3
0.3
W
Medusa
yaho0
Medusa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,681
Damage
29,099
33,227
Taken
24,143
15,350
Mitigated
12,246
3,025
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,499
2,515
0
556
9,687
3,245
0
3,772
5,847
0
26,583
L
Nox
 
Nox
6,676
611
0
590
8,729
2,867
0
2,490
6,077
31,663
0
W
Zeus
 
Zeus
12,252
2,323
0
2,450
6,260
1,883
350
1,978
4,282
34,110
0
W
Odin
4,761
1,166
0
1,669
9,082
7,197
354
3,239
5,843
770
17,446
L
Kumbhakarna
VasHunt
Kumbhakarna
2,506
491
0
1,879
14,811
9,238
0
6,184
8,339
3,602
0
W
Medusa
yaho0
Medusa
12,086
6,330
0
3,391
8,801
3,166
1,796
4,521
4,280
0
43,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,021
Gold Earned
24,680
105
Minions Killed
136
2
Camps Cleared
8
560,233
Distance Traveled
605,771
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,916
811
46
4
1
189,460
1
L
Nox
7,045
640
58
5
1
188,144
2
W
Zeus
7,735
703
49
4
1
207,939
5
W
Odin
7,998
727
22
2
1
184,924
4
L
Kumbhakarna
7,060
642
1
0
0
182,629
4
W
Medusa
8,947
813
65
6
6
212,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role