Player Matchup

Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum V
CyberBl1nKk
Neith
Platinum V
Level 53
God Stats
29W - 40L
1,526 SR
Queue Stats
301W - 363L
1,553 MMR
Party 1
Sol
Sol
Platinum II
smamog
Sol
Platinum II
Level 146
God Stats
14W - 12L
1,747 SR
Queue Stats
212W - 133L
1,816 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,591 SR
1,623 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,732 SR
1,578 MMR
Atlas
Atlas
Platinum II
 
Atlas
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Alberto28
Anhur
Silver II
Level 133
God Stats
2W - 1L
1,728 SR
Queue Stats
15W - 19L
1,586 MMR
Solo
Agni
Agni
Gold IV
Arisiaxx
Agni
Gold IV
Level 145
God Stats
3W - 1L
1,969 SR
Queue Stats
34W - 44L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 3 / 8
11,634
776
13,315
19,041
24,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 3 / 7
10,259
684
11,959
13,299
6,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
smamog
Sol
16
7 / 3 / 5
11,472
765
18,740
13,582
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ShivaAchillesAh Muzen CabThothBastet

VS

Bans
GilgameshFenrirChironMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 4 / 3
11,024
735
10,580
27,475
29,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Alberto28
Anhur
14
2 / 4 / 2
9,531
635
10,761
11,475
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
3 / 4 / 4
9,745
650
10,098
11,265
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
9
9
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
8
2.33
L
Atlas
 
Atlas
4
4
3
1.38
L
Anhur
Alberto28
Anhur
2
4
2
0.75
L
Agni
3
4
4
1.25
W
2
3
7
1.83
W
Sol
smamog
Sol
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
31,439
45,922
Taken
50,215
36,813
Mitigated
37,554
16,117
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,315
712
0
5,135
19,041
24,634
55
6,543
12,498
19,209
0
L
Atlas
 
Atlas
10,580
4,410
0
4,442
27,475
29,804
0
17,773
9,702
33,035
0
L
Anhur
Alberto28
Anhur
10,761
4,371
0
823
11,475
3,986
0
7,437
4,038
0
39,655
L
Agni
10,098
162
0
2,096
11,265
3,764
0
7,052
4,213
34,843
0
W
11,959
3,332
0
5,455
13,299
6,870
892
6,735
6,564
0
51,777
W
Sol
smamog
Sol
18,740
8,006
0
5,527
13,582
5,309
3,015
7,607
5,975
63,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
30,300
166
Minions Killed
147
9
Camps Cleared
4
796,671
Distance Traveled
795,179
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,634
776
9
1
0
280,856
2
L
Atlas
11,024
735
25
2
2
282,853
7
L
Anhur
9,531
635
57
4
0
233,491
7
L
Agni
9,745
650
65
4
2
278,835
3
W
Neith
10,259
684
71
5
3
268,387
2
W
Sol
11,472
765
86
6
6
247,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role