Player Matchup

Izanami
Izanami
Famous_Dad11
Izanami
Level 45
God Stats
60W - 76L
1,353 SR
Queue Stats
102W - 142L
1,300 Elo+
Solo
Sylvanus
Sylvanus
Mikikiki_online
Sylvanus
Level 86
God Stats
15W - 8L
1,771 SR
Queue Stats
365W - 371L
1,414 Elo+
Solo
Chang'e
Chang'e
eliprobeli
Chang'e
Level 84
God Stats
10W - 12L
1,233 SR
Queue Stats
183W - 206L
1,318 Elo+
Party 2
King Arthur
King Arthur
mutiger_tisch706
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,186 Elo+
Party 2
Ao Kuang
Ao Kuang
perdriau
Ao Kuang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Team Averages
Level 58
1,471 SR
1,291 Elo+

VS

Team Averages
Level 40
1,431 SR
1,299 Elo+
Bellona
Bellona
Basti9410
Bellona
Level 34
God Stats
15W - 16L
1,363 SR
Queue Stats
41W - 73L
1,216 Elo+
Party 1
Discordia
Discordia
Flanders2002
Discordia
Level 41
God Stats
4W - 0L
1,655 SR
Queue Stats
17W - 18L
1,555 Elo+
Solo
Cliodhna
Cliodhna
Smurfbo_No5
Cliodhna
Level 46
God Stats
4W - 5L
1,548 SR
Queue Stats
204W - 195L
1,508 Elo+
Solo
Medusa
Medusa
Stilon-
Medusa
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 34L
973 Elo+
Party 1
Nu Wa
Nu Wa
Wurstfinger187
Nu Wa
Level 46
God Stats
4W - 4L
1,088 SR
Queue Stats
72W - 112L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Famous_Dad11
Izanami
10
0 / 4 / 0
6,103
381
2,012
9,389
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
10
0 / 3 / 1
6,614
413
3,223
14,619
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
eliprobeli
Chang'e
12
2 / 2 / 2
7,352
460
4,952
8,385
2,792
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
mutiger_tisch706
King Arthur
10
2 / 5 / 1
6,889
431
6,088
16,984
11,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
perdriau
Ao Kuang
12
2 / 5 / 2
7,558
472
5,745
13,650
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Basti9410
Bellona
14
2 / 1 / 4
8,310
519
5,958
11,389
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Flanders2002
Discordia
13
3 / 1 / 3
7,862
491
7,685
5,303
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Smurfbo_No5
Cliodhna
19
10 / 1 / 3
11,019
689
17,199
8,954
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Stilon-
Medusa
14
1 / 0 / 5
8,185
512
6,496
7,430
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 2
8,652
541
8,193
6,029
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
19
19
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Basti9410
Bellona
2
1
4
4
L
Izanami
Famous_Dad11
Izanami
0
4
0
0
W
Discordia
Flanders2002
Discordia
3
1
3
4.5
L
Sylvanus
0
3
1
0.17
W
Cliodhna
Smurfbo_No5
Cliodhna
10
1
3
11.5
W
Medusa
Stilon-
Medusa
1
0
5
3.5
W
3
3
2
1.33
L
Chang'e
eliprobeli
Chang'e
2
2
2
1.5
L
King Arthur
mutiger_tisch706
King Arthur
2
5
1
0.5
L
Ao Kuang
perdriau
Ao Kuang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
45,531
63,027
Taken
39,105
31,009
Mitigated
17,831
20,883
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Basti9410
Bellona
5,958
1,576
0
4,187
11,389
8,165
1,883
3,920
7,469
0
35,646
L
Izanami
Famous_Dad11
Izanami
2,012
818
0
1,004
9,389
2,515
242
2,912
6,223
0
37,082
W
Discordia
Flanders2002
Discordia
7,685
355
91
538
5,303
1,620
54
1,774
3,529
36,029
0
L
Sylvanus
3,223
571
1,640
6,661
14,619
10,969
0
4,666
9,377
17,622
0
W
Cliodhna
Smurfbo_No5
Cliodhna
17,199
4,799
0
1,591
8,954
3,384
303
2,378
6,576
0
102,266
W
Medusa
Stilon-
Medusa
6,496
2,510
0
1,787
7,430
2,439
257
2,713
4,717
0
43,351
W
8,193
3,005
0
200
6,029
2,223
3,495
3,135
2,894
43,551
0
L
Chang'e
eliprobeli
Chang'e
4,952
237
370
3,097
8,385
2,792
180
1,338
7,011
46,918
0
L
King Arthur
mutiger_tisch706
King Arthur
6,088
887
0
3,010
16,984
11,331
0
2,456
14,528
0
24,485
L
Ao Kuang
perdriau
Ao Kuang
5,745
1,546
0
5,101
13,650
3,402
64
3,600
10,010
41,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
44,028
331
Minions Killed
449
0
Camps Cleared
0
1,377,027
Distance Traveled
1,580,525
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,310
519
54
3
0
338,521
2
L
Izanami
6,103
381
77
5
0
253,786
4
W
Discordia
7,862
491
63
4
0
296,405
0
L
Sylvanus
6,614
413
29
2
0
251,678
1
W
Cliodhna
11,019
689
173
11
0
353,412
4
W
Medusa
8,185
512
86
5
0
317,510
0
W
Nu Wa
8,652
541
73
5
0
274,677
1
L
Chang'e
7,352
460
95
6
0
289,104
1
L
King Arthur
6,889
431
46
3
0
254,855
0
L
Ao Kuang
7,558
472
84
5
0
327,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role