Player Matchup

Izanami
Izanami
ThePervySage209
Izanami
Level 119
God Stats
1W - 3L
1,411 SR
Queue Stats
52W - 53L
1,436 Elo+
Solo
Poseidon
Poseidon
XTheBlueManX
Poseidon
Level 67
God Stats
1W - 3L
1,100 SR
Queue Stats
89W - 123L
1,397 Elo+
Solo
Osiris
Osiris
xSaberWolfx5
Osiris
Level 127
God Stats
10W - 14L
1,532 SR
Queue Stats
146W - 153L
1,586 Elo+
Solo
Team Averages
Level 104
1,348 SR
1,473 Elo+

VS

Team Averages
Level 108
1,654 SR
1,895 Elo+
Charybdis
Charybdis
Aurawind
Charybdis
Level 160
God Stats
2W - 2L
1,472 SR
Queue Stats
97W - 20L
1,945 Elo+
Party 1
Atlas
Atlas
IRUCKUSI
Atlas
Level 160
God Stats
4W - 1L
1,821 SR
Queue Stats
96W - 12L
1,917 Elo+
Party 1
Sol
Sol
paparapatapa
Sol
Level 5
God Stats
10W - 3L
1,669 SR
Queue Stats
48W - 12L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 8
13,211
777
12,451
15,780
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
XTheBlueManX
Poseidon
18
6 / 7 / 5
13,045
767
10,881
12,659
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
15
2 / 6 / 4
10,978
646
7,501
18,542
16,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aurawind
Charybdis
16
9 / 9 / 10
12,994
764
18,625
17,342
5,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
IRUCKUSI
Atlas
18
7 / 3 / 13
13,872
816
14,510
17,433
21,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 3 / 7
11,899
700
6,982
10,276
2,870
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
13
Kills
21
22
Deaths
15
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aurawind
Charybdis
9
9
10
1.56
L
Atlas
IRUCKUSI
Atlas
7
3
13
4.5
W
5
9
8
1
W
Poseidon
XTheBlueManX
Poseidon
6
7
5
1.21
L
5
3
7
2.83
W
Osiris
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,833
Damage
40,117
46,981
Taken
45,051
26,547
Mitigated
30,045
5,115
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aurawind
Charybdis
18,625
10,023
0
3,734
17,342
5,583
1,443
4,242
13,100
0
50,798
L
Atlas
IRUCKUSI
Atlas
14,510
5,168
0
3,182
17,433
21,592
348
4,281
13,152
36,242
0
W
12,451
7,180
0
2,604
15,780
5,339
1,398
5,721
10,059
0
62,220
W
Poseidon
XTheBlueManX
Poseidon
10,881
1,603
257
1,705
12,659
4,327
914
5,638
7,021
40,443
0
L
6,982
2,281
0
2,943
10,276
2,870
821
3,378
6,898
39,100
0
W
Osiris
7,501
2,552
0
549
18,542
16,881
844
10,610
7,932
0
20,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
38,765
157
Minions Killed
144
7
Camps Cleared
7
851,812
Distance Traveled
824,153
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,994
764
54
3
2
226,918
2
L
Atlas
13,872
816
35
2
1
312,932
4
W
Izanami
13,211
777
76
4
6
254,656
8
W
Poseidon
13,045
767
60
4
0
280,283
2
L
Sol
11,899
700
55
3
4
284,303
0
W
Osiris
10,978
646
21
1
1
316,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role